Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. The 2023.1 beta is now available for testing. To find out what's new, have a look at our 2023.1 feature highlights.
    Dismiss Notice

Feature Request Memory profiles should have legible names by default

Discussion in 'Profiler Previews' started by TJHeuvel-net, Sep 16, 2022.

  1. TJHeuvel-net

    TJHeuvel-net

    Joined:
    Jul 31, 2012
    Posts:
    751
    At the moment when i take a capture the name is autogenerated, especially when making many captures this makes it hard to know which one is which.
    I know that i can rename a capture but that means i need to remember what i am doing, and since captures take longer than 10 seconds to make i will forget.

    It would be great if they could somehow have a human readable name beforehand, for example by: being able to fill in a name before pressing capture, or the default capture name includes the active scene name?
     
    Last edited: Sep 16, 2022
    Tetsuya_OYA, alexeyzakharov and Jes28 like this.
  2. alexeyzakharov

    alexeyzakharov

    Unity Technologies

    Joined:
    Jul 2, 2014
    Posts:
    473
    Thank you for the feedback! We've added the request to our backlog