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Measured Materials Library. Shader is not supported on this GPU (none of subshaders/fa

Discussion in 'Assets and Asset Store' started by cmorait, Apr 4, 2019.

  1. cmorait

    cmorait

    Joined:
    Nov 22, 2017
    Posts:
    59
    I am using Unity 2018.3.11f1 with HDRP 4.10 and Shade Graph 4.10.0

    I just imported those materials. I had to reimport shaders but Car Paint, Glass Mirror , Plastic, some Wood and some Rubber.





    Is it possible those Shaders to not work on an RX580 ? That is very strange.

    Is there someone from Unity that can help me out with a fix ?

    Thanks
     
    Last edited: Apr 4, 2019
  2. sgt3v

    sgt3v

    Joined:
    Feb 19, 2017
    Posts:
    28
    Same problem here GTX 1050 and Intel UHD 630, both does not help. Even tho I force the settings to use GTX for Unity I get this error and Shader Graph 3.0 shaders does not work on Unity 2018.2