Hi there, I have been working on the new lighting system for a few days and face a lot of problems, but this one make me really hard to understand and solve. Well, I am trying to make this ground in the picture to be like a metal and I want it to reflect the cube, so I add a Reflection Probe and a directional light and the cube, and then I set the Metallic of ground to a high value, and then it become dark,which shows in the picture. And what's more strange is that all the scene between baked and realtime is different, the picture here is use bake mode and if I turn it to realtime, it just give me a scene like no lighting. If I reduce the Metallic of the ground it start to become lighter but do not have enough reflection. I really can't figure out what happen, any one please help me, I 'm about to break.