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maya to unity

Discussion in 'Formats & External Tools' started by PelinE, Jan 21, 2019.

  1. PelinE

    PelinE

    Joined:
    Jan 15, 2019
    Posts:
    1
    Hi!

    I am trying to export fbx to unity. However cannot get the same result. The images are from the editors. (not renders). texture files are same. used lambert shader. 2048 targa maps. used albedo, normal and metallic slots with same materials. but they seem different. could you help me about it?
     

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