Hi there. I'd like to introduce my new script asset 'Mesh Explosion'. It's a super-easy-to-use script that takes any mesh and explodes it out into triangles. To use it you just add a single script onto your GameObject, and then at the appropriate time call its Explode() method (or send it an "Explode" message), and it will take the mesh, split it into its component triangles and animate them flying away. It works on Unity Free and Pro, and on all platforms including mobile. Obviously on mobile it performs best with lower-poly models, but it works beautifully for exploding simple things like crates. It's compatible with Unity 3.5 and 4, and in 4 or above it works with animated skinned meshes (Mecanim or legacy) as well as static ones. The script is on the Asset Store now, and there's a web player demo, and a YouTube demo/tutorial. Here's a screenshot of exploding the barrel model by SFC Paul Ray Smith Simulation Training Technology Center and licensed under the Creative Commons Attribution License.: And here's a screenshot of exploding the 'Space Robot Kyle' model (you can see this moving at about 5:20 in the YouTube video): Any comments or questions are very welcome of course. Thanks!