Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

Materials Packs

Discussion in 'Assets and Asset Store' started by Armillary, Jul 13, 2011.

  1. Armillary

    Armillary

    Joined:
    Dec 16, 2009
    Posts:
    189
    I was working on a few test textures for a system I'm working on the other day and I noticed that it didn't take too long to get three nice looking sample materials, I've been working with different tools for making decent textures and by extension materials for a good while now and I was wondering if anyone would consider buying a pack of 30 materials to help support a project I'm working on.

    So the question is would anyone here pay $5 for a pack of 30 materials?

    I'm thinking the split would be:

    10 Metal

    5 Plastic

    5 Organic

    5 Effect

    5 Requests (first five requested materials)

    I understand that it's not difficult to make procedurally generated textures and the normal maps for them, it's just something I think might save people a few minutes.

    Some examples:


     
    Last edited: Jul 13, 2011
  2. outtoplay

    outtoplay

    Joined:
    Apr 29, 2009
    Posts:
    741
    Sure, sounds good.
    Perhaps something leather or glass? Mobile ready would be handy as well

    B.
     
  3. Armillary

    Armillary

    Joined:
    Dec 16, 2009
    Posts:
    189
    I think someone already created a glass shader (I'll see if I can dig that up for you) but I can try leather.

    Edit - A simple glass shader resides here

    I'd like to make custom shaders but I'm not far enough along in Cg programming I'm afraid, so I'll just be providing textures using Unity's built in shaders for now for now.
     
    Last edited: Jul 13, 2011