Hello, I developp an app with unity 4.3.4. My app need to work with microsoft surface pro 2 under the desktop. Everything works fine but I need to control my camera with gyroscope. My script works under ios or android. But under windows I can't activate the gyroscope, I'm trying in the Start function of my script Input.gyro.enabled=true I also try to see if gyroscope is supproted on my tablett and the function SystemInfo.supportsGyroscope return false. But the Microsoft surface pro 2 has a gyroscope. What can I do to activate and use the gyrosocpe with miscrosoft surface pro 2 (windows 8 desktop) ? Thanks
Can you report a bug? It looks like it should work, at least on upcomming 4.5, so it would be nice to verify while there's still time to fix it before release. Thanks.
Thank you for your answer What can I do to report a bug ? Can I test the 4.5 version to see if it works ? Thanks
In Unity editor click Help->Report Bug You have to be in Unity Beta group to have access to our pre-release versions.
Ok, And how can I be a part of the unity beta group ? Can you send me an invitation or a link to suscribe ? Thanks
This still seems to be an issue in unity 4.5 & 4.6. I want to use the gyroscope on a Lenovo Thinkoad with Windows8 running on it, but it seems "SystemInfo.SupportsGyroscope = false" Does this mean the gyro is still not supported in Unity for windows 8 tablets?
The bug report has been filed, still no answer though. Should you be able to use the gyroscope on a windows 8 tablet, or is this not implemented at the moment? It's crucial for my project to know, if it is not possible we have to switch to a different device...
So apparently this was considered a bug 3 years ago. I still can't use the Input.gyro on my Surface Book though. Could you please just clearly say if this is implemented and if so how I can use it? Thanks! EDIT I managed to get the data after I've built for UWP. Is there a way to also get it while testing in the editor?