I want to make an RPG item editor and know how to write things to .asset files, so that's all fine. However, I want a mesh viewer in the EditorWindow, similiar to the one you see in the inspector when you select a mesh. 1. Is that possible at all? 2. Is it restricted to pro users? 3. If it is possible, can you point me to the documentation where I can find the functions? I usually use Google, but this time I could not find anything. Thanks in advance.