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Materials silverish when building to WebGl

Discussion in 'General Graphics' started by pfinnn, Sep 10, 2021.

  1. pfinnn

    pfinnn

    Joined:
    Aug 11, 2020
    Posts:
    5
    Title says it all. I am trying to build for webgl. In the editor everything looks fine. But in webgl, the materials look like in the picture. Also the LODs seem to work incorrectly.
    Any suggestions on how to fix this? I am trying right now switching to URP (backup is still running)
    Other advice?

    I already switches the color space from gamma to linear and activated only webgl 2.0, did not help.

    upload_2021-9-10_2-37-11.png
     
  2. pfinnn

    pfinnn

    Joined:
    Aug 11, 2020
    Posts:
    5
    after changing to baked lighting and using gamma color space