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Merging Scenes Using SceneManager API Destroys Lightmap Data

Discussion in '5.3 Beta' started by Jodon, Nov 20, 2015.

  1. Jodon

    Jodon

    Joined:
    Sep 12, 2010
    Posts:
    417
    Hello,

    I'd just like to report a bug that using the API: EditorSceneManager.MergeScenes() will destroy the lightmap data for the source scene which is unexpected and undesired. It's going to break my plug-in. Bug report #746224.

    Cheers!