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maya animations to unity with curbs.

Discussion in 'Formats & External Tools' started by copelandhayden32, Aug 19, 2019.

  1. copelandhayden32

    copelandhayden32

    Joined:
    Aug 19, 2019
    Posts:
    1
    Hi,

    Sorry if this is already a thread and has been solved but I was unable to find one.
    I basically have a rig thats animated but its not the joints that are animated and keyed rather its the nurbs curve controllers. I also have IK controllers on the legs that are attached to curves. when i try and export the animation to a .fbx it glitches out and ruins the animation. is there anyway to transfer the animation to just the joints or just fix this problem in general??



    https://imgur.com/a/xlim1Tc


    the first image is before the export, the second is the errors, the third is when i open up the exported .fbx file.​