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Metaio AR compatibility issues?

Discussion in 'iOS and tvOS' started by IPete, Mar 28, 2012.

  1. IPete

    IPete

    Joined:
    May 15, 2008
    Posts:
    414
    Hi guys,

    is anyone using this: http://www.metaio.com/software/mobile-sdk/

    and are they having any compatibility issues with Unity 3.4.x ? Everytime I load and run it Unity crumbles to desktop...

    :(

    It looks really good but I can't get it to be stable on my dev kit...
     
  2. TobiasMetaio

    TobiasMetaio

    Joined:
    Mar 28, 2012
    Posts:
    1
    Hi,

    did you follow the steps in the Getting Started? If would be helpful if you can provide some logging information.
    We have actually tested the plugin on 3.4.2f3.

    Tobias
     
  3. IPete

    IPete

    Joined:
    May 15, 2008
    Posts:
    414
    Hi Tobias,

    Thanks for replying, (it was great to speak with Daniel today).

    I have followed the Getting Started steps, but I may have missed something, so tomorrow I intend to start a fresh and see if I can get it to work.

    will keep you informed,

    P.
     
  4. mhasel

    mhasel

    Joined:
    Jun 20, 2012
    Posts:
    1
    We are very interested in using Metaio's 3D point cloud technology but have run into a snag after building out of Unity and into Xcode, and linking up all the frameworks it needed.

    ld: duplicate symbol _jpeg_suppress_tables in /Users/mhasel/Documents/Stanford/Test_Builds/metaioTest/UnifeyeSDKMobile.framework/UnifeyeSDKMobile(jcapimin.o) and Libraries/libiPhone-lib.a(jcapimin.o) for architecture armv7


    It looks like libiPhone-lib and Unifeye are competing. If I remove either library, of course, the error switches to a 'library not found' for whichever one I've removed.