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melee combat animations length ... ?()

Discussion in 'Animation' started by U7Games, Jan 26, 2014.

  1. U7Games

    U7Games

    Joined:
    May 21, 2011
    Posts:
    943
    Hi...

    i would like to ask you what is the best choice for kick and punch animation (or any other attack animi)..


    Method 1:

    A --- B ---- C


    Method 2:

    A --- B --- C ---- C ----B ---- A


    ---
    A is the first post (preparing to hit)
    B is the mid pose
    C is the punch contact


    The first one will clamp on the punch contact.
    The second one will return after punching....

    i´m actually using the second one.. but i´m not sure.. the first and last poses must to match with idle pose... sometime is not fit well... because attack animations are not CrossFaded...

    What do you use for this?
    Thank you