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Metallic/Smoothness texture problem on iOS vs. Standalone

Discussion in 'General Graphics' started by erana79, Jun 8, 2015.

  1. erana79

    erana79

    Joined:
    Jun 26, 2013
    Posts:
    61
    Hello everyone!
    I encountered a weird problem concerning the metallic/smoothness texture when building my game on an iPhone 5.

    Looks like the map is totally missing, or the alpha channel isn't working.
    I set the compression to RGBA PVRTC 4 bits for the mobile build.

    The weird thing is, that when i try it on my iPad Air, everything looks normal.

    Anybody got an idea what could be wrong here?
    Attached are 2 screenshots - one from the iPhone and one from desktop:

    Desktop:


    iPhone 5:


    Thanks in advance!
     
  2. erana79

    erana79

    Joined:
    Jun 26, 2013
    Posts:
    61
    Nobody?