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Mecanim for FPS arm models

Discussion in 'Animation' started by stevedarby02, Feb 20, 2015.

  1. stevedarby02

    stevedarby02

    Joined:
    Jan 4, 2013
    Posts:
    61
    Hi,

    I purchased some FPS arms thinking they would come with some prebuilt legacy animations of Mecanim ones. It unfortunately doesn't come with either.

    They are fully rigged (if that is the correct terminology to use) to use Mecanim, but i'm struggling in knowing where to start in trying to get some applied.

    Is there a pack of Mecanim animations thati can get from the asset store, which i can then assign to my fbx arm model? I assume it's not that simple which is why i'm asking. Is it even possible to just add Mecanim animations from one asset to another model and it work?

    If it's not possible can someone give me some pointers on trying to animation my arms?

    Thanks
     
  2. Nevulus

    Nevulus

    Joined:
    Dec 7, 2012
    Posts:
    29