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Memory leak

Discussion in 'High Definition Render Pipeline' started by spiegelball, Jun 17, 2021.

  1. spiegelball

    spiegelball

    Joined:
    Mar 2, 2020
    Posts:
    16
    Will this bugfix get a backport to be included in the 2020.3.x stream?
    Without this fix raytracing is unusable with a larger amount of objects.
     
  2. chap-unity

    chap-unity

    Unity Technologies

    Joined:
    Nov 4, 2019
    Posts:
    697
    Yes, it will be backported to HDRP 10.x.
    Hopefully included in the next 10.6.0 version which will be released a few weeks from now.
     
  3. spiegelball

    spiegelball

    Joined:
    Mar 2, 2020
    Posts:
    16
    This is good news, thanks!!!