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Mesh Collider to Mesh Collider

Discussion in 'Editor & General Support' started by hashamz, Jan 16, 2007.

  1. hashamz

    hashamz

    Joined:
    Jan 15, 2007
    Posts:
    5
    Can 2 objects with attached Mesh Colliders collide appropriatly? In my simulations they penetrate each other.

    Thanks,
     
  2. David-Helgason

    David-Helgason

    Moderator

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    Mar 29, 2005
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    No, that's not currently supported.

    d.
     
  3. MartinVM

    MartinVM

    Joined:
    Jan 15, 2007
    Posts:
    20
    No they can't collide with each other, their main use would be for static collison like your level geometry.
     
  4. Sync1B

    Sync1B

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    Sep 13, 2005
    Posts:
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    Two mesh colliders can never collide. To have collisions one must be a primitive. Some times with more complex objects you can use multiple primitives to form a collider.

    Bill
     
  5. nickavv

    nickavv

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    Aug 2, 2006
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    1,801
    I already knew about mesh colliders and such, but why are they the way they are? And will their collision be supported in any future Unity?
     
  6. Eric5h5

    Eric5h5

    Volunteer Moderator Moderator

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    My guess is because that would be very complex and too slow to be useful, but if it's ever supported anyway someday (maybe with hardware physics?) that depends on PhysX, not Unity.

    --Eric