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Materials not importing

Discussion in 'General Graphics' started by BunnyProductions, Nov 26, 2018.

  1. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
    I have just imported book of the dead along with some other objects and all the materials pink. Every one of the objects I see are either the bright pink or the default grey. How do I fix this? I do not want to make a new material for everything I want to use.
     
  2. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    3,121
    What version did you import into? Can you share the editor log file?
     
  3. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
    upload_2018-11-27_19-9-48.png
    Lightweight Render Pipeline (I believe, unless the importing changed things)

    upload_2018-11-27_19-23-6.png
    I imported this.
    upload_2018-11-27_19-50-14.png
    This happens
    upload_2018-11-27_19-50-33.png
    This is my editor
     
  4. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    3,121
  5. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
  6. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
    I tried importing book of the dead assets and then converting them to Lightweight render pipeline. However, it showed some errors. Here is the console.
    upload_2018-12-1_15-48-15.png
     
  7. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    3,121
    Looks like there was something wrong with the material it was trying to upgrade. "Hidden/InternalErrorShader" is whats used when there is either no shader or the shader had some sort of error that prevented it from working.
    Can you share the full log file? http://docs.unity3d.com/Manual/LogFiles.html
     
  8. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
    The whole logfile looks the same. As far as I can see it just includes the same error but with different materials. Also, it appears not a single imported model worked. upload_2018-12-1_16-9-17.png upload_2018-12-1_16-8-58.png
     
  9. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
    there are 201 errors
     
  10. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    3,121
  11. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
    It didnt let me to upload the editor file so I am going to try to copy-paste it
     
  12. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
    LICENSE SYSTEM [2018122 13:29:50] Next license update check is after 2018-12-03T02:20:44


    LICENSE SYSTEM [2018122 13:29:50] 00330-80000-00000-AA826 != 00330-80000-00000-AA483

    Built from '2018.2/staging' branch; Version is '2018.2.18f1 (4550892b6062) revision 4542601'; Using compiler version '191225831'
    OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 8080 MB
    BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
    [Package Manager] Server::Start -- Port 58770 was selected
    ListPackages failed, output: {
    "name": "unity-editor",
    "version": "5.7.0",
    "problems": [
    "extraneous: unityeditor-collab-history@0.6.14 C:\\Users\\HP\\AppData\\Roaming\\Unity\\Packages\\node_modules\\unityeditor-collab-history"
    ],
    "dependencies": {
    "unityeditor-collab-history": {
    "version": "0.6.14",
    "extraneous": true,
    "problems": [
    "extraneous: unityeditor-collab-history@0.6.14 C:\\Users\\HP\\AppData\\Roaming\\Unity\\Packages\\node_modules\\unityeditor-collab-history"
    ],
    "from": "unityeditor-collab-history.0.6.14.tgz",
    "resolved": "file:unityeditor-collab-history.0.6.14.tgz"
    },
    "unity-editor-home": {
    "version": "2.1.4",
    "from": "unity-editor-home.2.1.4.tgz",
    "resolved": "file:unity-editor-home.2.1.4.tgz"
    },
    "unityeditor-cloud-hub": {
    "version": "0.0.15",
    "from": "unityeditor-cloud-hub-0.0.15.tgz",
    "resolved": "file:unityeditor-cloud-hub-0.0.15.tgz"
    },
    "unityeditor-collab-toolbar": {
    "version": "0.7.16",
    "from": "unityeditor-collab-toolbar.0.7.16.tgz",
    "resolved": "file:unityeditor-collab-toolbar.0.7.16.tgz"
    }
    }
    }


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    671a2b00-f668-11e8-a4e1-5fe1d19127f9
    Successfully changed project path to: C:/Users/HP/Documents/UnityProjects/Crab Land
    C:/Users/HP/Documents/UnityProjects/Crab Land
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    Loading Asset Database...0.142095 seconds
    Audio: FMOD Profiler initialized on port 54900
    AssetDatabase consistency checks...0.314216 seconds
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    Preloading 0 native plugins for Editor in 0.00 ms.
    [Package Manager] Server::EnsureServerProcessIsRunning -- ReadyRequest exceeded maximum alloted time, ran for [12] seconds
    [Package Manager] Server::Kill -- Server was shutdown
    [Package Manager] PackageManager Server::Start -- Process restart attempt #2

    [Package Manager] Server::Start -- Port 58798 was selected
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    [Package Manager] Done registering packages in 0.04s seconds
    IsTimeToCheckForNewEditor: Update time 1543720955 current 1543779005
    Initialize engine version: 2018.2.18f1 (4550892b6062)
    GfxDevice: creating device client; threaded=1
    Direct3D:
    Version: Direct3D 11.0 [level 10.1]
    Renderer: Intel(R) HD Graphics (ID=0x102)
    Vendor:
    VRAM: 848 MB
    Driver: 9.17.10.4459
    WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
    WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
    Initialize mono
    Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/Managed'
    Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/Mono/lib/mono/2.0'
    Mono config path = 'C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/Mono/etc'
    Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y,address=0.0.0.0:56068
    Begin MonoManager ReloadAssembly
    Refreshing native plugins compatible for Editor in 1.27 ms, found 11 plugins.
    Initializing Unity.PackageManager (PackageManager) v2018.2.18 for Unity v2018.2.18f1
    Registering precompiled unity dll's ...
    Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\PlaybackEngines\AndroidPlayer/UnityEditor.Android.Extensions.dll
    Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
    Registered in 0.138711 seconds.
    Registering platform support modules:
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    Native extension for WindowsStandalone target not found
    Native extension for Android target not found
    Refreshing native plugins compatible for Editor in 1.22 ms, found 11 plugins.
    Preloading 3 native plugins for Editor in 273.20 ms.
    Mono: successfully reloaded assembly
    - Completed reload, in 10.039 seconds
    Registering precompiled user dll's ...
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    Platform modules already initialized, skipping
    Begin MonoManager ReloadAssembly
    Initializing Unity.PackageManager (PackageManager) v2018.2.18 for Unity v2018.2.18f1
    Registering platform support modules:
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    Native extension for WindowsStandalone target not found
    Native extension for Android target not found
    Refreshing native plugins compatible for Editor in 2.03 ms, found 11 plugins.
    Preloading 3 native plugins for Editor in 0.51 ms.
    Mono: successfully reloaded assembly
    - Completed reload, in 5.894 seconds
    Platform modules already initialized, skipping
    Validating Project structure ... 0.070548 seconds.
    Refresh: detecting if any assets need to be imported or removed ...
    Refresh: elapses 0.135029 seconds (Nothing changed)
    Refresh completed in 0.182752 seconds.
    WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
    WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
    Warming cache for 3679 main assets: 0.027161 seconds elapsed
    Initializing Unity extensions:
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    'C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/UnityExtensions/Unity/UnityGoogleAudioSpatializer/RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll' GUID: ead147da21254ff9a0a936bdd75e1680
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    'C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/UnityExtensions/Unity/GUISystem/Editor/UnityEditor.UI.dll' GUID: 80a3616ca19596e4da0f10f14d241e9f
    'C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/UnityExtensions/Unity/TestRunner/Editor/UnityEditor.TestRunner.dll' GUID: 4113173d5e95493ab8765d7b08371de4
    'C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/UnityExtensions/Unity/TestRunner/net35/unity-custom/nunit.framework.dll' GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8
    'C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/UnityExtensions/Unity/Timeline/Editor/UnityEditor.Timeline.dll' GUID: 7668179ede524d6396c8b7d84461ea29
    Load scene 'Assets/Scenes/Main.unity' time: 0.020857 ms
    Unloading 1011 Unused Serialized files (Serialized files now loaded: 0)
    TerrainData is missing splat texture 0.
    (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp Line: 213)

    TerrainData is missing splat texture 1.
    (Filename: C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp Line: 213)

    Launched and connected shader compiler UnityShaderCompiler.exe after 0.22 seconds
    System memory in use before: 141.0 MB.
    System memory in use after: 139.7 MB.

    Unloading 187 unused Assets to reduce memory usage. Loaded Objects now: 2034.
    Total: 4.723747 ms (FindLiveObjects: 1.485855 ms CreateObjectMapping: 0.100646 ms MarkObjects: 1.489496 ms DeleteObjects: 1.646094 ms)

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initialized touch support.

    <RI> Initializing input.

    <RI> Input initialized.

    TerrainData is missing splat texture 0.
    UnityEngine.Experimental.Rendering.CullResults:INTERNAL_CALL_Internal_Cull(ScriptableCullingParameters&, ScriptableRenderContext&, CullResults&)
    UnityEngine.Experimental.Rendering.CullResults:Internal_Cull(ScriptableCullingParameters&, ScriptableRenderContext, CullResults&) (at C:\buildslave\unity\build\artifacts\generated\bindings_old\common\Core\ScriptableRenderLoopBindings.gen.cs:282)
    UnityEngine.Experimental.Rendering.CullResults:Cull(ScriptableCullingParameters&, ScriptableRenderContext, CullResults&) (at C:\buildslave\unity\build\artifacts\generated\bindings_old\common\Core\ScriptableRenderLoopBindings.gen.cs:304)
    UnityEngine.Experimental.Rendering.LightweightPipeline.LightweightPipeline:Render(ScriptableRenderContext, Camera[]) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\LightweightPipeline.cs:108)
    UnityEngine.Experimental.Rendering.RenderPipelineManager:DoRenderLoop_Internal(IRenderPipelineAsset, Camera[], IntPtr) (at C:\buildslave\unity\build\Runtime\Export\RenderPipeline\RenderPipelineManager.cs:32)
    UnityEditor.Handles:Internal_DrawCameraWithGrid(Camera, DrawCameraMode, DrawGridParameters&)
    UnityEditor.Handles:DrawCameraImpl(Rect, Camera, DrawCameraMode, Boolean, DrawGridParameters, Boolean, Boolean) (at C:\buildslave\unity\build\Editor\Mono\Handles.cs:1302)
    UnityEditor.Handles:DrawCameraStep1(Rect, Camera, DrawCameraMode, DrawGridParameters) (at C:\buildslave\unity\build\Editor\Mono\Handles.cs:1325)
    UnityEditor.SceneView:DoDrawCamera(Rect, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\SceneView\SceneView.cs:1234)
    UnityEditor.SceneView:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\SceneView\SceneView.cs:1725)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
    System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
    UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
    UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
    UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
    UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:392)
    UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:216)
    UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:376)
    UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:88)
    UnityEngine.Experimental.UIElements.Panel:paintSubTree(Event, VisualElement, Matrix4x4, ClippingOptions, Rect) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:732)
    UnityEngine.Experimental.UIElements.Panel:paintSubTreeChildren(Event, VisualElement, Matrix4x4, ClippingOptions, Rect) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:748)
    UnityEngine.Experimental.UIElements.Panel:paintSubTree(Event, VisualElement, Matrix4x4, ClippingOptions, Rect) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:736)
    UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:778)
    UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:227)
    UnityEngine.Experimental.UIElements.UIElementsUtility:processEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:74)
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:171)

    [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213]
    (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    TerrainData is missing splat texture 1.
    UnityEngine.Experimental.Rendering.CullResults:INTERNAL_CALL_Internal_Cull(ScriptableCullingParameters&, ScriptableRenderContext&, CullResults&)
    UnityEngine.Experimental.Rendering.CullResults:Internal_Cull(ScriptableCullingParameters&, ScriptableRenderContext, CullResults&) (at C:\buildslave\unity\build\artifacts\generated\bindings_old\common\Core\ScriptableRenderLoopBindings.gen.cs:282)
    UnityEngine.Experimental.Rendering.CullResults:Cull(ScriptableCullingParameters&, ScriptableRenderContext, CullResults&) (at C:\buildslave\unity\build\artifacts\generated\bindings_old\common\Core\ScriptableRenderLoopBindings.gen.cs:304)
    UnityEngine.Experimental.Rendering.LightweightPipeline.LightweightPipeline:Render(ScriptableRenderContext, Camera[]) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\LightweightPipeline.cs:108)
    UnityEngine.Experimental.Rendering.RenderPipelineManager:DoRenderLoop_Internal(IRenderPipelineAsset, Camera[], IntPtr) (at C:\buildslave\unity\build\Runtime\Export\RenderPipeline\RenderPipelineManager.cs:32)
    UnityEditor.Handles:Internal_DrawCameraWithGrid(Camera, DrawCameraMode, DrawGridParameters&)
    UnityEditor.Handles:DrawCameraImpl(Rect, Camera, DrawCameraMode, Boolean, DrawGridParameters, Boolean, Boolean) (at C:\buildslave\unity\build\Editor\Mono\Handles.cs:1302)
    UnityEditor.Handles:DrawCameraStep1(Rect, Camera, DrawCameraMode, DrawGridParameters) (at C:\buildslave\unity\build\Editor\Mono\Handles.cs:1325)
    UnityEditor.SceneView:DoDrawCamera(Rect, Boolean&) (at C:\buildslave\unity\build\Editor\Mono\SceneView\SceneView.cs:1234)
    UnityEditor.SceneView:OnGUI() (at C:\buildslave\unity\build\Editor\Mono\SceneView\SceneView.cs:1725)
    System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
    System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)
    System.Reflection.MethodBase:Invoke(Object, Object[]) (at /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MethodBase.cs:115)
    UnityEditor.HostView:Invoke(String, Object) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:295)
    UnityEditor.HostView:Invoke(String) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:288)
    UnityEditor.HostView:InvokeOnGUI(Rect) (at C:\buildslave\unity\build\Editor\Mono\HostView.cs:255)
    UnityEditor.DockArea:OldOnGUI() (at C:\buildslave\unity\build\Editor\Mono\GUI\DockArea.cs:392)
    UnityEngine.Experimental.UIElements.IMGUIContainer:DoOnGUI(Event, Boolean) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:216)
    UnityEngine.Experimental.UIElements.IMGUIContainer:HandleIMGUIEvent(Event) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:376)
    UnityEngine.Experimental.UIElements.IMGUIContainer:DoRepaint(IStylePainter) (at C:\buildslave\unity\build\Modules\UIElements\IMGUIContainer.cs:88)
    UnityEngine.Experimental.UIElements.Panel:paintSubTree(Event, VisualElement, Matrix4x4, ClippingOptions, Rect) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:732)
    UnityEngine.Experimental.UIElements.Panel:paintSubTreeChildren(Event, VisualElement, Matrix4x4, ClippingOptions, Rect) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:748)
    UnityEngine.Experimental.UIElements.Panel:paintSubTree(Event, VisualElement, Matrix4x4, ClippingOptions, Rect) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:736)
    UnityEngine.Experimental.UIElements.Panel:Repaint(Event) (at C:\buildslave\unity\build\Modules\UIElements\Panel.cs:778)
    UnityEngine.Experimental.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:227)
    UnityEngine.Experimental.UIElements.UIElementsUtility:processEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\UIElements\UIElementsUtility.cs:74)
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr) (at C:\buildslave\unity\build\Modules\IMGUI\GUIUtility.cs:171)

    [C:\buildslave\unity\build\Modules/Terrain/Public/SplatDatabase.cpp line 213]
    (Filename: /Users/builduser/buildslave/mono/build/mcs/class/corlib/System.Reflection/MonoMethod.cs Line: 222)

    D3D shader create error for pixel shader [0x80070057]
    EditorUpdateCheck: Response {"updateinterval":3600} updateurl = interval = 3600
    Hub Web Socket connection default:(null):reason:29
    Hub Web Socket HTTP protocol init
    Hub Web Socket filter pre-establish
    Hub Web Socket connection established
    Created GICache directory at C:/Users/HP/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.045s, timestamps: [49.886 - 49.931]
    Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/HP/AppData/LocalLow/Unity/Caches/GiCache'
    [00:00:07] Enlighten: Precompute started.
    UPID Received '164e3718-13f1-41f2-b2dc-8f4e4ac8907b'.
    [00:00:07] Enlighten: Finished 1 Layout Systems job (0.00s execute, 0.00s integrate, 0.08s wallclock)
    [00:00:07] Enlighten: Finished 1 Tetrahedralize Probes job (0.05s execute, 0.00s integrate, 0.08s wallclock)
    [00:00:07] Enlighten: Precompute took 0.156375 seconds.
    Enlighten scene contents: 0 geometries. 0 instances. 0 systems. 0 probe groups. 0 cube maps. Scene is up-to-date.
    [00:00:07] Enlighten: Bake started.
    Setting up 2 worker threads for Enlighten.
    Thread -> id: 26b0 -> priority: 1
    Thread -> id: bc4 -> priority: 1
    [00:00:08] Enlighten: Finished 1 Bake Runtime job (0.28s execute, 0.00s integrate, 0.29s wallclock)
    [00:00:08] Enlighten: Bake took 0.287185 seconds.
    TrimDiskCacheJob: Current cache size 10152mb
    Unloading 53 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 191.7 MB.
    System memory in use after: 191.4 MB.

    Unloading 29 unused Assets to reduce memory usage. Loaded Objects now: 2378.
    Total: 7.203814 ms (FindLiveObjects: 1.588818 ms CreateObjectMapping: 0.089058 ms MarkObjects: 5.029659 ms DeleteObjects: 0.494622 ms)

    [PathTracer] Issuing atlassing job. Atlas hash: bc06a9703e5ae257241f86e6e5e9cb62, width: 1024, height: 1024
    [PathTracer] Integrated atlassing. Atlas hash: bc06a9703e5ae257241f86e6e5e9cb62 -> Atlas count: 0 -> Instance count: 0 -> Estimated texel count: 0.000M.
    [PathTracer] Updated environment lighting, hash b16c0487a6daba5b592c6b72a2c6abab.
    [PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 80257199cfa681a16be5e09b3c2208f4, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 00000000000000000000000000000000, dependencies: 00000000000000000000000000000000
    [PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4.
    [PathTracer] Common reset.
    [PathTracer] Lightmap reset.
    [PathTracer][LP] Light probes reset.
    [PathTracer][CB] Custom bakes reset.
    [PathTracer] building lightmap data asset.
    [PathTracer] Issuing atlassing job. Atlas hash: e70244ecb7fc7ad7a592933d9ccb4734, width: 1024, height: 1024
    [PathTracer] Integrated atlassing. Atlas hash: e70244ecb7fc7ad7a592933d9ccb4734 -> Atlas count: 1 -> Instance count: 4 -> Estimated texel count: 1.047M.
    [PathTracer] Added a GBuffer with hash: 64e8c4448ad0fccb25a2cad95da0b388, width: 1024, height: 1024, supersampling multiplier: 2
    [PathTracer] GBuffer: added: 1, removed: 0 jobs
    [PathTracer] Lightmap: added: 1, removed: 0 jobs
    [PathTracer] Added lightmap with hash: 9bc680707bf390d9a16bfa39ce5e1986, atlas hash: a40b3a40a98fda89e4ec0645b4470fd7, atlas instance offset: 0, gbuffer: 64e8c4448ad0fccb25a2cad95da0b388, bake mode: directional
    [PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 695cff4a3b923a27da38c56d8f335ad9, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 2c694a8fa62a63f5336fd293c82933cb, dependencies: 00000000000000000000000000000000
    [PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 695cff4a3b923a27da38c56d8f335ad9.
    [PathTracer][LP] deduplicated positions hash fddf10d98fcb9f3562f5733de21d972d
    [PathTracer][LP] Light probes: added: 1, removed: 0
    [PathTracer][LP] Added light probes with hash: f370abeca4c55bc5132d58227ae9eac9, deduplicated positions hash: fddf10d98fcb9f3562f5733de21d972d
    [PathTracer] Rendered albedo/emissive for material hash: c4e6558b61926d36ea5ffb4ef7622673, size: 511x511.
    [PathTracer] Rendered albedo/emissive for material hash: 1dd934d46dd8e9a2e16155053373eb2f, size: 511x511.
    [PathTracer] Rendered albedo/emissive for material hash: 56be775b06bd11bf2d0d0eb5ade7b709, size: 511x511.
    [PathTracer] Rendered albedo/emissive for material hash: 13093e778d6954f7226d3211ffbe8ecd, size: 511x511.
    [PathTracer] Material added to context. Hash: c4e6558b61926d36ea5ffb4ef7622673.
    [PathTracer] Material added to context. Hash: 1dd934d46dd8e9a2e16155053373eb2f.
    [PathTracer] Material added to context. Hash: 56be775b06bd11bf2d0d0eb5ade7b709.
    [PathTracer] Material added to context. Hash: 13093e778d6954f7226d3211ffbe8ecd.
    [PathTracer] Material bound to instance. Material hash: 1dd934d46dd8e9a2e16155053373eb2f bound to object ID hash: fac480e1f68280f653a7418cc86517f1.
    [PathTracer] Material bound to instance. Material hash: 13093e778d6954f7226d3211ffbe8ecd bound to object ID hash: 50c1fafc0fd25fce0a446327718f25fb.
    [PathTracer] Material bound to instance. Material hash: c4e6558b61926d36ea5ffb4ef7622673 bound to object ID hash: 369095f4bfe63cd9795f809ceb0d0301.
    [PathTracer] Material bound to instance. Material hash: 56be775b06bd11bf2d0d0eb5ade7b709 bound to object ID hash: 41d0197bcdf23aeadf434552a1f66ff8.
    [PathTracer] Common reset.
    [PathTracer] Common reset.
    [PathTracer] Lightmap reset.
    [PathTracer][LP] Light probes reset.
    [PathTracer][CB] Custom bakes reset.
    [PathTracer] GBuffer: added: 1, removed: 0 jobs
    Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 272.2 MB.
    System memory in use after: 272.4 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2391.
    Total: 6.857512 ms (FindLiveObjects: 1.141539 ms CreateObjectMapping: 0.083761 ms MarkObjects: 5.616651 ms DeleteObjects: 0.014236 ms)

    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 337.2 MB.
    System memory in use after: 357.4 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2391.
    Total: 6.615167 ms (FindLiveObjects: 1.370641 ms CreateObjectMapping: 0.105281 ms MarkObjects: 5.125670 ms DeleteObjects: 0.010263 ms)

