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Mecanim animation bug

Discussion in 'Animation' started by Balrog, Feb 27, 2014.

  1. Balrog

    Balrog

    Joined:
    Dec 17, 2013
    Posts:
    14
    Hi all,

    I have a problem with my animations in my project.

    I have many waypoints animation for moving my character.
    One of my animations is playing in mirror position but its not the good position, when i play this animation in motion builder, its not in mirror..

    If I play just this animation in Unity, it start fine in good position (with no mirror..).

    Someone have the same problem? I don't understand why this animation do not run fine when other animations run before.

    I use Mecanim with Generic animations and all of my animations are in the same .fbx (kit_anim).

    Thanks for reply.