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Official Memory Profiler 1.0.0 Released

Discussion in 'Profiler Previews' started by alexeyzakharov, Jan 4, 2023.

  1. alexeyzakharov

    alexeyzakharov

    Unity Technologies

    Joined:
    Jul 2, 2014
    Posts:
    501
    Hi all :)

    We are excited to share the release of the final version 1.0.0 of the Memory Profiler package which came with the Unity 2022.2 Tech Stream!

    The updated Memory Profiler delivers improvements to the profiling suite, allowing you to get a more complete view of your memory usage, and make it easier and faster to optimize your performance or detect memory issues:
    • Memory reporting has been reworked to be much closer to how the operating system works with memory. This will provide a clearer picture of your memory footprint.
    • The Summary view has been added to highlight the memory usage on the device and breakdown of the key asset types and subsystems.
    • The 'Unity Objects' view and ‘All of Memory’ view have been introduced to provide a simple, yet complete picture of allocated resources.
    • Object References and Details information has been moved to a dedicated panel to help with object identification and understanding why memory wasn’t garbage collected.
    • Comparison workflow has been improved to give you a clearer picture of high level differences.
    With the aim of reducing information overload, and providing a fast and accurate memory profiler, we have retired the objects and allocations tab, the treemap and the fragmentation tab. The same information is available in the Unity Objects and All of Memory views, plus we are looking to understand use cases and needs better so that we can provide a simple and actionable solution to memory fragmentation problem.

    Please read more in our blogpost Everything you need to know about Memory Profiler 1.0.0

    Feedback
    Thank you all for helping us to craft a better workflow and providing invaluable feedback!

    The work on the memory profiler is not done and we will be actively reviewing your feedback and needs for further improvements. Please submit any feature requests to the Unity Engineering Roadmap or here on the Profiling forum. We are looking forward to hearing more from you!

    Additional Information

    Check out these profiling-related resources from the latest release cycle:
     
    Last edited: Jan 17, 2023