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MemoryMapped file in Unity 2017.2b8 crashes on iOS

Discussion in 'Experimental Scripting Previews' started by User255, Sep 1, 2017.

  1. User255

    User255

    Joined:
    Sep 1, 2017
    Posts:
    2
    Is MemoryMapped file supported on iOS? It crashes for me on the line :
    Code (CSharp):
    1. using(MemoryMappedFile file = MemoryMappedFile.CreateFromFile(filePath, FileMode.OpenOrCreate, "MyMap", 10 * 1024*1024))
    with stacktrace:
    2017.1 behaves the same
     
  2. joncham

    joncham

    Unity Technologies

    Joined:
    Dec 1, 2011
    Posts:
    276
    Yes, we intend for this to work. Please file a bug.
     
  3. User255

    User255

    Joined:
    Sep 1, 2017
    Posts:
    2
    Done (Case 947410)