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Materials showing up pink & black in google play builds

Discussion in 'Android' started by Neon_Apollo, Jan 5, 2022.

  1. Neon_Apollo

    Neon_Apollo

    Joined:
    Dec 8, 2017
    Posts:
    13
    Hello everyone, I'm pretty new to developing for mobile but I've run into this weird issue I can't seem to find anywhere online. I've built and tested everything fine for iOS but whenever I load up my game on android the entire 3d environment is black and the player is pink, all of the UI is fine.

    Some things I've tried already:
    • Adding more Shaders to 'Always Included Shaders'
    • Swapping Instancing Variants in Shader Stripping from Strip Unused to Keep All
    • Color Space in Project Settings > Player > Other set to Gamma, Auto Graphics API ticked, Multithreaded Rendering turned off
    • Removing all third-party shader assets & changing used materials
    • Changing to all 'Texture Compression' types in Build Settings
    • Changing the 'Compression Method' in Build Settings

    I have no idea why this is happening, any help would be much appreciated.
     
  2. Neon_Apollo

    Neon_Apollo

    Joined:
    Dec 8, 2017
    Posts:
    13
    for anyone stumbling upon this I found that the issue was with Post Processing, after disabling all of it everything worked fine.