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Metal: Fragment shader missing buffer binding at index 5 (g_vLightListGlobal / HDRP/Lit)

Discussion in 'High Definition Render Pipeline' started by michaeleconomy, Dec 28, 2020.

  1. michaeleconomy

    michaeleconomy

    Joined:
    Aug 28, 2018
    Posts:
    58
    I get the following error when i start a new hdrp project with 2019.4.17 on mac os x.

    Metal: Fragment shader missing buffer binding at index 5 (g_vLightListGlobal / HDRP/Lit)



    The 3d editor view is also screwed up when i get this error (all or mostly black) - jumping the camera around usually fixes it.

    Happens more frequently after stopping play mode.


    Does anyone have a workaround?

    I have reported it also.
     
    Last edited: Dec 28, 2020
    ducceschioa likes this.
  2. ducceschioa

    ducceschioa

    Joined:
    Nov 1, 2020
    Posts:
    9
    Same issue here when disabling all lights on the scene. Haven't found a workaround unfortunately.
     
  3. YOSHIDA-Shinya

    YOSHIDA-Shinya

    Joined:
    Dec 18, 2013
    Posts:
    11
    Same here.