I'm getting the following error: error CS0103: The name `Microphone' does not exist in the current context It works in Unity without issues, but when I try to deploy to the phone it gives the above error. Is it because it's not supported or is there something I have to do?
Check here: https://docs.unity3d.com/Documentation/Manual/windowsstore-gettingstarted.html Things that are not yet supported: Network classes, WWW is supported though Animation on script variables AnimationEvent callback functions with arguments (you have to provide a function with no arguments or with AnimationEvent argument) GameObject.SendMessage (partially works, but function which accepts the message must match the message sent, because the argument conversion doesn't work) Cloth Microphone You can't access C# classes from JS or Boo scripts, you should be able to access JS, Boo classes from C# JS and Boo scripts won't pass WACK at the moment Fog doesn't work on devices with feature level < 9.3, you need to implement it manually, see http://files.unity3d.com/tomas/Metro/Examples/MyCustomFog.shader