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Materials too dark and saturated on old project

Discussion in 'Universal Render Pipeline' started by Adam_Benko, Aug 2, 2021.

  1. Adam_Benko

    Adam_Benko

    Joined:
    Jun 16, 2018
    Posts:
    105
    Hi. When I compare exactly same scenarios, my 3 years old project vs fresh new URP project with scene from old one imported, the difference in colors is HUGE !
    I dont understand what settings am I missing.

    On the picture:
    Left side = old project
    Right side = new fresh project with imported scene and matching settings (renderer, post processing, scene rendering)

    Colors on the right side look just like I wanted (made in substance painter)
    Colors on the left are super dark, saturated, high contrast.

    Can somebody please help me ? Thanks
    Unity 2020.3.11f1
     

    Attached Files:

  2. UnityLighting

    UnityLighting

    Joined:
    Mar 31, 2015
    Posts:
    3,874
    URP lights setup is different than built-in in the start values
    Maybe your old project was on Gamma color space and the new one is on the Linear
    The default color space is linear in the URP

    Solutions: Just update sun and ambient light intensities when you are going to the URP
     
    Adam_Benko likes this.
  3. Adam_Benko

    Adam_Benko

    Joined:
    Jun 16, 2018
    Posts:
    105
    It was the color space. Old project had Gamma. Can't believe I missed this.
    Thanks.