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Mess with HDRP SSR

Discussion in 'High Definition Render Pipeline' started by Higaran, Jan 7, 2020.

  1. Higaran

    Higaran

    Joined:
    Jul 9, 2018
    Posts:
    3
    Hi everyone!
    What I came with is some creepy behavior with mirror-like road and SSR reflections on it.
    I do know about reflection probes, but the point is - I want to know how to setup SSR in HDRP properly, and there is certainly something wrong about my settings.
    Here are the screenshots
    Without reflections and with SSR enabled (notice fractured and long reflections, especially the blue cube) Снимок экрана 2020-01-08 в 01.53.14.png Снимок экрана 2020-01-08 в 01.53.43.png Снимок экрана 2020-01-08 в 01.54.00.png
    Has anyone encountered this and/or knows where I have messed it all up?
    Thanks in advance!
     
  2. Crystalline

    Crystalline

    Joined:
    Sep 11, 2013
    Posts:
    171
    Yes, i also have these issues.

    "HDRP is now VERIFIED"


    Yeah. Right. SSR looks horrible even with the default settings. The one in the built in pipeline is hundreds times superior in quality and its not even part of the "HD" thingy.

    This one has much less customization , does not work right with certain shine settings on materials. Overall a downgrade from the built in , years old ssr.
     
    Last edited: Feb 29, 2020
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  3. Olmi

    Olmi

    Joined:
    Nov 29, 2012
    Posts:
    1,553
    @Higaran and @Crystalline have you tried adjusting Screen Space Reflection settings with the post-processing override? (Quality and Max Ray Steps etc.)
     
    Last edited: Feb 29, 2020
  4. huzhangyang

    huzhangyang

    Joined:
    Sep 7, 2014
    Posts:
    25
    Same here. And no, AFAIK non of the quality setting, HDRP setting or volume setting works.