    [PathTracer][LP] Light probes f370abeca4c55bc5132d58227ae9eac9 render -> fired: 287.04 krays in 1.71 secs (krays/sec: 167.50), pass: 0, converged: false [54.947 - 56.660].
    [PathTracer][LP] Runtime and context manager light probe state has stabilised on hash 4031e91edc54d581398d7fc21f6b2b53.
    [PathTracer][LP] Setting pending light probes data, so that it's used for rendering. Hash: ec251b50561b76ebe1cffe5e319bc55d.
    [PathTracer][LP] light probes hash: f370abeca4c55bc5132d58227ae9eac9, render pass hash: 4456b8997d55fcac089bc6f50ef1e614.
    [PathTracer][LP] Light probes f370abeca4c55bc5132d58227ae9eac9 render -> fired: 294.89 krays in 0.12 secs (mrays/sec: 2.47), pass: 1, converged: false [56.689 - 56.808].
    [PathTracer][LP] Runtime and context manager light probe state has stabilised on hash 4031e91edc54d581398d7fc21f6b2b53.
    [PathTracer][LP] Setting pending light probes data, so that it's used for rendering. Hash: 1a28bc9f5d9e6b66090b1c2403f23188.
    [PathTracer][LP] light probes hash: f370abeca4c55bc5132d58227ae9eac9, render pass hash: 23f040b61df81bda25adefc5f5d1db9b.
    [PathTracer] Added a GBuffer with hash: 64e8c4448ad0fccb25a2cad95da0b388, width: 1024, height: 1024, supersampling multiplier: 2
    [PathTracer] Texel estimate: 1046529 -> actual: 1048576 -> 0% off
    [PathTracer][LP] Light probes f370abeca4c55bc5132d58227ae9eac9 render -> fired: 314.72 krays in 0.09 secs (mrays/sec: 3.68), pass: 2, converged: false [56.848 - 56.933].
    [PathTracer][LP] Runtime and context manager light probe state has stabilised on hash 4031e91edc54d581398d7fc21f6b2b53.
    [PathTracer][LP] Setting pending light probes data, so that it's used for rendering. Hash: 46320c0febca728edaae6eca357ca8fd.
    [PathTracer][LP] light probes hash: f370abeca4c55bc5132d58227ae9eac9, render pass hash: 0748aefdc9c18dcd324ad17a0c7eefa9.
    [PathTracer] Lightmap heavy data: added: 1, removed: 0 jobs
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 462.9 MB.
    System memory in use after: 463.0 MB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2419.
    Total: 8.794288 ms (FindLiveObjects: 2.158264 ms CreateObjectMapping: 0.180103 ms MarkObjects: 6.444995 ms DeleteObjects: 0.009601 ms)

    [PathTracer] Initialized lightmap with hash: 9bc680707bf390d9a16bfa39ce5e1986, gbuffer: 64e8c4448ad0fccb25a2cad95da0b388, width: 1024, height: 1024
    [PathTracer][LP] Light probes f370abeca4c55bc5132d58227ae9eac9 render -> fired: 345.89 krays in 0.11 secs (mrays/sec: 3.14), pass: 3, converged: false [57.224 - 57.334].
    [PathTracer][LP] Runtime and context manager light probe state has stabilised on hash 4031e91edc54d581398d7fc21f6b2b53.
    [PathTracer][LP] Setting pending light probes data, so that it's used for rendering. Hash: f724de85f151bc0e65f1b05281787abe.
    [PathTracer][LP] light probes hash: f370abeca4c55bc5132d58227ae9eac9, render pass hash: 18e216f4893c3ae43d5b4b3a88de92ca.
    [PathTracer][LP] Light probes f370abeca4c55bc5132d58227ae9eac9 render -> fired: 390.50 krays in 0.14 secs (mrays/sec: 2.75), pass: 4, converged: false [57.407 - 57.549].
    [PathTracer][LP] Runtime and context manager light probe state has stabilised on hash 4031e91edc54d581398d7fc21f6b2b53.
    [PathTracer][LP] Setting pending light probes data, so that it's used for rendering. Hash: a75b14880931f381adb07f38b46f6a43.
    [PathTracer][LP] light probes hash: f370abeca4c55bc5132d58227ae9eac9, render pass hash: bc5ed2ed4a8c4e19e9240234c9e93430.
    [PathTracer][LP] Light probes f370abeca4c55bc5132d58227ae9eac9 render -> fired: 450.76 krays in 0.14 secs (mrays/sec: 3.25), pass: 5, converged: false [57.617 - 57.756].
    [PathTracer][LP] Runtime and context manager light probe state has stabilised on hash 4031e91edc54d581398d7fc21f6b2b53.
    [PathTracer][LP] Setting pending light probes data, so that it's used for rendering. Hash: 2eb3dc87ca1c70fb85808c840de9d725.
    [PathTracer][LP] light probes hash: f370abeca4c55bc5132d58227ae9eac9, render pass hash: 72e77052af7b236384c4be49afaf6e7b.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (0/44/0), convergedInView: false, converged: false, passHash: 03baa2905b81396e646e8a902807666e, took: 0.010s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: b67d13fb21b39533945341e2c3f144c8, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 03baa2905b81396e646e8a902807666e, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 0.52 GB.
    System memory in use after: 0.52 GB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2399.
    Total: 6.902207 ms (FindLiveObjects: 1.281252 ms CreateObjectMapping: 0.096673 ms MarkObjects: 5.514018 ms DeleteObjects: 0.008938 ms)

    [PathTracer][LP] Light probes f370abeca4c55bc5132d58227ae9eac9 render -> fired: 0.52 mrays in 0.15 secs (mrays/sec: 3.49), pass: 6, converged: false [57.912 - 58.061].
    [PathTracer][LP] Runtime and context manager light probe state has stabilised on hash 4031e91edc54d581398d7fc21f6b2b53.
    [PathTracer][LP] Setting pending light probes data, so that it's used for rendering. Hash: 9c591c5d7b7871ecb602251396f1d140.
    [PathTracer][LP] light probes hash: f370abeca4c55bc5132d58227ae9eac9, render pass hash: 08ef2c6845326cd49774c009f337e234.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (0/89/0), convergedInView: false, converged: false, passHash: a198b4c8be8608cc19ba1e51760fee11, took: 0.050s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer][LP] Light probes f370abeca4c55bc5132d58227ae9eac9 render -> fired: 0.61 mrays in 0.26 secs (mrays/sec: 2.34), pass: 7, converged: false [58.174 - 58.433].
    [PathTracer][LP] Runtime and context manager light probe state has stabilised on hash 4031e91edc54d581398d7fc21f6b2b53.
    [PathTracer][LP] Setting pending light probes data, so that it's used for rendering. Hash: d8b7b123051ca5fc5216d1fa1d807651.
    [PathTracer][LP] light probes hash: f370abeca4c55bc5132d58227ae9eac9, render pass hash: 39fc854f16ef1d96bfa70fb34b749a02.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (0/131/0), convergedInView: false, converged: false, passHash: e154bf8bd4d96b0daa86330a1eb2ee58, took: 0.027s.
    [PathTracer][LP] Light probes f370abeca4c55bc5132d58227ae9eac9 render -> fired: 0.70 mrays in 0.24 secs (mrays/sec: 2.94), pass: 8, converged: false [58.526 - 58.766].
    [PathTracer][LP] Runtime and context manager light probe state has stabilised on hash 4031e91edc54d581398d7fc21f6b2b53.
    [PathTracer][LP] Setting pending light probes data, so that it's used for rendering. Hash: 067a45d0be9ffa3922944ea8d80f6479.
    [PathTracer][LP] light probes hash: f370abeca4c55bc5132d58227ae9eac9, render pass hash: 4c68b634217e5d39a4ddc3b031f42b37.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (0/173/0), convergedInView: false, converged: false, passHash: 05c095ab27c1159996cb4a88329128bf, took: 0.019s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (0/215/0), convergedInView: false, converged: false, passHash: 9db0437fa550a94c859691615bae2208, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer][LP] Light probes f370abeca4c55bc5132d58227ae9eac9 render -> fired: 112.69 krays in 0.03 secs (mrays/sec: 3.78), pass: 9, converged: true [58.916 - 58.946].
    [PathTracer][LP] Runtime and context manager light probe state has stabilised on hash 4031e91edc54d581398d7fc21f6b2b53.
    [PathTracer][LP] Setting pending light probes data, so that it's used for rendering. Hash: 28dd80cba9a7b1891249ec2858e43728.
    [PathTracer][LP] light probes hash: f370abeca4c55bc5132d58227ae9eac9, render pass hash: 7d7fc8d9e692d9dd7cfac82b8a7e9604.
    Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 0.62 GB.
    System memory in use after: 0.62 GB.

    Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 2419.
    Total: 7.344520 ms (FindLiveObjects: 1.069365 ms CreateObjectMapping: 0.095680 ms MarkObjects: 6.165901 ms DeleteObjects: 0.011918 ms)

