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Metallic Standart Shader map from Metallic/Roughness maps

Discussion in 'Shaders' started by shoo, Jun 4, 2015.

  1. shoo

    shoo

    Joined:
    Nov 19, 2012
    Posts:
    67
    Hello! I am trying to exporm material from Substance Painter but this native exporter works bad with Unity 5. So I need to make my own export. But I have no idea how to make Unity Metallic map(which contains smoothness also) from SP metallic/roughness maps(SP havent smoothness channel). So is it any way to convert SP maps to Unity maps? I read a lot of solutions, but noone works for me.
     

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    Last edited: Jun 4, 2015
  2. jRocket

    jRocket

    Joined:
    Jul 12, 2012
    Posts:
    700
    Does using Standard Specular work any better? It may just be the lighting is different between the two programs.