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Question MethodAccessException: Requires team license Unity 2019.4.37f1

Discussion in 'Editor & General Support' started by Deleted User, Apr 10, 2022.

  1. Deleted User

    Deleted User

    Guest

    Em Hi all... I'm a very novice unity user and in short I got a problem, but to the point. The main point is that the whole Unity Editor and so on works of course as I have saved the file ".unity" without it you can not enter the editor even from the level of Unity Hub, after entering the Editor through the saved file ".unity" I can do everything I did before but the problem appears when I want to enter the project settings then in the console displays it:
    Code (CSharp):
    1. MethodAccessException: Requires team license
    2. UnityEditor.AssetModificationProcessorInternal.RequireTeamLicense () (at <5759c783505f4c70aebcb233b8082b85>:0)
    3. UnityEditor.AssetModificationProcessorInternal.GetIsOpenForEditMethods () (at <5759c783505f4c70aebcb233b8082b85>:0)
    4. UnityEditor.AssetModificationProcessorInternal.IsOpenForEditViaScriptCallbacks (System.String assetPath, System.String& message) (at <5759c783505f4c70aebcb233b8082b85>:0)
    5. UnityEditor.AssetModificationProcessorInternal.IsOpenForEdit (System.String assetPath, System.String& message, UnityEditor.StatusQueryOptions statusOptions) (at <5759c783505f4c70aebcb233b8082b85>:0)
    6. UnityEditor.AssetDatabase.IsOpenForEdit (System.String assetOrMetaFilePath, System.String& message, UnityEditor.StatusQueryOptions statusOptions) (at <5759c783505f4c70aebcb233b8082b85>:0)
    7. UnityEditor.Editor.IsAppropriateFileOpenForEdit (UnityEngine.Object assetObject, System.String& message) (at <5759c783505f4c70aebcb233b8082b85>:0)
    8. UnityEditor.Editor.IsAppropriateFileOpenForEdit (UnityEngine.Object assetObject) (at <5759c783505f4c70aebcb233b8082b85>:0)
    9. UnityEditor.Editor.IsEnabled () (at <5759c783505f4c70aebcb233b8082b85>:0)
    10. UnityEditor.AssetSettingsProvider.OnTitleBarGUI () (at <5759c783505f4c70aebcb233b8082b85>:0)
    11. UnityEditor.SettingsWindow.DrawTitleBar () (at <5759c783505f4c70aebcb233b8082b85>:0)
    12. UnityEditor.SettingsWindow.DrawSettingsPanel () (at <5759c783505f4c70aebcb233b8082b85>:0)
    13. UnityEngine.UIElements.IMGUIContainer.DoOnGUI (UnityEngine.Event evt, UnityEngine.Matrix4x4 parentTransform, UnityEngine.Rect clippingRect, System.Boolean isComputingLayout, UnityEngine.Rect layoutSize, System.Action onGUIHandler, System.Boolean canAffectFocus) (at <cd855c76ab374957a4384f21004cd44a>:0)
    14. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
    And I do not know totally what to do next, if I did the post wrong I apologize for the first time I write a topic on this page ... Thanks in advance for your help
    upload_2022-4-10_17-3-27.png
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    38,514
    Nobody in the forum can help you with licensing.

    Please open a support ticket with Unity.
     
  3. Deleted User

    Deleted User

    Guest

    Will I create a ticket and get a response in a month? I do not know what is going on with this license as in the Unity hub licenses I have a license "Personal" so it needs something else?
     
    janithabimsara5 likes this.
  4. janithabimsara5

    janithabimsara5

    Joined:
    Aug 24, 2020
    Posts:
    3
    I have the same problem. Did you solve this problem?
     
  5. yatyricky

    yatyricky

    Joined:
    Dec 10, 2014
    Posts:
    3
    1. Close unity
    2. Open Unity Hub
    3. Click your avatar at the top left corner
    4. Click Manage licenses
    5. If there is one, click Return license
    6. Click Add at the top right corner and get a new license
    7. Start unity and enjoy.
     
  6. Notrel

    Notrel

    Joined:
    Oct 1, 2022
    Posts:
    1
    I'm getting the same error message in multiple 2019 versions.

    Seems to have been fixed in 2020.3.40f1 but unfortunately some of the core assets I need to use are not compatible with any version newer than 2019.4.31f1
    Doesn't seem to be caused by a license issue despite what the error says, as even the nuclear option of completely deleting my account, uninstalling Unity and removing all related files before reinstalling and recreating my account did nothing to fix it.
    The error is also not related to any imported assets, because I get it when selecting the "SampleScene.unity" file in an entirely empty project.
    Installing Unity on my laptop and logging in with the same account seems to have gotten rid of the error and I was able to finish what I was working on, but this is not ideal for future projects because it's an old slow laptop.

    As far as I can tell from all of this, it's caused by something in my files somewhere outside of Unity itself. The only hint I've gotten so far is a warning in the console about "Visual Studio Editor Package version 2.0.16 is available, we strongly encourage you to update from the Unity Package Manager for a better Visual Studio integration"
    [EDIT] I looked into this warning. It doesn't appear in 2019.4.40f1 which still gets the team license error. As far as I can understand, this specific warning regarding visual studio is related to the fact that I didn't install 2019.4.31f1 through the Unity hub, but was instead given the installer exe by a friend. I did install 2019.4.40f1 through the hub though, so that's not the cause of the team license error.

    I lack the technical knowledge to narrow this issue down any further and resolve it. I have tried, to no avail.
     
    Last edited: Oct 8, 2022