    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (0/284/1), convergedInView: false, converged: false, passHash: f0c3063a781ee8970ecd8ed7f409915e, took: 0.009s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (0/347/1), convergedInView: false, converged: false, passHash: 3fe364fec8346704c3e650cf08379003, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (0/410/1), convergedInView: false, converged: false, passHash: 903702b47814526c57f7c763736d0ece, took: 0.016s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (0/473/2), convergedInView: false, converged: false, passHash: ca53b517dd8783984d7657623d74ad97, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (0/500/2), convergedInView: true, converged: false, passHash: af8d15f92ecc9babbc6183cf65c60728, took: 0.008s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (1/500/3), convergedInView: true, converged: false, passHash: af97c1d9be69a1dc76f42499baa871b7, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (2/500/4), convergedInView: true, converged: false, passHash: f649920b60ddbcc82accbd5750e7b3fd, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (3/500/5), convergedInView: true, converged: false, passHash: a18542393de03941d55b9da0e19b777a, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (4/500/6), convergedInView: true, converged: false, passHash: 240e97fe1bc25e5a5a2ae28f5118ea95, took: 0.017s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (5/500/7), convergedInView: true, converged: false, passHash: aab42e365b2e18a3c5b810327b7c59fa, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (6/500/8), convergedInView: true, converged: false, passHash: 5cc8c0118587ef2e12f516e987c09b0c, took: 0.017s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (7/500/9), convergedInView: true, converged: false, passHash: 917ab09f56ad96122b5f072931ee2f33, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (8/500/10), convergedInView: true, converged: false, passHash: 8cfaacf2bc5aa0d4d8655c1d82d39034, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (9/500/11), convergedInView: true, converged: false, passHash: 621df789174e927c240321d11c3bb852, took: 0.023s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (10/500/12), convergedInView: true, converged: false, passHash: a729fa5f119ceb04c33b56f3c2f2a0a7, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (11/500/13), convergedInView: true, converged: false, passHash: fe718b08d94cfccfd2479b49a097112f, took: 0.025s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (12/500/14), convergedInView: true, converged: false, passHash: baeb5bdbde8e9825453305741cac9f79, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (13/500/15), convergedInView: true, converged: false, passHash: ac5ecd4dc6e6df79b971477c2a4db943, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (14/500/16), convergedInView: true, converged: false, passHash: 9786a102ff5ad61608bb5708981e0df8, took: 0.011s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (15/500/17), convergedInView: true, converged: false, passHash: 33187dfb835e9844fafb0444048291f7, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (16/500/18), convergedInView: true, converged: false, passHash: a74f0dbb6d8f282f1366988e21b303aa, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (17/500/19), convergedInView: true, converged: false, passHash: 2df1406909472eb8c443c548b0224339, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (18/500/20), convergedInView: true, converged: false, passHash: 3fd7fb116f300061652da9ebf06d0d79, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (19/500/21), convergedInView: true, converged: false, passHash: 32feed3fd1512cce03d0f3706e852f8b, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (20/500/22), convergedInView: true, converged: false, passHash: 0c02c26d47152053958dfa42dd472234, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (21/500/23), convergedInView: true, converged: false, passHash: 3a9add9f5de527b6de89aa29c0b86607, took: 0.011s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (22/500/24), convergedInView: true, converged: false, passHash: 5b918bdf6071e6fdfc67674dfc52303c, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (23/500/25), convergedInView: true, converged: false, passHash: 17910285d7904a89e1fb30e34f563e76, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: b67d13fb21b39533945341e2c3f144c8, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 03baa2905b81396e646e8a902807666e, took 8.721s -> Timestamps: [57.943 - 66.664].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (24/500/26), convergedInView: true, converged: false, passHash: 810c1c690575ec21aa30e0268ba9cb7f, took: 0.014s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 9351a0f29b71b089a25eb3d0955649ad, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 810c1c690575ec21aa30e0268ba9cb7f, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Setting pending lightmap data, so that it's used for rendering; hash: be69c9f328b612ee3cd88a117cf7f0d3.
    [PathTracer] lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, instanceID: -1886.
    D3D shader create error for pixel shader [0x80070057]
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (25/500/27), convergedInView: true, converged: false, passHash: e5484a5f49cf6c5cc579e0ee686c8ca0, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (26/500/28), convergedInView: true, converged: false, passHash: 1fd34e5cd3554fdacfe2e32a33411b49, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (27/500/29), convergedInView: true, converged: false, passHash: ed79fe76a9589be875a46d31ede37c92, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (28/500/30), convergedInView: true, converged: false, passHash: d43da09533736be9ebe8d2f0081e717e, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (29/500/31), convergedInView: true, converged: false, passHash: 4522553306f113f04576bb32de9350de, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (30/500/32), convergedInView: true, converged: false, passHash: 3f17dcb401e3ab938139fa94602fefff, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (31/500/33), convergedInView: true, converged: false, passHash: a58491cda57d5bc7a0d63326a96e2479, took: 0.020s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (32/500/34), convergedInView: true, converged: false, passHash: f02b14c8f86d1c4166f9f7116c4b6b32, took: 0.021s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (33/500/35), convergedInView: true, converged: false, passHash: 48e4b46e9acc3a823ac50c7e97c4a0bf, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (34/500/36), convergedInView: true, converged: false, passHash: 61aaf060805372b33475c453b8332ae2, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (35/500/37), convergedInView: true, converged: false, passHash: 6dd9e9c0f88ed2ff93cc194cbafd020f, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (36/500/37), convergedInView: true, converged: false, passHash: ba73d94f952ca2f9f4af1984b7ef5002, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (37/500/38), convergedInView: true, converged: false, passHash: 80b394e2eb39a7bc2c8f5bb7ad8811d6, took: 0.017s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (38/500/39), convergedInView: true, converged: false, passHash: 9b0828161aa50bcaea4809f82e47e96d, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (39/500/40), convergedInView: true, converged: false, passHash: e45343c718e73ad2e06ca610fd20d5b9, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (40/500/41), convergedInView: true, converged: false, passHash: 2490275e2ab58d7a959040b8910521e2, took: 0.011s.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 9351a0f29b71b089a25eb3d0955649ad, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 810c1c690575ec21aa30e0268ba9cb7f, took 5.383s -> Timestamps: [66.726 - 72.109].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (41/500/42), convergedInView: true, converged: false, passHash: 09b796c2ccda7f2e8d1a8160043e1362, took: 0.010s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 840b311c64321bb89b10578d0c84ccfc, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 09b796c2ccda7f2e8d1a8160043e1362, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (42/500/43), convergedInView: true, converged: false, passHash: 47723b3fd7301b0f7b9601748dd8b58f, took: 0.013s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (43/500/44), convergedInView: true, converged: false, passHash: 726879e33c097e8493ced86481da1094, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (44/500/45), convergedInView: true, converged: false, passHash: fdb9729f1aed49e0789e9cb7d5fb4593, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (45/500/46), convergedInView: true, converged: false, passHash: 31a4b8d4e6e9f13a6cb0f3bb1ae1a7e3, took: 0.016s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (46/500/47), convergedInView: true, converged: false, passHash: 14ec84cd5bdc7e249fb324308161d8d7, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (47/500/48), convergedInView: true, converged: false, passHash: 96a4fcc7ecbe66155890857d2f6cd6f1, took: 0.020s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (48/500/49), convergedInView: true, converged: false, passHash: 2a9eaeac36b7c52d047913e80c8ceeef, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (49/500/50), convergedInView: true, converged: false, passHash: d78c88aa0757bdd0193c0a6283b3aa22, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (50/500/51), convergedInView: true, converged: false, passHash: 4e214b17ed9586c3de8212ec5ca71283, took: 0.020s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (51/500/52), convergedInView: true, converged: false, passHash: 37249b1b5625f2e668bb8c726f53090e, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (52/500/53), convergedInView: true, converged: false, passHash: 4200359cbaaf5a57f03f1a5638256051, took: 0.015s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (53/500/54), convergedInView: true, converged: false, passHash: 2c3c2afbc34fe8e2307b150918bc27ce, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (54/500/55), convergedInView: true, converged: false, passHash: 214aebe7f5687e478ab7e00873d05f3a, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (55/500/56), convergedInView: true, converged: false, passHash: 08c013ca00e5307b99e5b841a0169ccf, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (56/500/57), convergedInView: true, converged: false, passHash: f91a69ab85bfae3e1dc960d51434df4f, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 840b311c64321bb89b10578d0c84ccfc, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 09b796c2ccda7f2e8d1a8160043e1362, took 4.882s -> Timestamps: [72.121 - 77.003].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (57/500/58), convergedInView: true, converged: false, passHash: 17f4f75a7184fd82d3694764f37a1c4f, took: 0.011s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: df5fdcc51aa8b3054e32895ca60f96e0, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 17f4f75a7184fd82d3694764f37a1c4f, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (58/500/59), convergedInView: true, converged: false, passHash: e2e1340196633f2f01916b4295fe8e15, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (59/500/60), convergedInView: true, converged: false, passHash: 7900fbae42fd8a1699e7d4ec15e39dc1, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (60/500/61), convergedInView: true, converged: false, passHash: 1cc9a7f798baf02542c727880aef61b8, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (61/500/62), convergedInView: true, converged: false, passHash: dfaf639f68cb5f683f493451dfce488e, took: 0.020s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (62/500/63), convergedInView: true, converged: false, passHash: bf5e9abc0498bc6fbf8f9f54d0fb4fe7, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (63/500/64), convergedInView: true, converged: false, passHash: 5881f9b709e78ed112f7d6e691fc68ef, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (64/500/65), convergedInView: true, converged: false, passHash: d181a32dd8cf1ad18b50c040a992a5a5, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (65/500/66), convergedInView: true, converged: false, passHash: d18c5cf3dfb097a13c1ab530aa8f4391, took: 0.012s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (66/500/67), convergedInView: true, converged: false, passHash: b3fbec0bac296f23cf744bb6a5b90071, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (67/500/68), convergedInView: true, converged: false, passHash: 6528da5d16bfbd0025f7b5a4e6513b72, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (68/500/69), convergedInView: true, converged: false, passHash: 7603cbd4e459de5bb12c08a9b3d1b3d2, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (69/500/70), convergedInView: true, converged: false, passHash: 0693d62f68e2f2d2214914a8947cd922, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (70/500/71), convergedInView: true, converged: false, passHash: f4a5dd7292dca4b8b950f5eb31c2dc6c, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (71/500/72), convergedInView: true, converged: false, passHash: 0ac7b43ff4fe37d46ba238c6f7f7168e, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (72/500/73), convergedInView: true, converged: false, passHash: b0061310096a94e0ea25b4a9ad77a04b, took: 0.015s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (73/500/74), convergedInView: true, converged: false, passHash: 0e893c90a16549c59dcc95837068bb6e, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: df5fdcc51aa8b3054e32895ca60f96e0, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 17f4f75a7184fd82d3694764f37a1c4f, took 5.101s -> Timestamps: [77.031 - 82.131].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (74/500/75), convergedInView: true, converged: false, passHash: e2a5e1a1c4af739416ce76b37e5ce5eb, took: 0.010s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: f42d706a8cc2c31573d7c342ca56e050, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: e2a5e1a1c4af739416ce76b37e5ce5eb, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (75/500/76), convergedInView: true, converged: false, passHash: 6161af214924ee23184222f4b08dd6e6, took: 0.015s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (76/500/77), convergedInView: true, converged: false, passHash: 66508179978b301a23e7c3f6fe8fd2e7, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (77/500/78), convergedInView: true, converged: false, passHash: 72b772cb10ab6fd4b9036d7ed61ca608, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (78/500/79), convergedInView: true, converged: false, passHash: 0403e1162004765c6aabba5e9ba3548c, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (79/500/80), convergedInView: true, converged: false, passHash: 04b94ac0ae2d5b5f70725ea454651de6, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (80/500/81), convergedInView: true, converged: false, passHash: e7b18edb41b48454c9096823083bf2a0, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (81/500/82), convergedInView: true, converged: false, passHash: a464cf3731568d0890cf83f4ba5d1cf0, took: 0.019s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (82/500/83), convergedInView: true, converged: false, passHash: f6c91d5c43da5d0388918f4c894e7232, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (83/500/84), convergedInView: true, converged: false, passHash: a2b7eda54a8c892574f051bdb836774d, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (84/500/85), convergedInView: true, converged: false, passHash: d596658ee79f00fe508f115d856ef5cb, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (85/500/86), convergedInView: true, converged: false, passHash: 2a0289d5f986ed22c94f5aa3d381c294, took: 0.017s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (86/500/87), convergedInView: true, converged: false, passHash: 9b0dc36d2611fff5ac9c128956f6fe58, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (87/500/88), convergedInView: true, converged: false, passHash: 9ba410d98871de1bccc90bd6324bf57c, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: f42d706a8cc2c31573d7c342ca56e050, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: e2a5e1a1c4af739416ce76b37e5ce5eb, took 3.982s -> Timestamps: [82.163 - 86.146].
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 43afdd27320140126af0fa7e7b678b7c, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 9ba410d98871de1bccc90bd6324bf57c, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (88/500/89), convergedInView: true, converged: false, passHash: 995eaa1456d1caf5b986df635067ac99, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (89/500/90), convergedInView: true, converged: false, passHash: 88032d561285f39c18699ec6fb766bda, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (90/500/91), convergedInView: true, converged: false, passHash: c9f1fbcb6820df1772fd582e8bdf29db, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (91/500/92), convergedInView: true, converged: false, passHash: 0754a6291a3a3707657f603c300d27cc, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (92/500/93), convergedInView: true, converged: false, passHash: 12ba0ea9715446c724cde4fff86c9ec2, took: 0.016s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (93/500/94), convergedInView: true, converged: false, passHash: c0c4c4986f8b324ba6d8d6f58f63ae62, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (94/500/95), convergedInView: true, converged: false, passHash: 835d72240f212d3be66c26b5684e5b77, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (95/500/96), convergedInView: true, converged: false, passHash: 82a44461f974271fdff99e1a2ebe8eac, took: 0.014s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (96/500/97), convergedInView: true, converged: false, passHash: 1248674ce0b02abdcef2e5197f61b6d0, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (97/500/98), convergedInView: true, converged: false, passHash: 7fea19f7d4d74700917d6afdc72ead85, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (98/500/99), convergedInView: true, converged: false, passHash: 5fa49e0207c902d17091f7873514923d, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (99/500/100), convergedInView: true, converged: false, passHash: 0c13f3696ed203312339eb282e27e6dd, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 43afdd27320140126af0fa7e7b678b7c, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 9ba410d98871de1bccc90bd6324bf57c, took 3.868s -> Timestamps: [86.223 - 90.091].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (100/500/101), convergedInView: true, converged: false, passHash: f9793f47189a355d0a1a70a110560b00, took: 0.014s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 6ef24837ee956709d0b9f832cb736558, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: f9793f47189a355d0a1a70a110560b00, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (101/500/102), convergedInView: true, converged: false, passHash: 44095b781c298ef519877c48bf92aa7d, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (102/500/103), convergedInView: true, converged: false, passHash: 8a79cad15836e763e6576aaaac94f8c8, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (103/500/104), convergedInView: true, converged: false, passHash: d818fe403a30d17bf789cb6db6a1b252, took: 0.020s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (104/500/105), convergedInView: true, converged: false, passHash: 430bebc1200d36ef36750abfb09e1089, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (105/500/106), convergedInView: true, converged: false, passHash: 813c3739b0c81cea14f61a240c6d14b2, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (106/500/107), convergedInView: true, converged: false, passHash: 7a5d9b807f8d1f2379269eb0baaeebac, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (107/500/108), convergedInView: true, converged: false, passHash: 57c8d3a926402640de5d3bdc390f9457, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (108/500/109), convergedInView: true, converged: false, passHash: 1cdd357f386e5c801eb2c7c3e1e7f107, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (109/500/110), convergedInView: true, converged: false, passHash: 47a47fc6844c928cc8a79e0a13392cd1, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (110/500/111), convergedInView: true, converged: false, passHash: 6ac780edcc0ed06f123c38c10de0c4f6, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (111/500/112), convergedInView: true, converged: false, passHash: 57dca8f6f4d8b75d3ea41a76798fe093, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 6ef24837ee956709d0b9f832cb736558, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: f9793f47189a355d0a1a70a110560b00, took 3.756s -> Timestamps: [90.110 - 93.867].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (112/500/113), convergedInView: true, converged: false, passHash: 55bcc7c3ff57e31c0160ec74a5731a26, took: 0.011s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 0e9eb439840ef37a977116eb5490e215, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 55bcc7c3ff57e31c0160ec74a5731a26, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (113/500/114), convergedInView: true, converged: false, passHash: ae51006243842293b04529628b6df760, took: 0.011s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (114/500/115), convergedInView: true, converged: false, passHash: 9e34edaca18bdd0d93b5c98254fe92e2, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (115/500/116), convergedInView: true, converged: false, passHash: c2e4999549e683a3ce05c8ca9ea7485b, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (116/500/117), convergedInView: true, converged: false, passHash: 379d5cae433b0f2b9901d4e2ab9846e5, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (117/500/118), convergedInView: true, converged: false, passHash: 429893d1f3c801871c857f72a8834960, took: 0.011s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (118/500/119), convergedInView: true, converged: false, passHash: 9d82d8a42ef6f742725776b8f2ffe95c, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (119/500/120), convergedInView: true, converged: false, passHash: 1824facc70d254a92f3b064fcfdc7354, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (120/500/121), convergedInView: true, converged: false, passHash: 0c82e149389b643cec186c070ea78cb9, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (121/500/122), convergedInView: true, converged: false, passHash: 5d228e235e5a6a04a7b23240ff418aba, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (122/500/123), convergedInView: true, converged: false, passHash: 9f374ee513fce10869af8506e19bd049, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (123/500/124), convergedInView: true, converged: false, passHash: a59c54e29f2ece9b4addf207d71a2507, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (124/500/125), convergedInView: true, converged: false, passHash: 63e2ad8875bf106eff352aa7cb7e78e5, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (125/500/126), convergedInView: true, converged: false, passHash: 46dd0d838aa9af0fd831908bb801f5d7, took: 0.017s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (126/500/127), convergedInView: true, converged: false, passHash: a4a38c8718b689faa728ae3322478605, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 0e9eb439840ef37a977116eb5490e215, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 55bcc7c3ff57e31c0160ec74a5731a26, took 3.999s -> Timestamps: [93.897 - 97.896].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (127/500/128), convergedInView: true, converged: false, passHash: c76a52277097e5ca041d4f3a6d5cd994, took: 0.010s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 9264a5a1023e613e765ed26bd88723ba, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: c76a52277097e5ca041d4f3a6d5cd994, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (128/500/129), convergedInView: true, converged: false, passHash: a544092c61291346eadbac132f43bcb9, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (129/500/130), convergedInView: true, converged: false, passHash: 1ffddfc6963cdb8af1c0fb452fba1844, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (130/500/131), convergedInView: true, converged: false, passHash: 44028acb88fe565c33971cfdf742aaaa, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (131/500/132), convergedInView: true, converged: false, passHash: dac14dde0810274109e487a3ab37fe12, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (132/500/133), convergedInView: true, converged: false, passHash: 4f06c41b7e75d4254740a196a6947bf7, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (133/500/134), convergedInView: true, converged: false, passHash: 357f008c04f15e06385aac7d448d60be, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (134/500/135), convergedInView: true, converged: false, passHash: 155c8de9dbd224f7eead4754f9b6ab2c, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (135/500/136), convergedInView: true, converged: false, passHash: b6f2ea75eedcd721b48f60af2db09139, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (136/500/137), convergedInView: true, converged: false, passHash: 94b277e539ad55b68ae86c018bddf641, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (137/500/138), convergedInView: true, converged: false, passHash: bfd12e69649bfa3a777838198e1e5a89, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (138/500/139), convergedInView: true, converged: false, passHash: 4a217339af9dd2823fc30cc86f31234e, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (139/500/140), convergedInView: true, converged: false, passHash: e19c886c0541a49a1bb0f681a2fcef3f, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (140/500/141), convergedInView: true, converged: false, passHash: ea9d59975bdbb696001e7ada6c364f55, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (141/500/142), convergedInView: true, converged: false, passHash: 465270cbccb190cc0b9e8ac192d76ecd, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (142/500/143), convergedInView: true, converged: false, passHash: 321258aac73ca5f4f775fa8628128722, took: 0.013s.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 9264a5a1023e613e765ed26bd88723ba, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: c76a52277097e5ca041d4f3a6d5cd994, took 4.510s -> Timestamps: [97.910 - 102.420].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (143/500/144), convergedInView: true, converged: false, passHash: 1d3b496ddb69d0d8eec8aa22383e9979, took: 0.012s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 82bc366e63fa12fd65709bc7f9167ca8, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 1d3b496ddb69d0d8eec8aa22383e9979, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (144/500/145), convergedInView: true, converged: false, passHash: aecaddd9d8263f511cc37a9e4c3fe171, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (145/500/146), convergedInView: true, converged: false, passHash: 6acf8b63ffe6f2ce10ac4acf516a5881, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (146/500/147), convergedInView: true, converged: false, passHash: 99f01134826f6449fc517ed84251a530, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (147/500/148), convergedInView: true, converged: false, passHash: de2614b6518696170e18ec7e291ff0d2, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (148/500/149), convergedInView: true, converged: false, passHash: 4f7d5143d2343e4511277f882927a47e, took: 0.012s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (149/500/150), convergedInView: true, converged: false, passHash: cf8466bda00b37b2470cf6ff560868e7, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (150/500/151), convergedInView: true, converged: false, passHash: 9e0baf553d23f6621174fa93accc2ce4, took: 0.013s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (151/500/152), convergedInView: true, converged: false, passHash: a583dc72fe0b1f98593b0073787cf183, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (152/500/153), convergedInView: true, converged: false, passHash: cc384e835474305fda09ba92303a4460, took: 0.020s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (153/500/154), convergedInView: true, converged: false, passHash: 6c18862565aa73798dabdfde6a8ba680, took: 0.020s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (154/500/155), convergedInView: true, converged: false, passHash: 16aab123a20768f4cd3a0f9d09ff45ee, took: 0.019s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (155/500/156), convergedInView: true, converged: false, passHash: 5abf2ac4d76f7b452a12b95b28fed7a3, took: 0.016s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (156/500/157), convergedInView: true, converged: false, passHash: d9d513cc63d3291849e07d06aaeee6b3, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (157/500/158), convergedInView: true, converged: false, passHash: 1ab03326e66b3ea07b7d6c05ed5ce5b9, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (158/500/159), convergedInView: true, converged: false, passHash: abbe332de12cde5acc324c98a19c6327, took: 0.016s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (159/500/160), convergedInView: true, converged: false, passHash: c4e8e2dc942953fdb6e2528b2be2e9b5, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (160/500/161), convergedInView: true, converged: false, passHash: e22075496ff458be7a7b7574a4245472, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (161/500/162), convergedInView: true, converged: false, passHash: d6da3456ca0c5edb130051857728d0b6, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 82bc366e63fa12fd65709bc7f9167ca8, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 1d3b496ddb69d0d8eec8aa22383e9979, took 5.437s -> Timestamps: [102.443 - 107.881].
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: e4393b34004d78afbbfdb7c6ccf8020e, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: d6da3456ca0c5edb130051857728d0b6, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (162/500/163), convergedInView: true, converged: false, passHash: 57ff3135f5c275036e16508fffaba82e, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (163/500/164), convergedInView: true, converged: false, passHash: a707b003057e8d3dba4d6a622a724641, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (164/500/165), convergedInView: true, converged: false, passHash: 3773b069c5dec05f61c0c67093ff86db, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (165/500/166), convergedInView: true, converged: false, passHash: 34933344647afe5e6206164bf48597ae, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (166/500/167), convergedInView: true, converged: false, passHash: 59726f519245aca7332a56793aacb71a, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (167/500/168), convergedInView: true, converged: false, passHash: 4f65a12a1a039f687045ce36a408554f, took: 0.029s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (168/500/169), convergedInView: true, converged: false, passHash: 6b6952363ef21d7fcc4ba1966cdb1566, took: 0.035s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (169/500/170), convergedInView: true, converged: false, passHash: e1a3bfa3fd94b70e0d6089f43d6cab4c, took: 0.021s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (170/500/171), convergedInView: true, converged: false, passHash: e1db79ab008a2b6247b02042bcc4a842, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (171/500/172), convergedInView: true, converged: false, passHash: d1692e83f16ca5e24f39fd46160f8e9f, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (172/500/173), convergedInView: true, converged: false, passHash: 373c39e9975b46efea3866f552514fa2, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (173/500/174), convergedInView: true, converged: false, passHash: 2f5c61a5c6b9cc8371a13f79ca78a640, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (174/500/175), convergedInView: true, converged: false, passHash: aae58896e1ca476d1ba816db7ac5c86e, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (175/500/176), convergedInView: true, converged: false, passHash: 3e764807f2efc6fa4ce90d393253a4ed, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (176/500/177), convergedInView: true, converged: false, passHash: b377dbc827757037acebbfc704ea4810, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: e4393b34004d78afbbfdb7c6ccf8020e, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: d6da3456ca0c5edb130051857728d0b6, took 4.923s -> Timestamps: [107.976 - 112.899].
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: a213eb52e5960d02b0ef1a0e8e319acc, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: b377dbc827757037acebbfc704ea4810, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (177/500/178), convergedInView: true, converged: false, passHash: 9cc10648670f0ad022c3e22b430f090a, took: 0.011s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (178/500/179), convergedInView: true, converged: false, passHash: b7e71c2bf8d5eda8034951849dcf0b70, took: 0.016s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (179/500/180), convergedInView: true, converged: false, passHash: ffe96169912eb9d5e69fe8194809af74, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (180/500/181), convergedInView: true, converged: false, passHash: 4f0446a1421de0928a7138305cb8602e, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (181/500/182), convergedInView: true, converged: false, passHash: 1bda9ef0e63e3578bd8258537b271e7a, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (182/500/183), convergedInView: true, converged: false, passHash: 702b2400fe16224f50aa468b7c8306e6, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (183/500/184), convergedInView: true, converged: false, passHash: be82220496acd561cab0a92076796fc0, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (184/500/185), convergedInView: true, converged: false, passHash: 4853bcb790d4519f31af81e78527871f, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (185/500/186), convergedInView: true, converged: false, passHash: 153be55ca03dd9c8a9a2c9fcfebb703f, took: 0.026s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (186/500/187), convergedInView: true, converged: false, passHash: 0ca8b8a6a09a76c0e1a6d1a33c4849c4, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (187/500/188), convergedInView: true, converged: false, passHash: decd2246596deae7af2f5b30acb3247f, took: 0.020s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (188/500/189), convergedInView: true, converged: false, passHash: c7d4d82b9c0d5a8d5ddeb1e5086aef8f, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (189/500/190), convergedInView: true, converged: false, passHash: e7c7f229861c81976c96d2f59df95463, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (190/500/191), convergedInView: true, converged: false, passHash: 867486a38d07d558ae2082ca008b8b13, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (191/500/192), convergedInView: true, converged: false, passHash: b2d801d1609b468b563fbf3dfc006297, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (192/500/193), convergedInView: true, converged: false, passHash: 4ff231392a66fd35104daf322614992a, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (193/500/194), convergedInView: true, converged: false, passHash: 4df6502c2dfd1489b425b3a73599184a, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (194/500/195), convergedInView: true, converged: false, passHash: 22c8431eaad6116aa24026eee59031f1, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: a213eb52e5960d02b0ef1a0e8e319acc, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: b377dbc827757037acebbfc704ea4810, took 6.013s -> Timestamps: [112.994 - 119.007].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (195/500/196), convergedInView: true, converged: false, passHash: 94750b134cdd46461146dc889e234c93, took: 0.011s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 6033dacd26467eeb6dde7a4168f6587a, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 94750b134cdd46461146dc889e234c93, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (196/500/197), convergedInView: true, converged: false, passHash: 94b795d99e5a7c167916e1ed70f38d29, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (197/500/198), convergedInView: true, converged: false, passHash: 15f1e0c9276edab025a59d7683efd786, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (198/500/199), convergedInView: true, converged: false, passHash: 572cf3bb5f963cc179112d71046d15ff, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (199/500/200), convergedInView: true, converged: false, passHash: f01bc64a7318f9f9d596bac5a7caca67, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (200/500/201), convergedInView: true, converged: false, passHash: bf7512312c5369274be46e0b69ed105e, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (201/500/202), convergedInView: true, converged: false, passHash: 19cd61268dfaa43ee23fddc56d3d81dd, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (202/500/203), convergedInView: true, converged: false, passHash: 9295e2f8f8e4488feecefc3d892a5549, took: 0.032s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (203/500/204), convergedInView: true, converged: false, passHash: 46d646bacb93d0252cfa2aa4cc51b6ea, took: 0.020s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (204/500/205), convergedInView: true, converged: false, passHash: 93ae959bf3230e56d2a52d29e4d46653, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (205/500/206), convergedInView: true, converged: false, passHash: 65556c5b81bdcd846194e5aafc54f8a1, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (206/500/207), convergedInView: true, converged: false, passHash: 68fbdc5c34cc9508ac9b1f33d3f67bc2, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (207/500/208), convergedInView: true, converged: false, passHash: 3dd756a6f2c79234097c4681f2a806b4, took: 0.017s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (208/500/209), convergedInView: true, converged: false, passHash: e7f890f1917fdbf9c3b803c33ec6d415, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (209/500/210), convergedInView: true, converged: false, passHash: ece6dd648604568fe82a26a5123d70c7, took: 0.015s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (210/500/211), convergedInView: true, converged: false, passHash: 5cccf6b4e9f8b4ec146c1d9a579c49b0, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (211/500/212), convergedInView: true, converged: false, passHash: e141fcd5082f13abb7876345132f51f0, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (212/500/213), convergedInView: true, converged: false, passHash: eb2eb009eaf904f3bd444acee46d49dd, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 6033dacd26467eeb6dde7a4168f6587a, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 94750b134cdd46461146dc889e234c93, took 5.635s -> Timestamps: [119.020 - 124.655].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (213/500/214), convergedInView: true, converged: false, passHash: 4cd04108b7eee19cced35cb05eda3c06, took: 0.010s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 4a8bc7acad39a2887efc4beb855acb94, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 4cd04108b7eee19cced35cb05eda3c06, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (214/500/215), convergedInView: true, converged: false, passHash: 681e84d7cc6855a2a7ccee674e9fa02b, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (215/500/216), convergedInView: true, converged: false, passHash: abcee6991be27124623f5412b771c990, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (216/500/217), convergedInView: true, converged: false, passHash: 3c43c28457b534e484da50333d852716, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (217/500/218), convergedInView: true, converged: false, passHash: 593790c4d40982c3f1eefb30cf301a67, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (218/500/219), convergedInView: true, converged: false, passHash: 20c7ec0641241d21a554139a73b65e1d, took: 0.016s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (219/500/220), convergedInView: true, converged: false, passHash: 8c392d60ae30ce0dc274d1461e4eede6, took: 0.020s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (220/500/221), convergedInView: true, converged: false, passHash: de8ea76add72f00196502f82c0ec0062, took: 0.023s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (221/500/222), convergedInView: true, converged: false, passHash: 7cee5d29979f1a3cd621ea9a65955db1, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (222/500/223), convergedInView: true, converged: false, passHash: 28f3658c236e75c6d52fa17e457f3788, took: 0.022s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (223/500/224), convergedInView: true, converged: false, passHash: 59917b56981566945be8f30e7a0f4377, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (224/500/225), convergedInView: true, converged: false, passHash: 23a8bd18c0e7fc2464a37cd842c9210b, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (225/500/226), convergedInView: true, converged: false, passHash: adbb4ea70ce4c5b6e3271a7f454e478e, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (226/500/227), convergedInView: true, converged: false, passHash: d65eb409bd7afca9da0a7458fcf85694, took: 0.021s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (227/500/228), convergedInView: true, converged: false, passHash: 8e794fd8a2be7a8a9b0455e7ce29566f, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (228/500/229), convergedInView: true, converged: false, passHash: 24fe3b0938eeb5078f25290bcbb67286, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 4a8bc7acad39a2887efc4beb855acb94, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 4cd04108b7eee19cced35cb05eda3c06, took 5.518s -> Timestamps: [124.669 - 130.187].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (229/500/230), convergedInView: true, converged: false, passHash: 41126c098b4719c0d638c09711aa4526, took: 0.010s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 9913e3b97a1a6b67033c97d18234d40e, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 41126c098b4719c0d638c09711aa4526, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (230/500/231), convergedInView: true, converged: false, passHash: dbb871e5a9007c52a48c6f3877e31583, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (231/500/232), convergedInView: true, converged: false, passHash: b0428775cff77326e6d50ce3888df76d, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (232/500/233), convergedInView: true, converged: false, passHash: 792483bf332a7f485a48d5951dc849dc, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (233/500/234), convergedInView: true, converged: false, passHash: 3c455f7c0ac6dd7089a3d9d965801516, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (234/500/235), convergedInView: true, converged: false, passHash: 91b983d1cf029410b65abd6f0a1448bd, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (235/500/236), convergedInView: true, converged: false, passHash: a28725dd8defda3f13ea95013c0cce5a, took: 0.011s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (236/500/237), convergedInView: true, converged: false, passHash: a5b99c0f4c57e997b7c91cbb50e78382, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (237/500/238), convergedInView: true, converged: false, passHash: 30137a17df950fa199f2865833d80b1d, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (238/500/239), convergedInView: true, converged: false, passHash: 4a7eb93ea82df27d8bc3d3e8193e0af7, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (239/500/240), convergedInView: true, converged: false, passHash: 28acbb1759545cb2ded563c01089c56f, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (240/500/241), convergedInView: true, converged: false, passHash: 4d824632df439bcc96739c6bf2281609, took: 0.011s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (241/500/242), convergedInView: true, converged: false, passHash: 6714ccbd3915fde0e3e4b51b106fdb81, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (242/500/243), convergedInView: true, converged: false, passHash: 9202c6b9db7e6b98329b41133e3ada52, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 9913e3b97a1a6b67033c97d18234d40e, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 41126c098b4719c0d638c09711aa4526, took 4.293s -> Timestamps: [130.200 - 134.493].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (243/500/244), convergedInView: true, converged: false, passHash: bf5c2c7359a2db3c0c80d0a789233cce, took: 0.012s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: ab5b830631be86aa39f54cc9beed6e7e, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: bf5c2c7359a2db3c0c80d0a789233cce, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (244/500/245), convergedInView: true, converged: false, passHash: 26480a59c9c36ce8ce7d8fc596095005, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (245/500/246), convergedInView: true, converged: false, passHash: 0504c257effa3b173ec4c23f6a37418b, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (246/500/247), convergedInView: true, converged: false, passHash: 5c91d64ced3d9b88338d873d30477efe, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (247/500/248), convergedInView: true, converged: false, passHash: d1b03eb3c1ff44220039058024e47759, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (248/500/249), convergedInView: true, converged: false, passHash: cacbfd5b32da14d03349d0838ae61460, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (249/500/250), convergedInView: true, converged: false, passHash: c965a8a34c3ef348e825756743631e40, took: 0.011s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (250/500/251), convergedInView: true, converged: false, passHash: 85966ca544dcf85df64a0f0cdf038468, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (251/500/252), convergedInView: true, converged: false, passHash: 883f5d69e822633d24c8f0679bfcb033, took: 0.019s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (252/500/253), convergedInView: true, converged: false, passHash: da4ca5a0bdfb43632c69db1d49e4d1ee, took: 0.020s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (253/500/254), convergedInView: true, converged: false, passHash: 9a8377e09e2a7ce3a9b655f9808319da, took: 0.020s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (254/500/255), convergedInView: true, converged: false, passHash: 28c75cfd47f0216f4297b9f441a714b7, took: 0.021s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (255/500/256), convergedInView: true, converged: false, passHash: 67bb49ff6bc6f6acf58b153692303a96, took: 0.025s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (256/500/257), convergedInView: true, converged: false, passHash: 7cfc57c6d671a642bbe285c81e5b95bb, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (257/500/258), convergedInView: true, converged: false, passHash: a7d324c19fbcce02eed450d0eac3c0e4, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (258/500/259), convergedInView: true, converged: false, passHash: 27ec59b1074cf4aa06590ea20f5ef7f5, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (259/500/260), convergedInView: true, converged: false, passHash: 3aa6b65ad297f4b1602ad04f3a4c41a4, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (260/500/261), convergedInView: true, converged: false, passHash: 605126326e7f70500863533887f07689, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (261/500/262), convergedInView: true, converged: false, passHash: 606fe2d433a3e44cda39874a6fa0493d, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: ab5b830631be86aa39f54cc9beed6e7e, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: bf5c2c7359a2db3c0c80d0a789233cce, took 6.241s -> Timestamps: [134.517 - 140.758].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (262/500/263), convergedInView: true, converged: false, passHash: 2564505ef7ab51ddbb1eb80c87c6e7af, took: 0.012s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: fa45e3dcfc2159709910f393e04181f6, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 2564505ef7ab51ddbb1eb80c87c6e7af, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (263/500/264), convergedInView: true, converged: false, passHash: a5228edca6dcdab0e57e509c61101e07, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (264/500/265), convergedInView: true, converged: false, passHash: 79dbc2c50bc2aa7538067faf148d2a25, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (265/500/266), convergedInView: true, converged: false, passHash: ee0eedca71673189ce4371b040f4d4d9, took: 0.021s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (266/500/267), convergedInView: true, converged: false, passHash: 42595f36f143d86403210a742bf71a93, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (267/500/268), convergedInView: true, converged: false, passHash: ed02efb8acf9abe589c264154549e800, took: 0.017s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (268/500/268), convergedInView: true, converged: false, passHash: 04a3f7f14e00d01bd54ee46c72f5be14, took: 0.024s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (269/500/269), convergedInView: true, converged: false, passHash: 34463ae4b55b826b90df0a7da67be33a, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (270/500/270), convergedInView: true, converged: false, passHash: cfabd7e306f1454dfe4c14db1218b3bc, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (271/500/271), convergedInView: true, converged: false, passHash: 576adf4eeed1c38857d36a664fba1aa0, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (272/500/272), convergedInView: true, converged: false, passHash: 2f95a384146523fd4502ec85032c8ae7, took: 0.016s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (273/500/273), convergedInView: true, converged: false, passHash: d83b82f6ba9306352648e484c0f56756, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: fa45e3dcfc2159709910f393e04181f6, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 2564505ef7ab51ddbb1eb80c87c6e7af, took 4.236s -> Timestamps: [140.779 - 145.014].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (274/500/274), convergedInView: true, converged: false, passHash: 99f44661200b547e3d8d4b35f5289d7a, took: 0.018s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: ec10d2c598e70669905896cc17e5f426, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 99f44661200b547e3d8d4b35f5289d7a, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (275/500/275), convergedInView: true, converged: false, passHash: 703de4e402e3883706bd0bdf4c045bee, took: 0.019s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (276/500/276), convergedInView: true, converged: false, passHash: 50b3c4372ad1b4e1db69117a3bcbb294, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (277/500/277), convergedInView: true, converged: false, passHash: 3f24a14dc1e36571e73b6b18f30f45fe, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (278/500/278), convergedInView: true, converged: false, passHash: 7c7aa705be0028e3b4fdd8cdbb36eb1c, took: 0.012s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (279/500/279), convergedInView: true, converged: false, passHash: 03fa898ca2bc48b1d966ac6c741c4cd3, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (280/500/280), convergedInView: true, converged: false, passHash: 2fbc07ec54f8c8fbdd1a5a2b4b17e03e, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (281/500/281), convergedInView: true, converged: false, passHash: 3a698602b598482093b78a688d76a77d, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (282/500/282), convergedInView: true, converged: false, passHash: 1905ed3478f1c9630674cb5ab13bd151, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (283/500/283), convergedInView: true, converged: false, passHash: b12af7af5df414a8a6a5562a0f3fe04c, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (284/500/284), convergedInView: true, converged: false, passHash: ceb6ccb1c2a7f0254ca961c456232940, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (285/500/285), convergedInView: true, converged: false, passHash: 7653237a5009f1906d6457c2ccb4e32d, took: 0.015s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (286/500/286), convergedInView: true, converged: false, passHash: 854fd8243d352a184039fa5fd36a31f8, took: 0.016s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (287/500/287), convergedInView: true, converged: false, passHash: b161f768fd36cfcc74b7fd378d7fee8c, took: 0.020s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (288/500/288), convergedInView: true, converged: false, passHash: 8c70d133df9ebf6a730dc1d4a5c914d7, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (289/500/289), convergedInView: true, converged: false, passHash: 26b710ccd4f657a286ea9c3a8a10273d, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (290/500/290), convergedInView: true, converged: false, passHash: 94d13d4d9fc5951a46a54992031db09b, took: 0.020s.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: ec10d2c598e70669905896cc17e5f426, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 99f44661200b547e3d8d4b35f5289d7a, took 5.637s -> Timestamps: [145.028 - 150.665].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (291/500/291), convergedInView: true, converged: false, passHash: e6219a899ceddd49c0c0591d87875e67, took: 0.019s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 644df81e04305e077e85a20c0a5f3560, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: e6219a899ceddd49c0c0591d87875e67, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (292/500/292), convergedInView: true, converged: false, passHash: 9af205ea9e4cbc4b6d4e78f7c3e0b515, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (293/500/293), convergedInView: true, converged: false, passHash: 36bf15c21c4bb0d7ed3ceeff2faf8fa5, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (294/500/294), convergedInView: true, converged: false, passHash: 60b6a41288f63d244d8b22373700ecff, took: 0.023s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (295/500/295), convergedInView: true, converged: false, passHash: ca7ee9eadc261e21752d9dd03ddfcade, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (296/500/296), convergedInView: true, converged: false, passHash: 7bdf4f7bff1de0d92eb1cef5e7ae8c07, took: 0.021s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (297/500/297), convergedInView: true, converged: false, passHash: ffd1b2df2c72611991c8e00a0283a7df, took: 0.020s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (298/500/298), convergedInView: true, converged: false, passHash: 9089afdecf7d89bdfa92d24f3067a5d5, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (299/500/299), convergedInView: true, converged: false, passHash: 48b2839e05f2c4c7034e5369cca75b80, took: 0.020s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (300/500/300), convergedInView: true, converged: false, passHash: 1c2d75cc582b9d64e862e9cae78e6ec0, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (301/500/301), convergedInView: true, converged: false, passHash: 80756dbe1ce81010dcaa0fb53ce22935, took: 0.045s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (302/500/302), convergedInView: true, converged: false, passHash: 300e6c1d4766f148490a199a6222f66f, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (303/500/303), convergedInView: true, converged: false, passHash: 46fa394d8eb5dca1ad2267708bf45972, took: 0.022s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (304/500/304), convergedInView: true, converged: false, passHash: 6ac06b1318008f6656ff50ebf86d1884, took: 0.020s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (305/500/305), convergedInView: true, converged: false, passHash: 0bf23184be2f7db64f94a8d5eb233116, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (306/500/306), convergedInView: true, converged: false, passHash: 5c0318aed401ac22cfd4169deac13913, took: 0.019s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (307/500/307), convergedInView: true, converged: false, passHash: fe9656f14b96cc407175c3335404a92d, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (308/500/308), convergedInView: true, converged: false, passHash: f28e03ae7e30ef15f34d3a7b6b4321da, took: 0.016s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 644df81e04305e077e85a20c0a5f3560, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: e6219a899ceddd49c0c0591d87875e67, took 6.168s -> Timestamps: [150.686 - 156.854].
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: a5fcbcd95801aa662c83e278022fe4a9, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: f28e03ae7e30ef15f34d3a7b6b4321da, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (309/500/309), convergedInView: true, converged: false, passHash: 85ea962ac5f53b41b1c742996452df46, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (310/500/310), convergedInView: true, converged: false, passHash: a887585a7cd84f96c0f38ad8fdcb739f, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (311/500/311), convergedInView: true, converged: false, passHash: 156ee1b5991e6c16a3aca943fdbdf2e8, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (312/500/312), convergedInView: true, converged: false, passHash: a7253f576edeafe239fbefae666887f6, took: 0.021s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (313/500/313), convergedInView: true, converged: false, passHash: 70a8f6f2bc61e9e483c2e37e05b6c500, took: 0.033s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (314/500/314), convergedInView: true, converged: false, passHash: d31916f7dac925c4fe5df065d873ec44, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (315/500/315), convergedInView: true, converged: false, passHash: be1fd0c82b029fd5b8f8081807a73183, took: 0.036s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (316/500/316), convergedInView: true, converged: false, passHash: 3e377a446fc7a13d2f77984458cf37c4, took: 0.023s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (317/500/317), convergedInView: true, converged: false, passHash: 4c356f90447b22f79255b3536c9ba5f1, took: 0.025s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (318/500/318), convergedInView: true, converged: false, passHash: f2d1d13bd8e059b63a9d9519ac28577f, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (319/500/319), convergedInView: true, converged: false, passHash: 91427cfd73dce7503306e5d059c32b5a, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (320/500/320), convergedInView: true, converged: false, passHash: 879811cbc2876925399693dd92e3be00, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (321/500/321), convergedInView: true, converged: false, passHash: e29340c2205cff8c1ee5f6cf4d0353c1, took: 0.020s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (322/500/322), convergedInView: true, converged: false, passHash: 443feabf4b7f0a5ce6fb1c1e9d4f8727, took: 0.029s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (323/500/323), convergedInView: true, converged: false, passHash: 5a80aeac88044466f298401ab83bfae6, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (324/500/324), convergedInView: true, converged: false, passHash: 45802f3a3ce319e0db19030995d3fa2e, took: 0.021s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (325/500/325), convergedInView: true, converged: false, passHash: 1f331ce5a8d1348ec64c266efa1de6ce, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (326/500/326), convergedInView: true, converged: false, passHash: 8da09f05ef3024edb3d0151109962c84, took: 0.025s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (327/500/327), convergedInView: true, converged: false, passHash: 400353293b23a44904b41d0f920cffa7, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (328/500/328), convergedInView: true, converged: false, passHash: b73bdb574c42068a4c2acedd4706f22f, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (329/500/329), convergedInView: true, converged: false, passHash: fc6311531ceab28e9f750b33d045b5e5, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (330/500/330), convergedInView: true, converged: false, passHash: b1dc52cc40a58533224c82e85dccf13c, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (331/500/331), convergedInView: true, converged: false, passHash: a680a195b22857d9a58fe3104faebc7a, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (332/500/332), convergedInView: true, converged: false, passHash: 65ae4774a11ff066f5f1693b7880b3c3, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (333/500/333), convergedInView: true, converged: false, passHash: 3891820896d6ebb77a029126b58f7932, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (334/500/334), convergedInView: true, converged: false, passHash: db46ddda6c6edbd147bde29b19184987, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (335/500/335), convergedInView: true, converged: false, passHash: b157f6a47a02aaf65480e0388585aa52, took: 0.024s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (336/500/336), convergedInView: true, converged: false, passHash: 5413f189a5fb4c95282a646a8b6f9aa6, took: 0.017s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (337/500/337), convergedInView: true, converged: false, passHash: 78b99f67915f70dbcd3e66f67f825773, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (338/500/338), convergedInView: true, converged: false, passHash: 9f5138a670aa267292710c327a9f79a5, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (339/500/339), convergedInView: true, converged: false, passHash: c735cad840ec5c91bf4c0788e32d4b56, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (340/500/340), convergedInView: true, converged: false, passHash: e7f3ac148a4d605cc93a65fdd18b639f, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: a5fcbcd95801aa662c83e278022fe4a9, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: f28e03ae7e30ef15f34d3a7b6b4321da, took 11.451s -> Timestamps: [156.936 - 168.387].
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: ccb7cdd23369a39a9edcc6238c4ae846, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: e7f3ac148a4d605cc93a65fdd18b639f, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (341/500/341), convergedInView: true, converged: false, passHash: 6f916e8974721317ab5fd058cb780121, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (342/500/342), convergedInView: true, converged: false, passHash: 07d713c8bbdf3d88016dd858dfebe193, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (343/500/343), convergedInView: true, converged: false, passHash: 36c33915eeb70d0d86338d8e7fbede43, took: 0.011s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (344/500/344), convergedInView: true, converged: false, passHash: 9d0b9807151dc00f96c5a864f804aa24, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (345/500/345), convergedInView: true, converged: false, passHash: 283969757aed91b038bcfcb68165ed32, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (346/500/346), convergedInView: true, converged: false, passHash: b13d6cfdfef09a42b87758a892ab0c89, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (347/500/347), convergedInView: true, converged: false, passHash: bd64245e70572de3e7643ea39147448e, took: 0.016s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (348/500/348), convergedInView: true, converged: false, passHash: b581596202ce9f77202b6a733ae6d70d, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (349/500/349), convergedInView: true, converged: false, passHash: 5ff7aa5f0b529af19747d6d9811919b5, took: 0.021s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (350/500/350), convergedInView: true, converged: false, passHash: 0169e0812e562c5f909d526fda5af425, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (351/500/351), convergedInView: true, converged: false, passHash: 3f608c2b7128a62fa922477fa96f5d3b, took: 0.014s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (352/500/352), convergedInView: true, converged: false, passHash: b1b158a5fd19c1f4b3da488fbf0b255a, took: 0.017s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: ccb7cdd23369a39a9edcc6238c4ae846, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: e7f3ac148a4d605cc93a65fdd18b639f, took 3.722s -> Timestamps: [168.476 - 172.199].
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: b6d5c4a6c96eb4bdb37ae9db31ccfbaa, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: b1b158a5fd19c1f4b3da488fbf0b255a, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (353/500/353), convergedInView: true, converged: false, passHash: d6cd8c9175b965338188299543d361f0, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (354/500/354), convergedInView: true, converged: false, passHash: 41cf8f428759d60d0d0e9b407b2fd862, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (355/500/355), convergedInView: true, converged: false, passHash: 6e5a535bd20583368f5ceb6b80c06c2b, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (356/500/356), convergedInView: true, converged: false, passHash: 9ed940723ab62ed4c1b0d8a9e882ca24, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (357/500/357), convergedInView: true, converged: false, passHash: f573ed590ff2a6003b5167d219b342d7, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (358/500/358), convergedInView: true, converged: false, passHash: b665c9b057e36009251bddaf24c28ab4, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (359/500/359), convergedInView: true, converged: false, passHash: b4cf3a23b1eaa8b8e1b6c68cbb5f17a5, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (360/500/360), convergedInView: true, converged: false, passHash: 8c0a710e803fdf5253090a740b2fba39, took: 0.013s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (361/500/361), convergedInView: true, converged: false, passHash: 662e0f004be5910a69531c0afca5acee, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (362/500/362), convergedInView: true, converged: false, passHash: f8f315f037759a95b8310cf594f73227, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (363/500/363), convergedInView: true, converged: false, passHash: 61f62321a73ce768633ba4a29bd58614, took: 0.020s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (364/500/364), convergedInView: true, converged: false, passHash: 3918ce6af684af58ddc9bd0419c9d310, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (365/500/365), convergedInView: true, converged: false, passHash: 995b8fc6ee6a840b0305b26bfa80517c, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (366/500/366), convergedInView: true, converged: false, passHash: f3643a85098dd13e7fe7e1cf255f8546, took: 0.015s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (367/500/367), convergedInView: true, converged: false, passHash: 35dc7aea2c086d91aabda650e970b4c1, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (368/500/368), convergedInView: true, converged: false, passHash: 4441cd62680a901312016c21d5f407dc, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (369/500/369), convergedInView: true, converged: false, passHash: 090a599039e490402bd0197a939e5b22, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (370/500/370), convergedInView: true, converged: false, passHash: ca4c410b6285e486f158bde99e526de4, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (371/500/371), convergedInView: true, converged: false, passHash: b0bc12e03055bc698084e71e24ec39b3, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (372/500/372), convergedInView: true, converged: false, passHash: 63672a51840b2279094b353086efcc84, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: b6d5c4a6c96eb4bdb37ae9db31ccfbaa, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: b1b158a5fd19c1f4b3da488fbf0b255a, took 6.195s -> Timestamps: [172.263 - 178.458].
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 81533556da38a771d0a90b1df98561e4, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 63672a51840b2279094b353086efcc84, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (373/500/373), convergedInView: true, converged: false, passHash: 16dcc5d9595f853165b8fcbff1aca9ca, took: 0.017s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (374/500/374), convergedInView: true, converged: false, passHash: 4a3534338a8a7ba3dd5a05098712f4a4, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (375/500/375), convergedInView: true, converged: false, passHash: a982bd3f3659c9b83b048883a55b3612, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (376/500/376), convergedInView: true, converged: false, passHash: d22018261b38ce1b52221b11f0d3f5df, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (377/500/377), convergedInView: true, converged: false, passHash: 0c89f16af568e8a9de0265a65c890041, took: 0.013s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (378/500/378), convergedInView: true, converged: false, passHash: 56aaba9269389333057268f35953cfff, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (379/500/379), convergedInView: true, converged: false, passHash: 208231f78ded95e0d997919f5ce8ab2a, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (380/500/380), convergedInView: true, converged: false, passHash: 1d2dd78bb43401df731df66a1cc3abb8, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (381/500/381), convergedInView: true, converged: false, passHash: 257320fe3bd49660672a289bc0344205, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 81533556da38a771d0a90b1df98561e4, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 63672a51840b2279094b353086efcc84, took 2.894s -> Timestamps: [178.544 - 181.438].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (382/500/382), convergedInView: true, converged: false, passHash: e8037a3a905c8e3e5afaeb00f4238df7, took: 0.015s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 2c48efcf529c5a294533e26c8dea86b8, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: e8037a3a905c8e3e5afaeb00f4238df7, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (383/500/383), convergedInView: true, converged: false, passHash: 8148d3bf67219fdbeb2eec18a96c6403, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (384/500/384), convergedInView: true, converged: false, passHash: df41e4bc077257ef48c910518c985d83, took: 0.013s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (385/500/385), convergedInView: true, converged: false, passHash: 5e89633220e68789079b8959c23f0fc7, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (386/500/386), convergedInView: true, converged: false, passHash: e4af74d98ba84bc67b918462e68bb469, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (387/500/387), convergedInView: true, converged: false, passHash: e3030a584c7d7bbbb7035d6c4447fe1f, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (388/500/388), convergedInView: true, converged: false, passHash: 19737962c4ca5c0df93ef55f43ba7c05, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (389/500/389), convergedInView: true, converged: false, passHash: 2e308a0b09bf74615085f5b6ef94bb43, took: 0.014s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (390/500/390), convergedInView: true, converged: false, passHash: 7aefb6e4a75e283f40e31a53106e05b9, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (391/500/391), convergedInView: true, converged: false, passHash: d6a95363ca6abf611b81a24c032a881f, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (392/500/392), convergedInView: true, converged: false, passHash: 90b770f62b9e98ddb1bf36435416e7da, took: 0.010s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (393/500/393), convergedInView: true, converged: false, passHash: efd9b1b9e439e6ecd46e74a7a24b7ef0, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (394/500/394), convergedInView: true, converged: false, passHash: e4d58e5a4726ddc8339fe7034a51a90d, took: 0.010s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (395/500/395), convergedInView: true, converged: false, passHash: e630a4234e3a2f68986ad998d5d59d8d, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (396/500/396), convergedInView: true, converged: false, passHash: 0f624d735c73c6dc99c3d28752771157, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (397/500/397), convergedInView: true, converged: false, passHash: c06322b4e4e8826a9fc160d703977169, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (398/500/398), convergedInView: true, converged: false, passHash: ff4668afbd1bc13ecd75abe995bd6cc9, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (399/500/399), convergedInView: true, converged: false, passHash: 04171401292e5b2ee0e2011e1b3eae9d, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (400/500/400), convergedInView: true, converged: false, passHash: da8efe02e4765ff8b94931a40ae2eae3, took: 0.013s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (401/500/401), convergedInView: true, converged: false, passHash: 81069c37844776ad923a38c2c992ba52, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (402/500/402), convergedInView: true, converged: false, passHash: be9562c80f674f6636d5f9974293eecd, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 2c48efcf529c5a294533e26c8dea86b8, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: e8037a3a905c8e3e5afaeb00f4238df7, took 5.175s -> Timestamps: [181.470 - 186.645].
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 83b2a00b00d41486b65964dc09f9ef87, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: be9562c80f674f6636d5f9974293eecd, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (403/500/403), convergedInView: true, converged: false, passHash: c6f3fd2d9df9b9a53aa248e1fb03c59f, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (404/500/404), convergedInView: true, converged: false, passHash: 731e1792df91828f0226e2095886e5e3, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (405/500/405), convergedInView: true, converged: false, passHash: 511e71b15e9e948bfb098d7d1510e2f0, took: 0.013s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (406/500/406), convergedInView: true, converged: false, passHash: 625f4bccfec1dfb029fbc3c420a1fdca, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (407/500/407), convergedInView: true, converged: false, passHash: 83e3b58f7ec65e6390160b2da0223e9b, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (408/500/408), convergedInView: true, converged: false, passHash: 1a2ce9e60d1ac9969064a4175be4e4b3, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (409/500/409), convergedInView: true, converged: false, passHash: 6566efc8e3afa9fbaf9fa816b2c756a8, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (410/500/410), convergedInView: true, converged: false, passHash: ee27b882360c47b7cc9097cc3daa2505, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (411/500/411), convergedInView: true, converged: false, passHash: 9730c3ddf37feff4156550878e4f3c13, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (412/500/412), convergedInView: true, converged: false, passHash: acde45d1f8f36f098a870e1d3f167bfd, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (413/500/413), convergedInView: true, converged: false, passHash: 6197c0ff04ae450ec589098792d28e58, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (414/500/414), convergedInView: true, converged: false, passHash: bc369edd5f217c74a5a6fd6a73dacb94, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (415/500/415), convergedInView: true, converged: false, passHash: e7385c0a521a15d944a72de4500cbbcb, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 83b2a00b00d41486b65964dc09f9ef87, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: be9562c80f674f6636d5f9974293eecd, took 3.643s -> Timestamps: [186.752 - 190.396].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (416/500/416), convergedInView: true, converged: false, passHash: 27997ea3fc41627e15b1572e6ad50196, took: 0.019s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 5675307ce3e166c73535b54310773d34, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 27997ea3fc41627e15b1572e6ad50196, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (417/500/417), convergedInView: true, converged: false, passHash: c98e22c3c072d1c30b6ca20b93a80574, took: 0.016s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (418/500/418), convergedInView: true, converged: false, passHash: 0040e8ccb5ca0bc7b0b5d9adf28b1ad0, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (419/500/419), convergedInView: true, converged: false, passHash: e7eb913792c20704a9a3918d11d147fc, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (420/500/420), convergedInView: true, converged: false, passHash: e02703a40bfb73668ab41a3334205d53, took: 0.017s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (421/500/421), convergedInView: true, converged: false, passHash: c95060ef0228df027b7ad42b229548c2, took: 0.019s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (422/500/422), convergedInView: true, converged: false, passHash: 844026044880abee213930e45cb85212, took: 0.021s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (423/500/423), convergedInView: true, converged: false, passHash: 8675b6496a337aa99492ec0a24cbc851, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (424/500/424), convergedInView: true, converged: false, passHash: ef93509f278138884219ba44bd39fa6c, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (425/500/425), convergedInView: true, converged: false, passHash: 6e6f551567285a741114909b6baf3113, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (426/500/426), convergedInView: true, converged: false, passHash: 35c24971bd97b7e385b7357e1eabef1b, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (427/500/427), convergedInView: true, converged: false, passHash: 79f8c4fbf1edbcc2d3a6155962144ac8, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (428/500/428), convergedInView: true, converged: false, passHash: fc177a9026194678ef4705f1907eaedb, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (429/500/429), convergedInView: true, converged: false, passHash: 64deed18b3dcc783263a33836676c74f, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (430/500/430), convergedInView: true, converged: false, passHash: ff57687304d775bd69dcbf1ae4083f3d, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 5675307ce3e166c73535b54310773d34, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 27997ea3fc41627e15b1572e6ad50196, took 5.312s -> Timestamps: [190.420 - 195.732].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (431/500/431), convergedInView: true, converged: false, passHash: bdd6985a1ad9e42c49fa8b507704a010, took: 0.018s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 689561998d5bce703933e2f089d14f67, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: bdd6985a1ad9e42c49fa8b507704a010, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (432/500/432), convergedInView: true, converged: false, passHash: 112f4e509d43ea5b793ad35ff73d0cca, took: 0.024s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (433/500/433), convergedInView: true, converged: false, passHash: a93664398585da2687152fd54f123a8e, took: 0.018s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (434/500/434), convergedInView: true, converged: false, passHash: 37595ba041c1592513a2557a1c40bf01, took: 0.020s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (435/500/435), convergedInView: true, converged: false, passHash: 209cd47a2fe50b654d98636c16482940, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (436/500/436), convergedInView: true, converged: false, passHash: 53613d0157c58e48519d0d38d74dc9d5, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (437/500/437), convergedInView: true, converged: false, passHash: a4d8bae88b1d1d3ccc1c5a85be4e2544, took: 0.018s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (438/500/438), convergedInView: true, converged: false, passHash: e89159a7ceda1ce2a28ca5ca2b381679, took: 0.017s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (439/500/439), convergedInView: true, converged: false, passHash: ef1c75d399e5ea43bc2b5eaaf699c440, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (440/500/440), convergedInView: true, converged: false, passHash: 320bef5c4e3b5f6dc2b00f7f2039a822, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (441/500/441), convergedInView: true, converged: false, passHash: 4b7e6108c5bd35abfe5560c76b3578c7, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (442/500/442), convergedInView: true, converged: false, passHash: 749747912a687c26d2df5ef8cfead64a, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (443/500/443), convergedInView: true, converged: false, passHash: 4a518d0a563d0c9eb1bed925c50af60c, took: 0.017s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (444/500/444), convergedInView: true, converged: false, passHash: 662de6fa05a8d7bcdf5e39f262573893, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (445/500/445), convergedInView: true, converged: false, passHash: ccfe701c385c6789d112dfc2b82970b9, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (446/500/446), convergedInView: true, converged: false, passHash: b87be71935e491eae9cdefb62f24a760, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (447/500/447), convergedInView: true, converged: false, passHash: 2a43940e5f68957f9aacf3d4975dd5cc, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (448/500/448), convergedInView: true, converged: false, passHash: 9046547c41788b8488727427d4c4a17d, took: 0.012s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (449/500/449), convergedInView: true, converged: false, passHash: b5a923682852ecbb5a1bd50a67a73e94, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (450/500/450), convergedInView: true, converged: false, passHash: c8766163c3d59d35bf21a3539593270b, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (451/500/451), convergedInView: true, converged: false, passHash: edaad091d45ef292efd06d8ab810572a, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 689561998d5bce703933e2f089d14f67, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: bdd6985a1ad9e42c49fa8b507704a010, took 6.810s -> Timestamps: [195.771 - 202.581].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (452/500/452), convergedInView: true, converged: false, passHash: dde95345f9f45a34d329bda64289200c, took: 0.010s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 6546f1d5a081c48c1a78217da3fac520, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: dde95345f9f45a34d329bda64289200c, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (453/500/453), convergedInView: true, converged: false, passHash: 7a0851fc7e495af860255a901a4ebce5, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (454/500/454), convergedInView: true, converged: false, passHash: 71e43ab2fd8c578106595dac255c685e, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (455/500/455), convergedInView: true, converged: false, passHash: f7dafa66103b7489f83bd45db9af700d, took: 0.016s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (456/500/456), convergedInView: true, converged: false, passHash: c68bcd0ef4094f954c6c914dd06391b1, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (457/500/457), convergedInView: true, converged: false, passHash: 3d9f1be045cb8bf8e5451acf6a4d5423, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (458/500/458), convergedInView: true, converged: false, passHash: 359c070790c5ab910728408e63e83335, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (459/500/459), convergedInView: true, converged: false, passHash: 9aa65408b63f77c5f69a10fdde662754, took: 0.012s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (460/500/460), convergedInView: true, converged: false, passHash: 1aa666ccaf9786491f72af7dca772f73, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (461/500/461), convergedInView: true, converged: false, passHash: cbf383b4de99c25d014957a1d9dadf10, took: 0.014s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (462/500/462), convergedInView: true, converged: false, passHash: af6070bd9db38e4e93c9f77a73bd6202, took: 0.019s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (463/500/463), convergedInView: true, converged: false, passHash: 94c954c1882ef35a7031c69985c11cda, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (464/500/464), convergedInView: true, converged: false, passHash: c9121645f55c30eb693502135b767c0c, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 6546f1d5a081c48c1a78217da3fac520, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: dde95345f9f45a34d329bda64289200c, took 3.427s -> Timestamps: [202.597 - 206.024].
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: ee959a1e88e7a4cd7a1b90759072d070, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: c9121645f55c30eb693502135b767c0c, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (465/500/465), convergedInView: true, converged: false, passHash: 75653c415a24481548d8262d4562e50e, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (466/500/466), convergedInView: true, converged: false, passHash: 5d605e69683a7d634dd0f0ed901b1845, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (467/500/467), convergedInView: true, converged: false, passHash: 0771c97659ea41f2c5b272b70c4256b1, took: 0.013s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (468/500/468), convergedInView: true, converged: false, passHash: ed154890b416067a1a334fd667f2628c, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (469/500/469), convergedInView: true, converged: false, passHash: c8e117a745f48633034e66406fd15664, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (470/500/470), convergedInView: true, converged: false, passHash: 543b6db115ab1716705bfbbe60948731, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (471/500/471), convergedInView: true, converged: false, passHash: 21247bcb4958a3addd2119daa659413b, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (472/500/472), convergedInView: true, converged: false, passHash: 190fac2970324c64adb23af130c2c7e1, took: 0.017s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (473/500/473), convergedInView: true, converged: false, passHash: bd3d58fe126fffd9a78a2ec7d01d4bc5, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (474/500/474), convergedInView: true, converged: false, passHash: 6dbc278ebcaa9630fd2134dd4e8e40ff, took: 0.015s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (475/500/475), convergedInView: true, converged: false, passHash: fada249b2712dd0a8fe81d7f3be98dcb, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (476/500/476), convergedInView: true, converged: false, passHash: 5eb74f128436910fcfff329c71fd83de, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: ee959a1e88e7a4cd7a1b90759072d070, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: c9121645f55c30eb693502135b767c0c, took 3.471s -> Timestamps: [206.106 - 209.577].
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 796fd4ebe36d57ccd69ae2b9af9fc9d4, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 5eb74f128436910fcfff329c71fd83de, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (477/500/477), convergedInView: true, converged: false, passHash: 9a821d551e85d6b16d32ac1a2026687c, took: 0.017s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (478/500/478), convergedInView: true, converged: false, passHash: b30f16e09fb507b1571f6a50d28823cd, took: 0.019s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (479/500/479), convergedInView: true, converged: false, passHash: 5f2b7eb398031a51c0eb56db8578df82, took: 0.015s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (480/500/480), convergedInView: true, converged: false, passHash: 1ef8f0fcc12ce58d9274099c704ad522, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (481/500/481), convergedInView: true, converged: false, passHash: 4ad53d073b73f6b696fcb0a544bdaed3, took: 0.013s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (482/500/482), convergedInView: true, converged: false, passHash: b60562ab151dcd411eba0cc003afe95b, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (483/500/483), convergedInView: true, converged: false, passHash: 37953caad0925186fb32433c438b34d1, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (484/500/484), convergedInView: true, converged: false, passHash: 560d7faea5a131f81e61e0e7183b22a1, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (485/500/485), convergedInView: true, converged: false, passHash: 40e3f9a8ecf25dada2fb68cfffb8c908, took: 0.012s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (486/500/486), convergedInView: true, converged: false, passHash: 926dcc4dabf3a7cd3e78b14e7ecd0136, took: 0.016s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (487/500/487), convergedInView: true, converged: false, passHash: 2ebb9c87e9b7f630307948a783650050, took: 0.022s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (488/500/488), convergedInView: true, converged: false, passHash: c46cf1e9dc59235641de9507ece8bc4d, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (489/500/489), convergedInView: true, converged: false, passHash: fe0079c1793b3add149d193f085e4d0e, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 796fd4ebe36d57ccd69ae2b9af9fc9d4, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 5eb74f128436910fcfff329c71fd83de, took 4.057s -> Timestamps: [209.660 - 213.717].
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (490/500/490), convergedInView: true, converged: false, passHash: 14ffe8568d0b097e8f90b243fbfb0373, took: 0.010s.
    [PathTracer] Issuing lightmap composite job for a not converged lightmap; index: 0, lightmapCompositeHash: 94579c2ba8962da2fa05d45490761c3a, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 14ffe8568d0b097e8f90b243fbfb0373, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (491/500/491), convergedInView: true, converged: false, passHash: 90ca9b00c6a01800465391a58e7f060e, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (492/500/492), convergedInView: true, converged: false, passHash: 36175fda7204bf4ed55b081ad348f8db, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (493/500/493), convergedInView: true, converged: false, passHash: 980b716d0180a6d3c301058f95e312e4, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (494/500/494), convergedInView: true, converged: false, passHash: d192a279dbf141b674cab14dc57a51ee, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (495/500/495), convergedInView: true, converged: false, passHash: 7722ede97170c1a20a352cc0fe5f69e2, took: 0.020s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (496/500/496), convergedInView: true, converged: false, passHash: df23d9d26f0234dcad524d13a9e026f9, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (497/500/497), convergedInView: true, converged: false, passHash: d421eab8bbf02143a20d78770ead2aa6, took: 0.013s.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (498/500/498), convergedInView: true, converged: false, passHash: 03cca928c5d6ba9e48936b5a08c343fe, took: 0.010s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (499/500/499), convergedInView: true, converged: false, passHash: 0d54958ae68d976f9dcb97e56e1ae3dd, took: 0.011s.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Issuing a render job for lightmap 9bc680707bf390d9a16bfa39ce5e1986, visible texels: 4511.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (500/500/500), convergedInView: true, converged: true, passHash: 62ff535213ee7bf12597d43d18c9b0c0, took: 0.015s.
    [PathTracer] Issuing lightmap composite job for a converged lightmap; index: 0, lightmapCompositeHash: c326eb6f1966fd23b7deac4a8aae3518, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 62ff535213ee7bf12597d43d18c9b0c0, compositingHash: cb3281368d8365a717ce9bfa783d3280.
    [PathTracer] Lightmap convergence 9bc680707bf390d9a16bfa39ce5e1986 -> (min/max/avg) Direct (0/0/0), GI (500/500/500), convergedInView: true, converged: true, passHash: 62ff535213ee7bf12597d43d18c9b0c0, took: 0.018s.
    [PathTracer] Composited not yet converged lightmap; index: 0, lightmap composite hash: 94579c2ba8962da2fa05d45490761c3a, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 14ffe8568d0b097e8f90b243fbfb0373, took 3.152s -> Timestamps: [213.760 - 216.912].
    [PathTracer] Composited converged lightmap; index: 0, lightmap composite hash: c326eb6f1966fd23b7deac4a8aae3518, lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, render pass hash: 62ff535213ee7bf12597d43d18c9b0c0, took 1.766s -> Timestamps: [216.686 - 218.453].
    [PathTracer] Setting pending lightmap data, so that it's used for rendering; hash: f84b54b598a828c1f6fac312fa9739db.
    [PathTracer] lightmap hash: 9bc680707bf390d9a16bfa39ce5e1986, instanceID: -4948.
    [PathTracer] building lightmap data asset.
    [00:02:54] Enlighten: Reflection Probes started.
    [00:02:54] Enlighten: Finished 1 Ambient Probes job (0.01s execute, 0.00s integrate, 0.06s wallclock)
    [00:02:54] Enlighten: Finished 1 Reflection Probes job (0.00s execute, 0.00s integrate, 0.06s wallclock)
    [00:02:54] Enlighten: LightingDataAsset started.
    [PathTracer] Fetching lightmaps for lightmap data asset started.
    [PathTracer] lightmapCompositeHash: c326eb6f1966fd23b7deac4a8aae3518, lightmapHash: 9bc680707bf390d9a16bfa39ce5e1986, renderPassHash: 62ff535213ee7bf12597d43d18c9b0c0, atlasIndex: 0 .
    [PathTracer] Fetching lightmaps for lightmap data asset finished.
    > Collecting Enlighten data
    Refresh: detecting if any assets need to be imported or removed ...
    Refresh: elapses 0.076055 seconds (Nothing changed)
    Refresh completed in 0.076204 seconds.
    billboards material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Wood_Log_M_rfgxx material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_1 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Cliff_01_grass material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_BakedWind_16m_2 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Juniper_Bush_01_Trunk material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_NoDisplacement material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacement material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Plant_Perennials_a_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Billboard_Albedo material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Texture Blend with Vertex Color material was not upgraded. There's no upgrader to convert Polybrush/Texture Blend With Vertex Color shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    SmallCliff_01 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Juniper_Bush_01_Low_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    backdrop material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Simple Lighting) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Billboard_Albedo_green_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Broadleaf_Shrub_01_Large_mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_1 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_NoDisplacement_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches_NoMirrorBackface_BakedWind_8m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_v2 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_noDisplacement_BakedWind_24m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Water4Simple material was not upgraded. There's no upgrader to convert FX/SimpleWater4 shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Roots_System_02 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_0 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_0 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    FloorSticks_olsgr_Mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Rock_31 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_1 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    sticks_02_phys material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches_BakedWind_24m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Fronds_2 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches_NoMirrorBackface_BakedWind_24m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Lightweight-Default material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Physically Based) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Leaves_3 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Roots_System_01 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Fronds_2 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Wood_log_M_qdtdP material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacement_BakedWind_16m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Fronds_2 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    RedBush_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    InvisibleFace material was not upgraded. There's no upgrader to convert Hidden/ProBuilder/HideVertices shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_0 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Plant_Perennials_a_BakedWind_single material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_BakedWind_25m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Space material was not upgraded. There's no upgrader to convert Skybox/6 Sided shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Dead_Grass_02_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_1 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Collider material was not upgraded. There's no upgrader to convert Particles/Alpha Blended shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Leaves_3 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Lightweight-DefaultTerrain material was not upgraded. There's no upgrader to convert LightweightPipeline/Terrain/Standard Terrain shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_NoDisplacement material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacementNoPeel_BakedWind_24m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
     
