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(Maybe Vtulku) Tower Defense WIP

Discussion in 'Works In Progress - Archive' started by Paralich, Jun 30, 2012.

  1. Paralich


    Apr 22, 2012
    Hi all, this is my first project. I received some very positive impressions from my friends and decided to make thread here to get some more balanced feedback. :D



    (For comparison and lulz, build from first day of working on it:

    Preliminary Credits:
    Couple of models from BlenderSwap
    Sound Effects from
    iTween for some animations
    Detonator for explosions (instant +1 to reviews for exploding helicopters)
    Royce Kimmons's Dialogue Tool
    First build uses free models from Asset Store

    Tower Inspiration (My bed fell apart):

    Planned Improvements (should have been in this release, but it's too hot here to do anything except for posting on forums)
    1) Time-scale independent camera movement
    2) Level 6
    3) Shielded enemies immune to laser tower
    4) Elimination of typos and correctly structured sentences
    5) Sidebarring sidebar with texture

    Distant Goals (and how far along I am, though not necesserily included in current release):
    1) 3-tier upgrade system for a total of 28 towers (So far: 9 done)
    2) Additional enemy types and models (So far: 3 types, 5 models)
    3) Lots of levels (So far: 6 done)
    4) Some kind of story (So far: embarassing)
    5) Dynamic Environments (So far: none)
    5) Figuring out what I want to do with this game (So far: no idea)