Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice

Mesh basically explodes when using converted entities and Universal RP

Discussion in '2019.3 Beta' started by MostHated, Sep 1, 2019.

  1. MostHated

    MostHated

    Joined:
    Nov 29, 2015
    Posts:
    1,235
    I attempted to spawn some vehicles, which make use of the entity conversion process. Here is what is supposed to happen, this is in 2019.2.3f1 with LWRP.
    https://i.imgur.com/lggCGkc.gifv

    I wanted to try out 2019.3b, but when I imported and updated LWRP/URP to 7.0.1 and didn't change anything else, this is now what happens when I try to spawn the vehicles.
    https://i.imgur.com/m0m9i6Y.gifv

    It also acts really weird in edit mode. Here I have a normal GameObjects of the vehicle used, and the same one that has an Entity conversion script on it which is what I used in the prior videos.
    https://i.imgur.com/j14QwXH.gifv

    I tried reimporting, chaing settings around, deleting the LWRP asset and creaing a URP asset and adding it to the settings menu, but so far nothing has helped. It just does the same thing.
    Thanks,
    -MH