  13. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    billboard material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Rock_Granite_reFto material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    GrassGreen_qheqG2_mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_0 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_BakedWind_10m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    TriPlanar Texture Blend Legacy material was not upgraded. There's no upgrader to convert Polybrush/TriPlanar Blend Legacy shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Splinters_cap material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Unlit Color material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Physically Based) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_BakedWind_24m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    pinecones material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_higherBark_BakedWind_24m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Rock_Granite_rcCwC_mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_0 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    OceanPlaneMaterial material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Physically Based) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_higherBark_noDisplacement material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    NoDraw material was not upgraded. There's no upgrader to convert Unlit/Texture shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    WaterProNighttime material was not upgraded. There's no upgrader to convert FX/Water shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_0 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    GreenBush_mat_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    FacingLeaves_4 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Bush_Twig_01 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Stump_04_Pine007_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Standard Vertex Color material was not upgraded. There's no upgrader to convert Polybrush/Standard Vertex Color shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches_BakedWind_25m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Splinters_cap_darker material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacement_BakedWind_25m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    WaterBasicNighttime material was not upgraded. There's no upgrader to convert FX/Water (Basic) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Dead_Plant3_03_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Checker material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Physically Based) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_BakedWind_35m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    sticks_debris material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Leaves_1 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Bush_Twig_01_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Stump_04_colder_darker material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Tree material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Physically Based) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Trigger material was not upgraded. There's no upgrader to convert Particles/Alpha Blended shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches_NoMirrorBackface_BakedWind_16m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Fronds_2 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Dead_Plant3_03 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Fronds_2 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Aset_rock_granite_M_rgAsy_mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Ferns material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_BakedWind_10m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    tree_dead_001 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Leaves_3 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Juniper_Bush_01 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Billboard material was not upgraded. There's no upgrader to convert Nature/SpeedTree Billboard shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    FacePicker material was not upgraded. There's no upgrader to convert Hidden/ProBuilder/FacePicker shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacement_BakedWind_30m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_higherBark_noDisplacement_BakedWind_24m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacement_BakedWind_35m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Skybox_Mat material was not upgraded. There's no upgrader to convert Skybox/Procedural shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Diffuse Vertex Color material was not upgraded. There's no upgrader to convert Polybrush/Diffuse Vertex Color shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Bush_qilgY2_Trunk material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Standard Texture Blend Height material was not upgraded. There's no upgrader to convert Polybrush/Texture Blend Height shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    FlatRock_01Mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Dead_Grass_02_greener material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_BakedWind_30m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacement_BakedWind_10m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Stump_04_Pine007 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    PineGroundScatter_01 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Wood_Log_rfixH_mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Cliff_01 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_noDisplacement material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Bush_Dead_Br_01_BakedWind_LowIntensity material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    GrassGreen_qheqG2 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    VertexPicker material was not upgraded. There's no upgrader to convert Hidden/ProBuilder/VertexPicker shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Wood_Root_rkswd_Mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_0 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Stump_04_colder material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Selection material was not upgraded. There's no upgrader to convert ProBuilder/Unlit Solid Color shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_1 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_0 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Broadleaf_Shrub_01_billboard_Large_mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Leaves_3 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Meadow_Grass_01_Low material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Standard Texture Blend material was not upgraded. There's no upgrader to convert Polybrush/Standard Texture Blend shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Unlit Texture Blend material was not upgraded. There's no upgrader to convert Polybrush/Example/Simple Texture Blend shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Dead_Grass_02 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Meadow_Grass_01_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Juniper_Bush_01_Low material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    backdrop material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Simple Lighting) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Leaves_3 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_EnvironmentSample material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    FlatRock_01Mat_Var02 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Leaves_3 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Wood_Branch_pjxuR_Mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches_BakedWind_35m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Rock_Sandstone_plras material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Scots_Pine_a_bark material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Wood_branch_S_pcyeE_mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Standard Texture Blend Modulate material was not upgraded. There's no upgrader to convert Polybrush/Texture Blend Modulate shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_higherBark material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    WaterProDaytime material was not upgraded. There's no upgrader to convert FX/Water shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Billboard_Albedo_green material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacement material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_1 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    billboards material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Standard Texture Blend Bump material was not upgraded. There's no upgrader to convert Polybrush/Standard Texture Blend Bump shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Clover_01_mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_Broken material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Broadleaf_Shrub_01_billboard_mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_NoDisplacement_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Billboard material was not upgraded. There's no upgrader to convert Nature/SpeedTree Billboard shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    GreenBush_mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    WaterBasicDaytime material was not upgraded. There's no upgrader to convert FX/Water (Basic) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacement_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Fronds_2 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Default_Prototype material was not upgraded. There's no upgrader to convert ProBuilder/Standard Vertex Color shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    instructions material was not upgraded. There's no upgrader to convert Unlit/Transparent shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Clover_01_mat_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    FacingLeaves_4 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Stump_04 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_1 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at
     
