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.max objects not displaying in editor

Discussion in 'Editor & General Support' started by MrDyrektor, Nov 13, 2016.

  1. MrDyrektor

    MrDyrektor

    Joined:
    Nov 13, 2016
    Posts:
    14
    Hello. I have a problem
    When I try to load a .max object it doesn't display in Unity. I have a 3ds max on my computer and .max files are default opening with 3ds max. Any ideas?
     
  2. zombiegorilla

    zombiegorilla

    Moderator

    Joined:
    May 8, 2012
    Posts:
    9,052
    What do you mean "load"? Are you placing the file in you project directory?
     
  3. MrDyrektor

    MrDyrektor

    Joined:
    Nov 13, 2016
    Posts:
    14
    I mean put it into a scene.
    I'm working on the big project, which I downloaded from repository. When everything was imported into Unity, I saw that many of objects don't display. When I asked someone from our team, he said that many of objects used for this project are in .max format, so I need 3ds max to display it. I installed it, and nothing has changed.