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Metal: Error creating pipeline state (Standard): Link failed

Discussion in '2018.3 Beta' started by Lars-Steenhoff, Oct 25, 2018.

  1. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,450
    Metal: Error creating pipeline state (Standard): Link failed: The type of fragment input user(TEXCOORD0) does not match the type of the corresponding vertex shader output
    (null)

    What is this?

    I don't know what causes this and when I click on the error nothing happens, so I'm kind of lost what is the reason?

    a shader? I model? import settings?

    I run on OSX 10.13.6 with unity 2018.3 b5 build platform tvOS with metal enabled.
     
  2. martonekler

    martonekler

    Unity Technologies

    Joined:
    Feb 5, 2015
    Posts:
    31
    Hi,

    could you please file a bugreport for this?

    Thanks
    Marton
     
  3. Lars-Steenhoff

    Lars-Steenhoff

    Joined:
    Aug 7, 2007
    Posts:
    3,450
    It seems it is fixed in 2019.1 a8

    • Graphics: Fixed a Metal shader link error printed to the console first time an object with Standard shader is selected. (1083321)
     
    LeonhardP likes this.
  4. martonekler

    martonekler

    Unity Technologies

    Joined:
    Feb 5, 2015
    Posts:
    31
    Good to hear that, thanks for the update!