  14. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
    C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Lightweight-DefaultParticle material was not upgraded. There's no upgrader to convert LightweightPipeline/Particles/Standard Unlit shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches_BakedWind_10m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_noDisplacement material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Leaves_1 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Crab material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Physically Based) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    DeadStump_02_encounter material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Juniper_Bush_01_Trunk_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    dead_branches material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_BakedWind_35m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Texture Blend Mobile material was not upgraded. There's no upgrader to convert Polybrush/Texture Blend (Mobile) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    UnlitBlack material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_BakedWind_25m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_noDisplacement_BakedWind_16m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    ForestBackdrop_B material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Broadleaf_Shrub_01_mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Plant_Perennials_a material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Rock_Passagecave_A material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Leaves_3 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    UnlitVertexColor material was not upgraded. There's no upgrader to convert ProBuilder/UnlitVertexColor shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    RedBush material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches_NoMirrorBackface material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    ScatteredStones_rmsih0p_Mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_0 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Bush_qilgY2 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Rock_06 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Grass_pe1jvwp0_Mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    FlatRock_01Mat_Var03 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacement_BakedWind_24m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_EnvironmentSample material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Juniper_Bush_01_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Leaves_1 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Ferns_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_0 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    billboards material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacementNoPeel material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches_BakedWind_30m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    ForestBackdrop_A material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_noDisplacement_BakedWind_35m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Bush_qilgY2_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Bush_qilgY2_Trunk_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    WaterDefault material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Simple Lighting) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Fronds_2 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    TriPlanar Texture Blend material was not upgraded. There's no upgrader to convert Polybrush/TriPlanar Blend shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    WaterPlaneMaterial material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Physically Based) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_BakedWind_30m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_BakedWind_24m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    GrassGreen_qheqG2_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Meadow_Grass_01_Low_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    SmallCliff_01_Brown material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_BakedWind_16m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_noDisplacement material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Ico material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Simple Lighting) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Rock_31_B material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Leaves_3 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    RockSlussen_01 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Billboard material was not upgraded. There's no upgrader to convert Nature/SpeedTree Billboard shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Fronds_2 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Meadow_Grass_01 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Rock_31_Darker material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Rock_31_B_Darker material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Scots_Pine_a_bark_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Ferns_Glossy_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Lightweight-StandardSimpleLighting material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Simple Lighting) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    FlatRock_01Mat_Var04 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    GrassGreen_qheqG2_BakedWind_lessAO material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Eye material was not upgraded. There's no upgrader to convert LightweightPipeline/Standard (Physically Based) shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_noDisplacement_BakedWind_25m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Grass_Dried_omgra0_Mat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacement material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    trunk_noDisplacementNoPeel_BakedWind_8m material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    branches_BakedWind material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Unlit Texture Blend With Snow material was not upgraded. There's no upgrader to convert Polybrush/Example/Unlit Texture Blend with Snow shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    CollisionsMat material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    stump_brighter material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_0 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Water4Advanced material was not upgraded. There's no upgrader to convert FX/Water4 shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Branches_0 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Wood_Log_qdhxa material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Billboard material was not upgraded. There's no upgrader to convert Nature/SpeedTree Billboard shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Bush_Dead_Br_01 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Plant_Perennials_qilgP2 material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Wood_Log_rhfdj material was not upgraded. There's no upgrader to convert Hidden/InternalErrorShader shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    FacingLeaves_4 material was not upgraded. There's no upgrader to convert Nature/SpeedTree shader to selected pipeline
    UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
    UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    UnityEngine.Logger:Log(LogType, Object)
    UnityEngine.Debug:Log(Object)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:Upgrade(Material, List`1, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:231)
    UnityEditor.Experimental.Rendering.MaterialUpgrader:UpgradeProjectFolder(List`1, String, UpgradeFlags) (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.core@2.0.6-preview\CoreRP\Editor\MaterialUpgrader.cs:205)
    UnityEditor.Experimental.Rendering.LightweightPipeline.LightweightMaterialUpgrader:UpgradeProjectMaterials() (at C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview\LWRP\Editor\LightweightMaterialUpgrader.cs:16)
    (Filename: C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.render-pipelines.core@2.0.6-preview/CoreRP/Editor/MaterialUpgrader.cs Line: 231)

