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maya animations to unity with curbs.

Discussion in 'External Tools' started by copelandhayden32, Aug 19, 2019.

  1. copelandhayden32


    Aug 19, 2019

    Sorry if this is already a thread and has been solved but I was unable to find one.
    I basically have a rig thats animated but its not the joints that are animated and keyed rather its the nurbs curve controllers. I also have IK controllers on the legs that are attached to curves. when i try and export the animation to a .fbx it glitches out and ruins the animation. is there anyway to transfer the animation to just the joints or just fix this problem in general??

    the first image is before the export, the second is the errors, the third is when i open up the exported .fbx file.​