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Question Mesh Collider is not moving with Animation

Discussion in 'Animation' started by LazyTitanbbb, Apr 21, 2023.

  1. LazyTitanbbb

    LazyTitanbbb

    Joined:
    Apr 16, 2023
    Posts:
    2
    Hi all,

    I brought a monster model in the asset store, but when I add the collider into a child object as "weak point", the collider is not moving with the animation. It's just fixed in the middle of the scene.
    upload_2023-4-21_16-39-38.png

    upload_2023-4-21_16-38-33.png

    if I add it under the "WeakPoint" object under "Neck3", it moves with the animation but the position and rotation are completely incorrect.
    upload_2023-4-21_16-43-37.png
    upload_2023-4-21_16-43-51.png

    If I just drag it over, the shape just changed.

    Do anyone know how to add the mesh collider? Please help, thank you so so much.
     

    Attached Files:

  2. LazyTitanbbb

    LazyTitanbbb

    Joined:
    Apr 16, 2023
    Posts:
    2
    Just want to upload one more picture for showing if I drag it over. upload_2023-4-21_16-47-42.png