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Mesh Slice in Editor

Discussion in 'General Discussion' started by ShilohGames, Nov 28, 2022.

  1. ShilohGames

    ShilohGames

    Joined:
    Mar 24, 2014
    Posts:
    2,984
    I need a simple tool to slice an existing 3D mesh in the Unity 2021.3 editor. I don't need any runtime slicing. Any recommendations? Thanks.
     
  2. ShilohGames

    ShilohGames

    Joined:
    Mar 24, 2014
    Posts:
    2,984
    I used to use Mesh Cutter to do this, but that asset has not been updated for the latest versions of Unity. Mesh Cutter only supports Unity 5.5.0 through Unity 2019.2.0. I am currently using Unity 2021.3.x. Any recommendations for a similar tool?

    Here is a link to Mesh Cutter:
    https://assetstore.unity.com/packages/tools/modeling/mesh-cutter-37173
     
  3. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
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    4,393
    RayFire is awesome
     
  4. ShilohGames

    ShilohGames

    Joined:
    Mar 24, 2014
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    RayFire looks like a tool for doing runtime mesh destruction. I am looking for a simple tool for cutting meshes in the editor.
     
  5. Lurking-Ninja

    Lurking-Ninja

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    Jan 20, 2015
    Posts:
    9,904
    Technically, you can slice meshes in editor time with it, sort of caching destruction (slicing, dicing, anything) for cases where run-time destruction is too expensive (mobiles, etc), so technically it can be use for you, but it is crazy expensive just for mesh slicing. If you will at some point use it for proper prop-destruction too, you should consider it and look into it deeper.
     
    DevDunk likes this.
  6. steego

    steego

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    Jul 15, 2010
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    968
    DevDunk likes this.