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Mesh Simplify - Quickly reduce polygon count on your 3D models

Discussion in 'Assets and Asset Store' started by UGTools, Aug 11, 2015.

  1. MoribitoMT

    MoribitoMT

    Joined:
    Jun 1, 2013
    Posts:
    293
    I love this tool, just one complain..

    Z fighting.. It should some kind of checkbox ( Prevent Z fighting ) than detects vertecies/edges/face overlap and move it front like 0.001f to prevent Z fighting.. or user can define how much put further..
     
  2. Chaz32621

    Chaz32621

    Joined:
    Apr 17, 2015
    Posts:
    198
    This does not work well with prefabs at all.

    But hasnt been updated in over a year so should have expected this.
     
  3. desta

    desta

    Joined:
    Oct 22, 2012
    Posts:
    18
    Hi, can i reduce size file when i reduce mesh my 3d models? so i can save my size apk and memory.
    i think this is a great tools for game 3d

    thanks.
     
  4. GXMark

    GXMark

    Joined:
    Oct 13, 2012
    Posts:
    401
    i want to run the Mesh Simplify without coroutines
    Is there a way i can call Mesh Simplify with a single method call and return a simplified mesh ?
     
  5. infinitypbr

    infinitypbr

    Joined:
    Nov 28, 2012
    Posts:
    2,813
    Hi!

    Is there a way to save the result? I'm attempting to simplify the mesh before doing another process from another asset, but the 2nd process seems to take the original mesh, rather than the reduced value. I'd like to "Save" that reduced mesh.