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ProBuilder Merge faces option doesn't affect on actual mesh model

Discussion in 'World Building' started by Norbinarius, Jan 13, 2019.

  1. Norbinarius

    Norbinarius

    Joined:
    Jan 4, 2017
    Posts:
    1
    I created cube shape, then selected face and subdivided it few times. After all i merged faces to avoid excess geometry, but it has no affect on actual geometry of mesh. Did i something wrong?
    upload_2019-1-13_20-16-3.png

    upload_2019-1-13_20-16-24.png
     
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    647
    Hi! "Merge Faces" does not remove vertices or edges, it just converts the faces to a single polygon (face). Sorry for any confusion there- and yes we will definitely add this as an option and separate tooling in the near future :)
     
  3. qq294716498

    qq294716498

    Joined:
    Jun 20, 2017
    Posts:
    2
    Can "Merge Faces" be used in Runtime ?
     
  4. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    647