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Question Mesh collider won't work with checkSphere

Discussion in 'World Building' started by firxboost, May 16, 2020.

  1. firxboost

    firxboost

    Joined:
    May 16, 2020
    Posts:
    1
    So I'm using the groundCheck method for jumping in a project and I found that when Im using the mesh collider for a probuilder level the checkShpere doesn't detect the mesh which makes it impossible to jump.
    Should I use a box collider? If yes, how can I assign it to the probuilder object?
    btw sry about my eng : \