    Refresh: detecting if any assets need to be imported or removed ...
    Refresh: elapses 0.076685 seconds (Nothing changed)
    Refresh completed in 0.076850 seconds.
    Refresh: detecting if any assets need to be imported or removed ...
    Refresh: elapses 0.071823 seconds (Nothing changed)
    Refresh completed in 0.071974 seconds.
    Refresh: detecting if any assets need to be imported or removed ...
    Refresh: elapses 0.075123 seconds (Nothing changed)
    Refresh completed in 0.075280 seconds.
     
  15. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
    After scrolling down some this shows up:
    upload_2018-12-2_13-44-35.png
     
  16. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    3,121
    I can't see anything in the log, the errors I need would have happened during the first import so they are probably not in this log. It looks like there are some shaders the upgrade does not support(Speed tree, water). I think you are just going to have to fix the materials by hand :(
     
  17. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
  18. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
    What do you mean by first import? I can always delete and reimport a small asset since this error is happening for every single material i see that was imported.
     
    Last edited: Dec 4, 2018
  19. karl_jones

    karl_jones

    Unity Technologies

    Joined:
    May 5, 2015
    Posts:
    3,121
    Start a new project, import the asset again and then run the upgrader. Share the final log. You will need to do this all in one session, if you restart the editor it will start a new log.


    I would also suggest you read more into our scriptable render pipelines. Switching from our fixed pipeline to SRP is likely to require some manual work. The upgrader tries to help but its not perfect.
    https://docs.unity3d.com/Manual/ScriptableRenderPipeline.html

     
    Last edited: Dec 4, 2018
  20. BunnyProductions

    BunnyProductions

    Joined:
    Apr 14, 2018
    Posts:
    93
    LICENSE SYSTEM [2018124 20:26:7] Next license update check is after 2018-12-05T02:28:24


    LICENSE SYSTEM [2018124 20:26:7] 00330-80000-00000-AA826 != 00330-80000-00000-AA483

    Built from '2018.2/staging' branch; Version is '2018.2.18f1 (4550892b6062) revision 4542601'; Using compiler version '191225831'
    OS: 'Windows 10 (10.0.0) 64bit' Language: 'en' Physical Memory: 8080 MB
    BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
    [Package Manager] Server::Start -- Port 52548 was selected
    ListPackages failed, output: {
    "name": "unity-editor",
    "version": "5.7.0",
    "problems": [
    "extraneous: unityeditor-collab-history@0.6.14 C:\\Users\\HP\\AppData\\Roaming\\Unity\\Packages\\node_modules\\unityeditor-collab-history"
    ],
    "dependencies": {
    "unityeditor-collab-history": {
    "version": "0.6.14",
    "extraneous": true,
    "problems": [
    "extraneous: unityeditor-collab-history@0.6.14 C:\\Users\\HP\\AppData\\Roaming\\Unity\\Packages\\node_modules\\unityeditor-collab-history"
    ],
    "from": "unityeditor-collab-history.0.6.14.tgz",
    "resolved": "file:unityeditor-collab-history.0.6.14.tgz"
    },
    "unity-editor-home": {
    "version": "2.1.4",
    "from": "unity-editor-home.2.1.4.tgz",
    "resolved": "file:unity-editor-home.2.1.4.tgz"
    },
    "unityeditor-cloud-hub": {
    "version": "0.0.15",
    "from": "unityeditor-cloud-hub-0.0.15.tgz",
    "resolved": "file:unityeditor-cloud-hub-0.0.15.tgz"
    },
    "unityeditor-collab-toolbar": {
    "version": "0.7.16",
    "from": "unityeditor-collab-toolbar.0.7.16.tgz",
    "resolved": "file:unityeditor-collab-toolbar.0.7.16.tgz"
    }
    }
    }


    COMMAND LINE ARGUMENTS:
    C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Unity.exe
    -createproject
    C:\Users\HP\Documents\UnityProjects\testing
    -cloneFromTemplate
    com.unity.template.lightweight
    -cloudOrganization
    bunnyproductions
    -cloudEnvironment
    production
    -useHub
    -hubIPC
    -hubSessionId
    e96a5d50-f834-11e8-b824-317fd18f6a4d
    C:/Users/HP/Documents/UnityProjects/testing
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    [Package Manager] Server::Kill -- Server was shutdown
    [Package Manager] PackageManager Server::Start -- Process restart attempt #2

    [Package Manager] Server::Start -- Port 64538 was selected
    Audio: FMOD Profiler initialized on port 54900
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    Loading Asset Database...0.000032 seconds
    AssetDatabase consistency checks...0.000199 seconds
    Refreshing native plugins compatible for Editor in 0.01 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    [Package Manager] Done resolving packages in 0.46s seconds
    [Package Manager] Registering 40 packages:
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    (location: C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.ads@2.0.8)
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    (location: C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.analytics@2.0.16)
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    (location: C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.purchasing@2.0.3)
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    (location: C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.render-pipelines.lightweight@2.0.6-preview)
    [Package Manager] * Package : com.unity.textmeshpro@1.2.4
    (location: C:\Users\HP\AppData\Local\Unity\cache\packages\packages.unity.com\com.unity.textmeshpro@1.2.4)
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    (location: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.ai)
    [Package Manager] * Package : com.unity.modules.animation@1.0.0
    (location: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.animation)
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    (location: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.assetbundle)
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    (location: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.audio)
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    (location: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imageconversion)
    [Package Manager] * Package : com.unity.modules.imgui@1.0.0
    (location: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.imgui)
    [Package Manager] * Package : com.unity.modules.jsonserialize@1.0.0
    (location: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.jsonserialize)
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    [Package Manager] * Package : com.unity.modules.physics@1.0.0
    (location: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics)
    [Package Manager] * Package : com.unity.modules.physics2d@1.0.0
    (location: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Resources\PackageManager\BuiltInPackages\com.unity.modules.physics2d)
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    [Package Manager] Done registering packages in 0.10s seconds
    IsTimeToCheckForNewEditor: Update time 1543895725 current 1543976785
    Initialize engine version: 2018.2.18f1 (4550892b6062)
    GfxDevice: creating device client; threaded=1
    Direct3D:
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    Renderer: Intel(R) HD Graphics (ID=0x102)
    Vendor:
    VRAM: 848 MB
    Driver: 9.17.10.4459
    WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/BlitToDepth' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/BlitToDepth_MSAA' - Setting to default shader.
    Shader 'Standard (Specular setup)': fallback shader 'VertexLit' not found
    Shader 'Standard': fallback shader 'VertexLit' not found
    Shader 'Standard (Roughness setup)': fallback shader 'VertexLit' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
    Shader 'Nature/Terrain/Diffuse': dependency 'Tree0' shader 'Hidden/TerrainEngine/BillboardTree' not found
    Shader 'Nature/Tree Creator Bark': dependency 'OptimizedShader' shader 'Hidden/Nature/Tree Creator Bark Optimized' not found
    Shader 'Nature/Tree Creator Leaves': dependency 'OptimizedShader' shader 'Hidden/Nature/Tree Creator Leaves Optimized' not found
    Shader 'Nature/Tree Creator Leaves Fast': dependency 'OptimizedShader' shader 'Hidden/Nature/Tree Creator Leaves Fast Optimized' not found
    Shader 'Nature/Terrain/Specular': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-AddPass' not found
    Shader 'Nature/Terrain/Specular': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Specular-Base' not found
    Shader 'Nature/Terrain/Standard': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass' not found
    Shader 'Nature/Terrain/Standard': dependency 'BaseMapShader' shader 'Hidden/TerrainEngine/Splatmap/Standard-Base' not found
    Shader 'UI/Unlit/Transparent': fallback shader 'UI/Default' not found
    WARNING: Shader Unsupported: 'UI/Unlit/Transparent' - Setting to default shader.
    Shader 'UI/Unlit/Text': fallback shader 'UI/Default Font' not found
    WARNING: Shader Unsupported: 'UI/Unlit/Text' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/VR/BlitTexArraySliceToDepth_MSAA' - Setting to default shader.
    WARNING: Shader Unsupported: 'AR/TangoARRender' - Pass '' has no vertex shader
    WARNING: Shader Unsupported: 'AR/TangoARRender' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'Flip_RGBARect_To_RGBA' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader.
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Pass 'RGBAExternal_To_RGBA' has no vertex shader
    WARNING: Shader Unsupported: 'Hidden/VideoDecodeAndroid' - Setting to default shader.
    Initialize mono
    Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/Managed'
    Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/Mono/lib/mono/2.0'
    Mono config path = 'C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/Mono/etc'
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    Initializing Unity.PackageManager (PackageManager) v2018.2.18 for Unity v2018.2.18f1
    Registering precompiled unity dll's ...
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    Register platform support module: C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll
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    Registering platform support modules:
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    Native extension for WindowsStandalone target not found
    Native extension for Android target not found
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    Mono: successfully reloaded assembly
    - Completed reload, in 6.489 seconds
    Registering precompiled user dll's ...
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    Platform modules already initialized, skipping
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    Native extension for WindowsStandalone target not found
    Native extension for Android target not found
    Refreshing native plugins compatible for Editor in 0.01 ms, found 0 plugins.
    Preloading 0 native plugins for Editor in 0.00 ms.
    Mono: successfully reloaded assembly
    - Completed reload, in 1.281 seconds
    Platform modules already initialized, skipping
    Validating Project structure ... 0.003588 seconds.
    Shader import version has changed; will reimport all shaders...
    Upgrading shader files ...0.003131 seconds.
    Refresh: detecting if any assets need to be imported or removed ...

    Hashing assets (41 files)... 1.211 seconds
    file read: 0.962 seconds (108.761 MB)
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    wait for read: 1.003 seconds (CPUT thread waiting for I/O thread, aka disk bound)
    hash: 0.185 seconds
    ----- Compute hash(es) for 41 asset(s).

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    wait for read: 7.494 seconds (CPUT thread waiting for I/O thread, aka disk bound)
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    System memory in use before: 101.9 MB.
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    Filename: "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\MonoBleedingEdge\bin\mono.exe"
    Arguments: "C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/Tools/ScriptUpdater/AssemblyUpdater.exe" --timestamp 636795520285209324 --api-version 2018.2.18f1 --check-update-required -a C:/Users/HP/AppData/Local/Unity/cache/packages/packages.unity.com/com.unity.ads@2.0.8/UnityEngine.Advertisements.dll -s "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Managed,+C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data\UnityExtensions/Unity,+C:/Users/HP/Documents/UnityProjects/testing/Assets" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\GUISystem\Standalone/UnityEngine.UI.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\GUISystem\Editor/UnityEditor.UI.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\TestRunner\Editor/UnityEditor.TestRunner.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\TestRunner\UnityEngine.TestRunner.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\TestRunner\net35/unity-custom/nunit.framework.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\TestRunner\portable/nunit.framework.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\Timeline\RuntimeEditor/UnityEngine.Timeline.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\Timeline\Runtime/UnityEngine.Timeline.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\Timeline\Editor/UnityEditor.Timeline.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\TreeEditor\Editor/UnityEditor.TreeEditor.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\Networking\Standalone/UnityEngine.Networking.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\Networking\Editor/UnityEditor.Networking.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\UnityGoogleAudioSpatializer\Editor/UnityEditor.GoogleAudioSpatializer.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\UnityGoogleAudioSpatializer\Runtime/UnityEngine.GoogleAudioSpatializer.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\UnityGoogleAudioSpatializer\RuntimeEditor/UnityEngine.GoogleAudioSpatializer.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\UnityHoloLens\Editor/UnityEditor.HoloLens.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\UnityHoloLens\Runtime/UnityEngine.HoloLens.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\UnityHoloLens\RuntimeEditor/UnityEngine.HoloLens.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\UnitySpatialTracking\Editor/UnityEditor.SpatialTracking.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\UnitySpatialTracking\Runtime/UnityEngine.SpatialTracking.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\UnitySpatialTracking\RuntimeEditor/UnityEngine.SpatialTracking.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\UnityExtensions\Unity\UnityVR\Editor/UnityEditor.VR.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Managed\UnityEngine.dll" "C:\Program Files\Unity\Hub\Editor\2018.2.18f1\Editor\Data\Managed\UnityEditor.dll"
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    index: -1

