Search Unity

Maya Scale

Discussion in 'Formats & External Tools' started by Sync1B, May 31, 2006.

  1. Sync1B

    Sync1B

    Joined:
    Sep 13, 2005
    Posts:
    561
    I cant figure out how to change the scale precision in maya. Right now the units that maya is scaling in are to large. How do you freaking change this!

    Bill
     
  2. cherub

    cherub

    Joined:
    Apr 26, 2006
    Posts:
    493
    display>grid>option box.....units and subdivisions are your friends

    ~C
     
  3. Sync1B

    Sync1B

    Joined:
    Sep 13, 2005
    Posts:
    561
    Thats not exactly what I meant... How do you enter a scale amount instead of using the manipulator?

    Bill
     
  4. antenna-tree

    antenna-tree

    Joined:
    Oct 30, 2005
    Posts:
    5,324
    In the Channel Box you can enter numerical values. The float precision can be set by right clicking in the Channel Box and going down to "Settings/Change Precision".
     
  5. Sync1B

    Sync1B

    Joined:
    Sep 13, 2005
    Posts:
    561
    I can enter numerical values for moving, scaling, and rotating the _object_. How ever I need to scale just a few polys. It appears that I cant enter values for scaling a face(s)? Need some help still.

    Bill
     
  6. Richard_B

    Richard_B

    Joined:
    Jul 22, 2005
    Posts:
    436
    If you go into component mode (F8) you can selected polygons and scale them (R) etc. Is that what you after?

    Richard.