I've got some prefabs that have multiple submeshes with each using a different material. I'm trying to bake them into a single mesh with a single material. I've followed the steps under "Preparing Models For Static/Dynamic Batching" but I keep having issues with the UVs not being mapped correctly. The combined material looks good but the combined mesh is not correctly mapped to it. I've tried this with numerous models and they all suffer from the same issue. Here's a pic of one model along with the combined material version. Any ideas why this is failing?