    Reloading assemblies after forced synchronous recompile.
    Begin MonoManager ReloadAssembly
    Initializing Unity.PackageManager (PackageManager) v2018.2.18 for Unity v2018.2.18f1
    Registering platform support modules:
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    Native extension for WindowsStandalone target not found
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    Platform modules already initialized, skipping
    Updating C:/Program Files/Unity/Hub/Editor/2018.2.18f1/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll - GUID: 405b9b51bb344a128608d968297df79c...
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    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/MaterialReferenceManager.cs - GUID: 11a6a034ab84493cbed6af5ae7aae78b...
    done. [Time: 28.773874 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Shadow/Shadow.cs - GUID: 11e59a3cb6482b245b20ac498cb3afd5...
    done. [Time: 61.635175 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/TextureControl.cs - GUID: 12334ec97337f32408251974c4077033...
    done. [Time: 20.864874 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Normal/NormalUnpackNode.cs - GUID: 1295ed68a1115a64088fc9298766fde8...
    done. [Time: 20.893016 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Passes/ScreenSpaceShadowResolvePass.cs - GUID: 129fea61da31162458736c967c9d98ae...
    done. [Time: 19.416100 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/GraphUtil.cs - GUID: 130a64d32c054c5fb51b1e5e13f93fc2...
    done. [Time: 32.901029 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Inputs/InputRegistering.cs - GUID: 130ea682941bc7e48a1cd0af4ce3844c...
    done. [Time: 49.773827 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Basic/Vector3Node.cs - GUID: 1350e4a38ff5ae44a9d8627d33b48de8...
    done. [Time: 21.917686 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/MatrixNames.cs - GUID: 1358e9b39cd7e8442bece5b15a2a7c63...
    done. [Time: 18.055390 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Geometry/PositionNode.cs - GUID: 137f6921c5ee7ca4dbffb34de10f52f5...
    done. [Time: 21.270108 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Utilities/DelegateUtility.cs - GUID: 13bcacf4237fb3c4e9b547cc7420a120...
    done. [Time: 19.245266 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/PropertySheet.cs - GUID: 145d8ce4e0814506803af49f799cdb02...
    done. [Time: 19.259833 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Common/ObservableList.cs - GUID: 1511526f1e7c8e94ea477c5b5c9dcc32...
    done. [Time: 25.398586 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/BranchNode.cs - GUID: 15ad3dc0ff22d7748af5e82ef5503d32...
    done. [Time: 20.133534 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/GradientEdge.cs - GUID: 161180898f1d444880080d666ab7be1d...
    done. [Time: 19.648513 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/MousePositionDebug.cs - GUID: 16870bb28557a8f4182d1c8191e951a5...
    done. [Time: 21.201576 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Volume/Volume.cs - GUID: 172515602e62fb746b5d573b38a5fe58...
    done. [Time: 22.182213 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/Slots/ScreenPositionSlotControlView.cs - GUID: 1774f54355319894888ab5ec90b728e7...
    done. [Time: 64.323487 ms]
    Updating Packages/com.unity.shadergraph/Editor/Util/CopyPasteGraph.cs - GUID: 187365d075d49dc46a3e09b81f0d6fdd...
    done. [Time: 24.945348 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessManager.cs - GUID: 18ff20fea2d39cf428e31d3e75b4ae79...
    done. [Time: 21.614092 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Mask/ColorMaskNode.cs - GUID: 19255c24842f72c4c94c21b682a3e170...
    done. [Time: 20.303706 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Matrix/MatrixTransposeNode.cs - GUID: 19da2635a60154a6793334e535a0a856...
    done. [Time: 19.851460 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Shadow/ShadowCascadeSplitGUI.cs - GUID: 1a130d84c83d6d24a9c62c149265bfbc...
    done. [Time: 23.163182 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Vector2MaterialSlot.cs - GUID: 1a465b9562de8ef4eb8d8169e41b7e90...
    done. [Time: 46.654789 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/TextureCombiner/TextureCombiner.cs - GUID: 1a9d1eab24683cb42a7c52b9d850d154...
    done. [Time: 20.531484 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Blend/BlendNode.cs - GUID: 1aa4fa75c826d8d409b5033a6ef686eb...
    done. [Time: 28.323946 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Geometry/UVNode.cs - GUID: 1c05002dbfc8cd14cb3b544630cf1017...
    done. [Time: 20.809254 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Vector/TransformNode.cs - GUID: 1d252394349e74b278276a6e0857635e...
    done. [Time: 23.793545 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Range/RemapNode.cs - GUID: 1d2a789d52c4340c98278ca90d8563fe...
    done. [Time: 20.087846 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/MinMaxAttribute.cs - GUID: 1d2cae9d8c54de04fab072666ddd1e57...
    done. [Time: 17.126731 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Range/MaximumNode.cs - GUID: 1de46e012f3608843978529b36704c2b...
    done. [Time: 19.713403 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/MasterNodes/IUnlitSubShader.cs - GUID: 1f0e14eed65d43342acaeb7f9e597621...
    done. [Time: 17.392251 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/PostProcessProfileEditor.cs - GUID: 1fcb2f1e4a7d9ba42bc5940a5611f302...
    done. [Time: 17.620029 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/ScreenPositionMaterialSlot.cs - GUID: 20a329ed82797b8459cd7b6e22787f2e...
    done. [Time: 19.251887 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageManagerExtensions.cs - GUID: 20a8ca0a6d82545f6bfd6f2d898d61f7...
    done. [Time: 19.343263 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_XmlTagStack.cs - GUID: 20a9b557a46149dfbfa04a3a7080f5aa...
    done. [Time: 23.062205 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/DielectricSpecularControl.cs - GUID: 20b1492eed8154d8f9a454e3563d9c01...
    done. [Time: 22.364303 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/DefaultControl.cs - GUID: 20e01cb163f347c7819ae286c33baf85...
    done. [Time: 19.447551 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Trigonometry/TangentNode.cs - GUID: 217bab274e1af304daceecaf52863882...
    done. [Time: 63.265709 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_UiEditorPanel.cs - GUID: 21c0044a7f964773be90d197a78e4703...
    done. [Time: 38.798761 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Tools/DefineSetter.cs - GUID: 21c950a797aa518438786fc341790e14...
    done. [Time: 19.755118 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Utilities/GeometryUtils.cs - GUID: 22101f54eb5a9d94c9f6c8f75af844d6...
    done. [Time: 24.747035 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/UV/TriplanarNode.cs - GUID: 2210eee393fa07449a1b51817fdcb679...
    done. [Time: 23.066178 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/SlotValue.cs - GUID: 226fc3c1379acec4b921a0ac0f986089...
    done. [Time: 20.077914 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/INodeModificationListener.cs - GUID: 22f268830a014848b3a8bfdd5142a2d0...
    done. [Time: 16.962187 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_EditorUtility.cs - GUID: 2300e75732d74890b38a8ff257a3ae15...
    done. [Time: 24.220298 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_StyleAssetMenu.cs - GUID: 23a562f2cac6401f9f91251c68a1a794...
    done. [Time: 19.162167 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequireFaceSign.cs - GUID: 23f5d9c2f1ec442a7b8c59e893a6724d...
    done. [Time: 18.367261 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/LightweightConstantBuffer.cs - GUID: 2462b9b2044ad4b62a8c7fcd6f012f8e...
    done. [Time: 17.815031 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/UV/PolarCoordinatesNode.cs - GUID: 254f958f2febf5e42811f813c866bb2e...
    done. [Time: 19.937870 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Interpolation/InverseLerpNode.cs - GUID: 25857c1c6903f40f382b8857bba28668...
    done. [Time: 20.227559 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Geometry/BitangentVectorNode.cs - GUID: 25ded6c13e7523d48935f8bd1b9afcb6...
    done. [Time: 20.542409 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Decorators/TrackballDecorator.cs - GUID: 26ed99f46b86df8449003e6ec0f65144...
    done. [Time: 23.584638 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Settings.cs - GUID: 2705215ac5b84b70bacc50632be6e391...
    done. [Time: 22.849987 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequireTime.cs - GUID: 275b56f32a48a0f4ab244ca9aa3884c9...
    done. [Time: 18.553986 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/VectorscopeMonitor.cs - GUID: 279b45d82a92b4d4fa0b30d03486fa68...
    done. [Time: 19.174747 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/EditorCoroutine.cs - GUID: 27a0335dab59ec542aadd6636a5b4ebd...
    done. [Time: 18.147428 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Advanced/NegateNode.cs - GUID: 27a3ba76eb1c9a54f8355034489b2e83...
    done. [Time: 20.376542 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Trigonometry/CosineNode.cs - GUID: 27c8eab8410ea16418392d646ec92572...
    done. [Time: 19.597196 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/UV/TilingAndOffsetNode.cs - GUID: 28273174b61bbd246b556e236deb7556...
    done. [Time: 35.036449 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ListPool.cs - GUID: 28375447bcea455c9b51a6650b10c9d7...
    done. [Time: 18.888369 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/PostProcessAttribute.cs - GUID: 28cff9aae95df994e98129a9b35627de...
    done. [Time: 17.441250 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageSearchFilterTabs.cs - GUID: 29c0cee3ab184b708f4a33663c974d92...
    done. [Time: 20.482154 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageTag.cs - GUID: 2a3f4f8c4e2df41108f55825c24ff694...
    done. [Time: 17.454162 ms]
    Updating Packages/com.unity.shadergraph/Editor/Util/CreateSerializableGraph.cs - GUID: 2a64b792c8859f74281b897c2a1d659c...
    done. [Time: 17.159507 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/AbstractMaterialGraph.cs - GUID: 2b0e8711e6be02b46b0f59cdc792d962...
    done. [Time: 29.870057 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Trigonometry/SineNode.cs - GUID: 2b10d839969f5484cad9632519dc7324...
    done. [Time: 47.051084 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Passes/DepthOnlyPass.cs - GUID: 2b327960b30da614ca5f44f2fef0137a...
    done. [Time: 18.010033 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Advanced/ReciprocalNode.cs - GUID: 2b52706eb67bd8445b13f43ae287c679...
    done. [Time: 20.431169 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerContainer.cs - GUID: 2bd470ffc0c0fe54faddbf8d466bf519...
    done. [Time: 70.543353 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerFloatField.cs - GUID: 2c71addad67814c418e8376c7fabd008...
    done. [Time: 19.391600 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/PostProcessLayerEditor.cs - GUID: 2c89984c2a3e6cd4492c6f695f07bae6...
    done. [Time: 26.251099 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Advanced/ExponentialNode.cs - GUID: 2caea2ece6d6b4cbebf8bd122b11258a...
    done. [Time: 21.287654 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/SearchWindowProvider.cs - GUID: 2cc3fd443c2a4dcc95b30a8ef3eaa6d3...
    done. [Time: 25.491618 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequireBitangent.cs - GUID: 2d413641b2ef00944932ea717573480f...
    done. [Time: 19.774320 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageList.cs - GUID: 2d77b2d58287d46a6a61f12c861bfc2f...
    done. [Time: 26.125291 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_InputField.cs - GUID: 2da0c512f12947e489f739169773d7ca...
    done. [Time: 110.212836 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessEffectSettings.cs - GUID: 2df5c9d441da8704c8eab449a2f79d85...
    done. [Time: 18.028904 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/GeometryNode.cs - GUID: 2e30171d4f8dfdc44beee8926ed3a83e...
    done. [Time: 19.648513 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Interfaces/IBaseOperation.cs - GUID: 2f1849b9179b464381598f68663790d3...
    done. [Time: 17.784903 ms]
    Updating Packages/com.unity.package-manager-ui/Tests/Editor/Services/Packages/PackageInfoTests.cs - GUID: 2f1d33abb004b44cb90ec83a2bfe872e...
    done. [Time: 20.139163 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/Graph/IEdge.cs - GUID: 2f67813c9628ef14a839d0c546f6ab25...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Effects/AutoExposureEditor.cs - GUID: 3051d2fb25301fa4a81e797109712feb...
    done. [Time: 18.043802 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_UGUI_Private.cs - GUID: 3069a00b8c364df395994d7d379e0a99...
    done. [Time: 109.474544 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_UIStyleManager.cs - GUID: 30a939dce2fd4073955f2f20e659d506...
    done. [Time: 22.500374 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Style.cs - GUID: 30bed781e402439ab8ce4e3357708115...
    done. [Time: 18.425529 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Geometry/ViewDirectionNode.cs - GUID: 30cf94a5e32cd254eb6eadf45e5cdfe3...
    done. [Time: 43.873446 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Trigonometry/DegreesToRadiansNode.cs - GUID: 30f44257fb54ebf48908aef7ecc9b285...
    done. [Time: 19.937539 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessResources.cs - GUID: 30f4b897495c7ad40b2d47143e02aaba...
    done. [Time: 18.537432 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessDebugLayer.cs - GUID: 314a03e1d67d9fb4b85926a765017e02...
    done. [Time: 21.518412 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Trigonometry/HyperbolicTangentNode.cs - GUID: 31c266bc8d479994eb5f6371038c75d2...
    done. [Time: 19.953100 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_DefaultControls.cs - GUID: 322392995be44d23a3c86cfd972f838f...
    done. [Time: 27.820385 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/LightMeterMonitor.cs - GUID: 322fbe1dae0fe4a4e9645768b3944aae...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/FunctionMultiInput.cs - GUID: 323a0eb1930dff241b4547716c8eb21f...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Basic/ColorNode.cs - GUID: 325c0e24c20746345a5f90dc201973f8...
    done. [Time: 21.485636 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TextContainer.cs - GUID: 32d40088a6124c578ad6b428df586e2e...
    done. [Time: 22.545731 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerVector4.cs - GUID: 3324982f72b9e2c468cca0fb7a753195...
    done. [Time: 18.496710 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/DebugUI.Fields.cs - GUID: 332920c028664644e9e4e1bf5a1631d5...
    done. [Time: 21.894842 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/ShaderGeneratorNames.cs - GUID: 33854ecfd53cd054a99d8cb17b260170...
    done. [Time: 18.791034 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/UVMaterialSlot.cs - GUID: 33b78bbe7d29809499c4e314b196f3cf...
    done. [Time: 19.008218 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/SubGraph/SubGraph.cs - GUID: 347dc049158c28144a30e90a49435741...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/AndNode.cs - GUID: 34929a6d0bb40407fb00206ab0a10fa1...
    done. [Time: 19.983889 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Vector3ShaderProperty.cs - GUID: 34a68571f5ae4ebe8221824597dc0675...
    done. [Time: 19.220767 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Volume/Drawers/ColorParameterDrawer.cs - GUID: 34ad702e46732ff438113b62a10ae80e...
    done. [Time: 19.263475 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Texture/Texture2DArrayAssetNode.cs - GUID: 34c0298d9fb6e4bc9aedbeeeeb8b8054...
    done. [Time: 21.471400 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ScrollbarEventHandler.cs - GUID: 34e150112c1c42ac83170b52d898e322...
    done. [Time: 18.349052 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_StyleSheetEditor.cs - GUID: 34e2c9b9d9e44953933afe37461f44e6...
    done. [Time: 23.405528 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/ColorControl.cs - GUID: 34e77444559b414f9fe81f9775229abf...
    done. [Time: 20.730790 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_EditorPanel.cs - GUID: 34f6695d37a94370a3697f6b068f5d5e...
    done. [Time: 45.941658 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Basic/AddNode.cs - GUID: 357a15b35b0cd9e47a66e10c5b627fcd...
    done. [Time: 20.880104 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Debugging/DebugUIDrawer.cs - GUID: 3581d3ff7a65eee458feb865b7f29154...
    done. [Time: 20.791045 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Trigonometry/RadiansToDegreesNode.cs - GUID: 3673593934a8a544294ca6398a7cc6cb...
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    Updating Packages/com.unity.shadergraph/Editor/Drawing/EdgeConnectorListener.cs - GUID: 36c61698900b42c9a6b5e28c3651249a...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Channel/CombineNode.cs - GUID: 3738e97908dea1f4bbc5e5a7cf562ecc...
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    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/PreviewSceneResources.cs - GUID: 37873c3b010e40d1ac1e6aace3c0fb10...
    done. [Time: 21.989198 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Textures/EncodeBC6H.cs - GUID: 379274e2dbcfbc247acccd1aab4243ee...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/MasterNode.cs - GUID: 38072936174514040b3e08813a3ec4e7...
    done. [Time: 29.095677 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_FontAssetCreatorWindow.cs - GUID: 383966e89d344865a36addd5d378ffd3...
    done. [Time: 204.541459 ms]
    Unloading 53 Unused Serialized files (Serialized files now loaded: 0)
    System memory in use before: 44.9 MB.
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    Unloading 81 unused Assets to reduce memory usage. Loaded Objects now: 670.
    Total: 7.278637 ms (FindLiveObjects: 0.651882 ms CreateObjectMapping: 0.020857 ms MarkObjects: 6.572458 ms DeleteObjects: 0.032445 ms)

