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Methods on making "out of bounds" areas?

Discussion in 'Editor & General Support' started by DarkXess, Jan 10, 2017.

  1. DarkXess

    DarkXess

    Joined:
    Sep 30, 2014
    Posts:
    136
    As the title suggests I am wondering how to make out of bounds areas on my map where areas would still be under construction and not able to get to yet though some parts of the map will be open to players.

    What are the methods usually used and most convenient? thank you :)
     
  2. MultiSpoone

    MultiSpoone

    Joined:
    Dec 7, 2014
    Posts:
    11
    I would just make a big collider(s) where the player can not pass through. Later you could disable/destory the collider when he "unlocked" the part of the map. you could also add cube at the edges of it where the player would walk through with a texture to make it more obviouse where the map ends :) If you need help with scripting let me know!
     
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  3. Dave-Carlile

    Dave-Carlile

    Joined:
    Sep 16, 2012
    Posts:
    967
  4. DarkXess

    DarkXess

    Joined:
    Sep 30, 2014
    Posts:
    136