    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Procedural/Noise/VoronoiNode.cs - GUID: 38694b8d93b01e049ad6dafebebb60ba...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Effects/VignetteEditor.cs - GUID: 3869d037332a74744a54736f00d62763...
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    Updating Packages/com.unity.package-manager-ui/Editor/Sources/UI/Common/VersionItem.cs - GUID: 3877b2be7ee07495d8918dc8937e6de2...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/DynamicValueMaterialSlot.cs - GUID: 38b2d4645340d4274a793e2e12ec097c...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/UV/TwirlNode.cs - GUID: 3933f2692da9060438719b86844dcc7e...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Vector4ShaderProperty.cs - GUID: 3989871719194dbdba09613ac74761b3...
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    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/GraphEditorView.cs - GUID: 39a37c8d2156b41e182286e521fe51f4...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/Utilities/TileLayoutUtils.cs - GUID: 39aaac96b648c194298b5441a11fd53a...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Basic/SliderNode.cs - GUID: 39d5ba890306e584c9fb4fede8c37f9c...
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    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/EnumControl.cs - GUID: 3a1e13c5e67541d7ad7ae18ea5a834e4...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/TargetPool.cs - GUID: 3ae5839b763bada47af0cca23c360452...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Procedural/Noise/SimpleNoiseNode.cs - GUID: 3b0333da20fc0bf48a4d9b09a9d8d9db...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Precision.cs - GUID: 3b4e2f7da2357424ab19865ce322e8be...
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    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Asset.cs - GUID: 3bda1886f58f4e0ab1139400b160c3ee...
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    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/ShaderGUI/LightweightUnlitGUI.cs - GUID: 3be3f3707c329b043b5816855ee127fd...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/GuidEncoder.cs - GUID: 3cf71f51f0308524080bb4aba2c9bb81...
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    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Interfaces/IAddOperation.cs - GUID: 3dcbbc060dea46168ffc09a580836240...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerIntField.cs - GUID: 3de67e2fb3c96a542b808862989985e0...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Adjustment/InvertColorsNode.cs - GUID: 3e16bd8daac9e4e42861472225b22405...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Tools/CubeLutAssetImporter.cs - GUID: 3e4b5d9a1abab984cbe0cbdb31fca939...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Texture2DArrayShaderProperty.cs - GUID: 3e63504c5144748fd844c188e96e941b...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/CodeFunctionNode.cs - GUID: 3ed144f424a684a25971321011ebb096...
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    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/ShaderGraph/LightWeightUnlitSubShader.cs - GUID: 3ef30c5c1d5fc412f88511ef5818b654...
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    Updating Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageDetails.cs - GUID: 3f3e22b18940a4e828a5170574a3617e...
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    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/ObjectControl.cs - GUID: 3f483132ae7b4689b20fd6b8c59633b5...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Channel/SwizzleNode.cs - GUID: 408ee761513fda7449bb3e428095726a...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Filter/DitherNode.cs - GUID: 40b83fe632985494f96d2211c1963835...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Vignette.cs - GUID: 40b924e2dad56384a8df2a1e111bb675...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Debugging/DebugWindow.cs - GUID: 41147144ff556e246b736135eb26f185...
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    Updating Packages/com.unity.shadergraph/Editor/Util/IndexSet.cs - GUID: 41c67c52dd54464fa78d8ab286eb501b...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Matrix/MatrixDeterminantNode.cs - GUID: 41d69945fb0fa45ec8e14292dfb9074d...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Derivative/DDYNode.cs - GUID: 421366e7b391f2c45902b735c4f45cb9...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Range/FractionNode.cs - GUID: 4229c656c10cc1c43aa631f8f6357764...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Advanced/PosterizeNode.cs - GUID: 4322ad8d0cd83df47afd741a6b97d57b...
    done. [Time: 21.120794 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_BaseShaderGUI.cs - GUID: 438efd46088d408d8a53f707fa68d976...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/TrackballAttribute.cs - GUID: 44788f6e7bbf9174181bfe4689e66131...
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    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_ContextMenus.cs - GUID: 44e1d646473a40178712cb2150f54cec...
    done. [Time: 25.317142 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Trigonometry/ArccosineNode.cs - GUID: 455566eec6487b04e92c32110f05073a...
    done. [Time: 20.062685 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerVector2.cs - GUID: 45cb393cffafe3e4292c35a3a3a94c26...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Implementation/GraphObject.cs - GUID: 463ff292c8554dc18fb52fb725707a21...
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    Updating Assets/TutorialInfo/Scripts/Editor/ReadmeEditor.cs - GUID: 476cc7d7cd9874016adc216baab94a0a...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/ColorShaderProperty.cs - GUID: 47cf9e64b21b48b09320f42eb82ac3c3...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Effects/BloomEditor.cs - GUID: 47feae56b7bdcf4499b96c2aa3c6ce07...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/Script/Profiler/MiniProfiler.cs - GUID: 48225de983e4c8b449fa2483d99225a8...
    done. [Time: 42.177360 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Bloom.cs - GUID: 48a79b01ea5641d4aa6daa2e23605641...
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    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Common/ThreadedDelay.cs - GUID: 490fe93dbc954e3ba3651b7f55eaba70...
    done. [Time: 20.805943 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/SubGraphNode.cs - GUID: 4967c0a2468b2c5438ff10f9f8e84f26...
    done. [Time: 27.824688 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/Slots/TextureSlotControlView.cs - GUID: 49f18880b4854ccc8f383c55a7bc47b3...
    done. [Time: 20.201735 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextInfo.cs - GUID: 4ae64f3f72004807a9f919f9c27af0db...
    done. [Time: 25.027785 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Effects/DefaultPostProcessEffectEditor.cs - GUID: 4b0cd5ddb61a56b4f86ea0fd0a102fe7...
    done. [Time: 48.078734 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/MeshUtilities.cs - GUID: 4b42fa3a7c4baed49bb4f6a56dadc03f...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Advanced/AbsoluteNode.cs - GUID: 4b496ffd32c22d94bb525897d152da05...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/Graph/GraphDrawingData.cs - GUID: 4bc9112caeee14b29b0a521463985007...
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    Updating Packages/com.unity.shadergraph/Editor/Drawing/Blackboard/BlackboardProvider.cs - GUID: 4bfb865d7a5e403682e681321336d241...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/TangentMaterialSlot.cs - GUID: 4c42ea0d8f47bbb4c9933bd050602d04...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Matrix2MaterialSlot.cs - GUID: 4cba4fbdefbdfa04cb2f6f84376a1353...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/DebugUI.cs - GUID: 4cce618ad8a6d934dbdc631f979b3aa6...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Tools/CubeLutAssetFactory.cs - GUID: 4d506bd5da20d0248bfa343c6693d655...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/PropertySheet.cs - GUID: 4da61023839a0604d834e6ffde67ad52...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/NandNode.cs - GUID: 4defde87a9d5e44d8b8900d3f8ef6440...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/PostProcessVolumeEditor.cs - GUID: 4e487364a0cd33f4a9ef2ed93819d4d7...
    done. [Time: 21.302222 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerFoldout.cs - GUID: 4e5dc9f9bba5df14fbe439bcc4c67063...
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    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmBaseOperation.cs - GUID: 4e830e2dbc3315b4b97cd5311a54e4fe...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Util/QueuePool.cs - GUID: 4e895afeaf2a438195fbc4de17a4bedc...
    done. [Time: 20.818855 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/ShaderGenerator/CSharpToHLSL.cs - GUID: 4ead049ece6638f43b01c36907c333d1...
    done. [Time: 24.635795 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Textures/RTHandles.cs - GUID: 4eb3ce06cfe568d41b5658c020b72c8e...
    done. [Time: 41.664859 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextUtilities.cs - GUID: 4f0ca6874aa74540bb3d4fe5a0f86bcc...
    done. [Time: 54.251919 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/VectorShaderProperty.cs - GUID: 4f83ebb04c5c4df184601ef18aa7d89d...
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    Updating Packages/com.unity.package-manager-ui/Tests/Editor/Services/Mock/MockOperation.cs - GUID: 4fc12201ddc4b4d45b9bdecdf7f00ea5...
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    Updating Packages/com.unity.package-manager-ui/Editor/Sources/External/SemVersion.cs - GUID: 5075cb5aa3254b099b11b2840d7cd46e...
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    Updating Packages/com.unity.shadergraph/Editor/Data/MasterNodes/UnlitMasterNode.cs - GUID: 50acf8d45249d486e9e5ee72178100f4...
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    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/EnumConversionControl.cs - GUID: 50c6ddf46f8445fba2689962d438c227...
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    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Passes/DirectionalShadowsPass.cs - GUID: 51015cd4dddd59d4b95f01cf645067bd...
    done. [Time: 23.882935 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Text.cs - GUID: 5143f58107604835ab1a5efa2d8818fd...
    done. [Time: 160.095256 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequireNormal.cs - GUID: 51bb8f11fbcf43f9bcec6418f1991397...
    done. [Time: 18.978421 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/TexturePadding.cs - GUID: 51c4121b1f8d7e142931a35917400cb1...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Advanced/LengthNode.cs - GUID: 52afae1b1271e864c9c6965dc738c2dd...
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    Updating Packages/com.unity.shadergraph/Editor/Util/TypeMapping.cs - GUID: 53ba6b433697da6468377c205573f728...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/GradientShaderProperty.cs - GUID: 544078fab8a6b410f907cc3ae58d977f...
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    Updating Packages/com.unity.shadergraph/Editor/Drawing/Inspector/MasterPreviewView.cs - GUID: 546947d46a85b284a971a3f056495735...
    done. [Time: 25.488969 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ColorGradient.cs - GUID: 54d21f6ece3b46479f0c328f8c6007e0...
    done. [Time: 24.533824 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Interfaces/IRemoveOperation.cs - GUID: 54e5fc61925bc4ca3b2c1e82dfb35eb5...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/Volume/VolumeComponent.cs - GUID: 556096baecf4aeb4e9f0d3efce77e08f...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/DepthOfField.cs - GUID: 556797029e73b2347956b6579e77e05b...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/MaterialGraphAsset.cs - GUID: 562bd27a5e73fc64d80a1d9d936ffbd5...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/UV/RadialShearNode.cs - GUID: 568baa0401e6eee42a35609013ee8100...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Texture2DArrayInputMaterialSlot.cs - GUID: 56d6d3c32403e4aa1af1fc8b307c0133...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/IMasterNode.cs - GUID: 570cf3dfbfc001e46a74d5f1342a3cfc...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Vector1ShaderProperty.cs - GUID: 572cce24ed76430db4c21dfe82d01252...
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    Updating Packages/com.unity.shadergraph/Editor/Importers/ShaderGraphImporterEditor.cs - GUID: 575791f1eb8b54602829004c8bcbe802...
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    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/IntegerControl.cs - GUID: 57d18a57866821542806ab5253cf4310...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/GPUCopy.cs - GUID: 584fa1be28adb3344ab9eec18571f46b...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/GenerationMode.cs - GUID: 588ff2dc785e37f408eb9e48a18127d0...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerColor.cs - GUID: 590d0a4a23369fe4094bee34430c4b38...
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    Updating Packages/com.unity.textmeshpro/Tests/Editor/TMP_EditorTests.cs - GUID: 592f7288ed0df2c4b884e2cd9baac023...
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    Updating Packages/com.unity.package-manager-ui/Tests/Editor/AssemblyInfo.cs - GUID: 5941c79cb78c34a0d9c677ece9784f15...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/Graph/IGraphObject.cs - GUID: 59661073fa1046e9b3aa3fea5c7f5c54...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/HableCurve.cs - GUID: 599b4e72f6c212d40819cfde14826671...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/PostProcessEffectBaseEditor.cs - GUID: 5a7e5d36c781f1a469ea8f981b785506...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/TemporalAntialiasing.cs - GUID: 5a7fc26078c70a6469392d9775f433be...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequirePosition.cs - GUID: 5ab44fbceb0a1074899755c19bcd75cd...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Matrix3MaterialSlot.cs - GUID: 5afbdbfda75b8c24ab4c07b8b3deddbe...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Gradient/SampleGradientNode.cs - GUID: 5b12835ccaa954dc3ad06e9958e1e740...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Geometry/NormalVectorNode.cs - GUID: 5b34601661908b3499c4c5e2ecd61f75...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/TitleAttribute.cs - GUID: 5c804f35a96ccb9408f04f818773a159...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Texture/SampleTexture2DNode.cs - GUID: 5ca9d434229e11f44888abcbf66062a5...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessEffectRenderer.cs - GUID: 5cfe6169b379ff84eb9796502a1a144d...
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    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/Monitor.cs - GUID: 5d05ae29f423ce241b6cddfe46280b4c...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/Textures/RTCategory.cs - GUID: 5e23868e17b247e48a21f5b0041bad38...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Range/RandomRangeNode.cs - GUID: 5e7048f6323341547955eab30f96151f...
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    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/ToggleControl.cs - GUID: 5e83ab8eb10c20c4fbed2700d4f4f11c...
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    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/IControlAttribute.cs - GUID: 5f008211c3394775bdefde0b20e5c8ff...
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    Updating Packages/com.unity.shadergraph/Editor/AssetCallbacks/CreateUnlitShaderGraph.cs - GUID: 5f2488f286c4e264ba7984f8889461cc...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerPanel.cs - GUID: 5f61540bb3be4c2409cf6d2f51435714...
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    Updating Packages/com.unity.shadergraph/Editor/Drawing/Inspector/WindowDockingLayout.cs - GUID: 5f70875ecccbc924b8f9f0d58bbb37e8...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Scene/LightProbeNode.cs - GUID: 5f77cdea8b1204b12bb03da3dd3bd3b6...
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    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/ShaderGUI/LightweightShaderGUI.cs - GUID: 5faac1f019b9d88418c3721b7845b4d2...
    done. [Time: 23.350901 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Texture/SamplerStateNode.cs - GUID: 5fe2c333e043511478cc507ee61a8c21...
    done. [Time: 22.057399 ms]
    Updating Packages/com.unity.shadergraph/Editor/Importers/ShaderSubGraphImporter.cs - GUID: 60072b568d64c40a485e0fc55012dc9f...
    done. [Time: 19.804448 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Manipulators/WindowDraggable.cs - GUID: 604681490aa779348a355368c95cfcf5...
    done. [Time: 20.721851 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ChromaticAberration.cs - GUID: 6050e2d5de785ce4d931e4dbdbf2d755...
    done. [Time: 150.931821 ms]
    Updating Packages/com.unity.shadergraph/Editor/Util/UIUtilities.cs - GUID: 60ebb16e194464bce8a4975da8fd215a...
    done. [Time: 44.286294 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/HaltonSeq.cs - GUID: 616483d5bdbf13c43ae1b005134b8c11...
    done. [Time: 72.384780 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Camera/FreeCamera.cs - GUID: 618b0e3f6c65dd247a4a016150006c57...
    done. [Time: 21.521723 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageCollection.cs - GUID: 61d72cb49da3040d5ade3edfd6eccfc1...
    done. [Time: 23.134379 ms]
    Updating Packages/com.unity.shadergraph/Editor/Importers/ShaderGraphImporter.cs - GUID: 625f186215c104763be7675aa2d941aa...
    done. [Time: 21.099274 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Compatibility.cs - GUID: 62a7573e463b4f68b578fcba3a94110c...
    done. [Time: 20.704304 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Fog.cs - GUID: 62e2b920ea5fcaa4982e7fc50bf690a8...
    done. [Time: 20.255700 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/MinAttribute.cs - GUID: 63007e9c3f71cad46a59f223a8b32d46...
    done. [Time: 18.007715 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAnimator.cs - GUID: 6366ee97f6b541449155028b9487355a...
    done. [Time: 20.050104 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Matrix4ShaderProperty.cs - GUID: 6379ce3fb15957343ba875d18f87efbc...
    done. [Time: 19.978923 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/ShaderGenerator/ShaderGeneratorMenu.cs - GUID: 6445a8672591a4647839c57df79b857b...
    done. [Time: 17.770336 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Texture/SampleTexture2DLODNode.cs - GUID: 64b637768540cce4f83b9b10cdcacd23...
    done. [Time: 22.630486 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageManagerWindow.cs - GUID: 650ea1d167b834d0f86d94e1e8c3b80f...
    done. [Time: 21.879613 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/Slots/MultiFloatSlotControlView.cs - GUID: 6511e850402b445298bdb3256d9a131b...
    done. [Time: 19.579318 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_CoroutineTween.cs - GUID: 658c1fb149e7498aa072b0c0f3bf13f0...
    done. [Time: 25.673377 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/UI/Interfaces/IPackageManagerExtension.cs - GUID: 66083b7f6dc2e433eae33f3244b2ce88...
    done. [Time: 18.319255 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/SpaceMaterialSlot.cs - GUID: 66199806246c45e493afdfc09208cbdc...
    done. [Time: 19.262482 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Basic/TimeNode.cs - GUID: 66310de0dabd3074aa56ab7714324cc0...
    done. [Time: 21.000945 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/UnlitSettingsView.cs - GUID: 66dcef8109abbfc4fa27499aaa708dd4...
    done. [Time: 18.890356 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Round/SignNode.cs - GUID: 670ee9966f3a13d4e91477e4fb3ff1dd...
    done. [Time: 20.529167 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Effects/AmbientOcclusionEditor.cs - GUID: 67909952e72978b4ea41880509c936ff...
    done. [Time: 19.669370 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/MaterialUpgrader.cs - GUID: 67b996d0727a74b029aff1545143be17...
    done. [Time: 22.583805 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/BitangentMaterialSlot.cs - GUID: 67f66fefcaac3e04388ec470163bf127...
    done. [Time: 22.920506 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_PackageUtilities.cs - GUID: 68eedd4e5b33b37429c02c4add0036fe...
    done. [Time: 36.696448 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_UpdateManager.cs - GUID: 691db8cb70c4426a8ae718465c21345f...
    done. [Time: 20.920164 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/BaseEditor.cs - GUID: 69a4fc27499557744827c787d71fdf08...
    done. [Time: 19.301879 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Matrix4MaterialSlot.cs - GUID: 69e137d338a024949b0a96921f86ee50...
    done. [Time: 45.416577 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Vector/CrossProductNode.cs - GUID: 6a69c68bb4c22d840b464885246650a3...
    done. [Time: 20.799653 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Vector/ReflectionNode.cs - GUID: 6af2205640e32994db6fd7de8aebf1de...
    done. [Time: 22.490773 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SubMeshUI_Editor.cs - GUID: 6b01141ed8f74d198965c86f25eb7040...
    done. [Time: 21.309836 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Decorators/AttributeDecorator.cs - GUID: 6b2666165a17bbd4e851c1382898651e...
    done. [Time: 20.481492 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Volume/Drawers/IntParameterDrawer.cs - GUID: 6d2f589334fbc8444b30925a405106d8...
    done. [Time: 22.758942 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_MeshRendererEditor.cs - GUID: 6d437b997e074079b4b2f6e395394f4b...
    done. [Time: 19.562103 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_MaterialManager.cs - GUID: 6d9df2bc198c417db00037803568139c...
    done. [Time: 28.675215 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_DropdownEditor.cs - GUID: 6dbcf248c987476181a37f01a1814975...
    done. [Time: 22.665911 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Texture/SampleCubemapNode.cs - GUID: 6eaeb9c846408f74daeadcc3314810e4...
    done. [Time: 72.508271 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/IsInfiniteNode.cs - GUID: 6eaf1bad910084b85ac9ead4319c7820...
    done. [Time: 22.023629 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/LightweightShadowUtils.cs - GUID: 6f6f9cae14ad81c44ba88bd7a667b0b6...
    done. [Time: 21.617403 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/DebugUpdater.cs - GUID: 6fa749f6d8ed4b441af9aa005fe0f895...
    done. [Time: 20.979426 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_PostBuildProcessHandler.cs - GUID: 6fdea2af3daa40fe8f88e5e9cfc17abb...
    done. [Time: 23.063529 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Passes/ForwardLitPass.cs - GUID: 6ff0f03778c60ae42890954fcf650d4c...
    done. [Time: 22.993342 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/ShaderGenerator/ShaderTypeGeneration.cs - GUID: 7040da56d9fb04348885577a35fc0706...
    done. [Time: 32.229282 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_CreateObjectMenu.cs - GUID: 7065397ff8184621aa3ca4f854491259...
    done. [Time: 25.618419 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/TextureType.cs - GUID: 70e84ad0d8e6f4947a8e6aa53984bf2a...
    done. [Time: 17.135007 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Attributes/PostProcessEditorAttribute.cs - GUID: 70ea2ab329ffbac43a0a02daa61dbe6b...
    done. [Time: 18.062343 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_FontAsset.cs - GUID: 71c1514a6bd24e1e882cebbe1904ce04...
    done. [Time: 27.144003 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_ResourcesLoader.cs - GUID: 7241c7dc25374fc1a6ab3ef9da79c363...
    done. [Time: 19.930256 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Debugging/DebugState.cs - GUID: 7270f3dffc138834da5642e5943f5072...
    done. [Time: 19.823650 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_SDFMaterialEditor.cs - GUID: 7385bea84547407c9a5a8a714ac49b38...
    done. [Time: 43.627790 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/CoreEditorUtils.cs - GUID: 744ceabda269e6c469964dda8c490d0d...
    done. [Time: 24.535810 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/ChannelMixerControl.cs - GUID: 74a26e3294ebad94fa5d78ee95751556...
    done. [Time: 18.771832 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Gradient/GradientNode.cs - GUID: 74a7bf7b417cd4fe4be8985888ddffae...
    done. [Time: 22.156721 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/ChannelEnumControl.cs - GUID: 74fdde12d8253bd4c874acc555be0585...
    done. [Time: 18.299722 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Dithering.cs - GUID: 75066207954ccc44aa9d134af49040de...
    done. [Time: 18.646686 ms]
    Updating Packages/com.unity.package-manager-ui/Tests/Editor/Services/MockOperationFactory.cs - GUID: 75938f72739584ed9925bf4ae8989079...
    done. [Time: 19.830272 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/IShaderProperty.cs - GUID: 7594463b49eb4d70a1b938f328f0c0b0...
    done. [Time: 17.911042 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/PostProcessDebugEditor.cs - GUID: 75be0b76c5da33a41a2e679cfb7f453c...
    done. [Time: 21.151584 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Utils/PostProcessShaderIncludePath.cs - GUID: 75da50dbb3034f142a31c2a182292bc8...
    done. [Time: 20.973135 ms]
    Updating Packages/com.unity.package-manager-ui/Tests/Editor/Common/UITests.cs - GUID: 76078ddafb924ce19edc6034201cb15b...
    done. [Time: 21.219122 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageGroup.cs - GUID: 760934a36e5f490db3c9fcaf497625a4...
    done. [Time: 22.526529 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/DictionaryPool.cs - GUID: 7624128bb110449387b7142499b45c91...
    done. [Time: 20.040503 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Shadow/ShadowBase.cs - GUID: 7640004f9f444ad40aba7003ccb31e7f...
    done. [Time: 42.470028 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerCanvas.cs - GUID: 76db615e524a19c4990482d75a475543...
    done. [Time: 21.717387 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Data/LightweightPipelineEditorResources.cs - GUID: 76e49a5b88430df478c504fe5a5c1a62...
    done. [Time: 18.503332 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_ExtensionMethods.cs - GUID: 77476292f9fa4905a787e6417853846b...
    done. [Time: 21.044647 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Effects/LensDistortionEditor.cs - GUID: 7758395f983044344b2c8ea743e956c3...
    done. [Time: 18.419570 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Volume/VolumeProfileEditor.cs - GUID: 77e4433a29bc5b547a429fcd8552c691...
    done. [Time: 18.733096 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/KerningPairDrawer.cs - GUID: 78b9ad527fe44d7cb05bbb77fbf351c0...
    done. [Time: 38.554429 ms]
    Updating Packages/com.unity.package-manager-ui/Tests/Editor/Services/Packages/PackageTests.cs - GUID: 78e267bad6d564d49803ba3e9c13ff2e...
    done. [Time: 31.061588 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/MatrixShaderProperty.cs - GUID: 79075442664faac49b00b4c93d28e08b...
    done. [Time: 19.540583 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessBundle.cs - GUID: 79092fbfc2fc7394aa0754682e3089f7...
    done. [Time: 19.932904 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_InputValidator.cs - GUID: 79ff392d1bde4ad78a3836a4a480392d...
    done. [Time: 19.052913 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Range/MinimumNode.cs - GUID: 79ffed9a70f191f4c966a6eb3ae10d07...
    done. [Time: 20.571875 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ScreenSpaceReflections.cs - GUID: 7a34fa72bd4185749832024e9c8010bf...
    done. [Time: 25.740916 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageListExtensions.cs - GUID: 7a74094b34f74992a5121c0586ccf6ea...
    done. [Time: 24.739751 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/PropertyType.cs - GUID: 7a76ce662d41461449975822790f4da8...
    done. [Time: 17.662738 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Volume/VolumeStack.cs - GUID: 7af226ce5122db0409963decbabf9d9b...
    done. [Time: 20.196438 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Dropdown.cs - GUID: 7b743370ac3e4ec2a1668f5455a8ef8a...
    done. [Time: 34.795428 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/CubemapInputMaterialSlot.cs - GUID: 7b961f6f7e2617446afb6a8e329d84d4...
    done. [Time: 19.296251 ms]
    Updating Packages/com.unity.shadergraph/Editor/Util/CompatibilityExtensions.cs - GUID: 7c1717b624ad45ccbb3fa6bec28af711...
    done. [Time: 20.024611 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Procedural/CheckerboardNode.cs - GUID: 7c311b074714f8d468c9bfbf8f91619d...
    done. [Time: 21.659780 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/PooledObject.cs - GUID: 7c55d0bf939d8458d8a982fb96a32364...
    done. [Time: 19.139985 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Vector/ProjectionNode.cs - GUID: 7cf458b51c72d4045a820965b8037b9b...
    done. [Time: 88.433869 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Volume/VolumeComponentProvider.cs - GUID: 7d7e09e271ad3fd4c9ceb1873a5fb59e...
    done. [Time: 22.292461 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/MaterialSlot.cs - GUID: 7d998d7fbd75b97459f63fb4931d14b5...
    done. [Time: 20.527842 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Common/OperationSignal.cs - GUID: 7da0c11c52b4044de81c175887699282...
    done. [Time: 18.204704 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/GradientMaterialSlot.cs - GUID: 7e0de094fe34c4c099697bd8e8e6ee07...
    done. [Time: 18.114321 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/FunctionRegistry.cs - GUID: 7e4fc6f4e30c408f9c0304cbed39a076...
    done. [Time: 21.435975 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/CoreEditorDrawers.cs - GUID: 7e9fe0ff34cd022408422f6b92ad7df6...
    done. [Time: 21.760427 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Advanced/NormalizeNode.cs - GUID: 7eb73d726827e2c41ae4d68018bc97e1...
    done. [Time: 20.783099 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Common/ApplicationUtil.cs - GUID: 7ed48dcc992234c659018e00590315b7...
    done. [Time: 19.395904 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Matrix/MatrixConstructionNode.cs - GUID: 7f3857db61fc34eaabd871901ae5a2b6...
    done. [Time: 23.439628 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Debugging/DebugUIDrawer.Builtins.cs - GUID: 7f9e548e5e2920b47987881c21171ef6...
    done. [Time: 24.743724 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/Slots/BooleanSlotControlView.cs - GUID: 7fc29d436587748dcaaefd8669c3d946...
    done. [Time: 19.875298 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_BitmapShaderGUI.cs - GUID: 806de5a9211448c8b65c8435ebb48dd4...
    done. [Time: 20.303706 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/LightweightPipelineAssetEditor.cs - GUID: 81f58d95eba277541b76ad69cb7e3cc7...
    done. [Time: 27.074477 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/NodeSettingsView.cs - GUID: 827eeffd55f0ac94b9c13553edbe457b...
    done. [Time: 19.849474 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Gizmo/Gizmo6FacesBox.cs - GUID: 82c9510659aaf9d46936a0f727421dfb...
    done. [Time: 39.250013 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Vector/RejectionNode.cs - GUID: 831bc8761a9c9493aac513acc02d3577...
    done. [Time: 60.844904 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Basic/Vector2Node.cs - GUID: 8361d1f9d12a489438c0b1e2e48c8542...
    done. [Time: 22.290143 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/LightweightForwardRenderer.cs - GUID: 83797c942458af1439f0f02f681ee8c9...
    done. [Time: 22.999301 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SDFShaderGUI.cs - GUID: 8413ca0e506d42a1a4bd9769f204ad16...
    done. [Time: 26.370947 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/Texture3DControl.cs - GUID: 841bd408b769d48caa3011ed9219df24...
    done. [Time: 19.967336 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/Slots/Texture3DSlotControlView.cs - GUID: 843052fb41ee94a92b93c2070c1bf577...
    done. [Time: 21.340626 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAsset.cs - GUID: 84a92b25f83d49b9bc132d206b370281...
    done. [Time: 23.989871 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Trigonometry/HyperbolicCosineNode.cs - GUID: 84e391acd9374974581c6759dcd8c1c9...
    done. [Time: 47.995635 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Interfaces/ISearchOperation.cs - GUID: 85dba6b2d7204a7f9a1f976eb0a6b4d2...
    done. [Time: 17.901772 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IGeneratesBodyCode.cs - GUID: 86155a20c88c9104cac95b7d74ae60dc...
    done. [Time: 17.396555 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerPersistentCanvas.cs - GUID: 87177621604658d4e893f55be7cfae4a...
    done. [Time: 18.838377 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/FastAction.cs - GUID: 871f8edd56e84b8fb295b10cc3c78f36...
    done. [Time: 21.788568 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_TextElement.cs - GUID: 87ab1bebe13f41f89d5427e7d2c34d58...
    done. [Time: 19.322075 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Basic/Vector1Node.cs - GUID: 87c4299b09d95d64c99884296038ceeb...
    done. [Time: 20.480168 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/BooleanShaderProperty.cs - GUID: 8891f9466e6b01c498c3f4b2c6abc0eb...
    done. [Time: 20.217958 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_SortingLayerHelper.cs - GUID: 88ed537c17c34f339121fe9a7d6d7a0e...
    done. [Time: 21.556155 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Channel/SplitNode.cs - GUID: 892fc353b154d0347854e3bebf1b49e7...
    done. [Time: 22.204395 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/ColorMaterialSlot.cs - GUID: 89d670f0d46a47d08be1209a78765617...
    done. [Time: 18.136503 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/VectorControl.cs - GUID: 8a515dc1bacc453b870777d8da9a7211...
    done. [Time: 18.681449 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/NeededCoordinateSpace.cs - GUID: 8ad845bb8ef34e4589bcf630a8a8a31a...
    done. [Time: 20.369258 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessVolume.cs - GUID: 8b9a305e18de0c04dbd257a21cd47087...
    done. [Time: 26.020010 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/MasterNodes/IPBRSubShader.cs - GUID: 8ba3702335c91a140bc0ee4c0891b160...
    done. [Time: 17.925278 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerButton.cs - GUID: 8bff080b4e3bae64c80b54402ced6cc6...
    done. [Time: 20.537443 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/MaxAttribute.cs - GUID: 8c72b20f77adb59439f8eed4f25a950a...
    done. [Time: 17.533950 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/SurfaceModel/SurfaceMaterialOptions.cs - GUID: 8ca34891049f83b43ba622e89782529d...
    done. [Time: 19.552170 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Round/FloorNode.cs - GUID: 8d1b4bf99b86c474f8a0bcb2015cf3da...
    done. [Time: 20.354691 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequireViewDirection.cs - GUID: 8d9d2a94c350c0d4791c2220a26a54b0...
    done. [Time: 20.508309 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessProfile.cs - GUID: 8e6292b2c06870d4495f009f912b9600...
    done. [Time: 19.773989 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Basic/DivideNode.cs - GUID: 8e9d13e64300d6942ad51651d39f9ac6...
    done. [Time: 20.220276 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Adjustment/SaturationNode.cs - GUID: 8f3854e9ab30c854b93e88a2e560463e...
    done. [Time: 21.588931 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_Private.cs - GUID: 8f8b248abe6b4dcebd6cdd0d754717f4...
    done. [Time: 99.511568 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/UpgradeCommon.cs - GUID: 8fe5351dffe46e648adb2abd7a167ce7...
    done. [Time: 18.935382 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/GlyphInfoDrawer.cs - GUID: 900f1a451c764dc3bdcc0de815a15935...
    done. [Time: 20.534795 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Attributes/DisplayNameAttribute.cs - GUID: 912e288507f1e724492c7c721fa1deb8...
    done. [Time: 19.425370 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/PropertyRow.cs - GUID: 917a1d0b14b14ca0861b93792b550f83...
    done. [Time: 19.959390 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Geometry/VertexColorNode.cs - GUID: 923cdcd772822d84b9d79807e27d502b...
    done. [Time: 20.702318 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/MaterialGraphEditWindow.cs - GUID: 924ffcbe75518854f97b48776d0f1939...
    done. [Time: 28.251110 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/StackPool.cs - GUID: 93c41a4331c94d09a7561ea6b4983439...
    done. [Time: 19.654141 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/PropertyNode.cs - GUID: 93d9190b7b5ceb44ca24874c991b8da9...
    done. [Time: 23.428041 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/IMaterialSlotHasValue.cs - GUID: 94492244ef44a2e48b3e7790d7ac681d...
    done. [Time: 21.040674 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/SerializableMesh.cs - GUID: 944c4fc9d004e7845adb3f86843ab742...
    done. [Time: 73.340588 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessLayer.cs - GUID: 948f4100a11a5c24981795d21301da5c...
    done. [Time: 32.067718 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Adjustment/ContrastNode.cs - GUID: 94965bffe51535041a4f0a618263bf7d...
    done. [Time: 21.511460 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Scene/ScreenNode.cs - GUID: 94b2801c66359164e93dc371fc6762e2...
    done. [Time: 20.627826 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TextMeshPro.cs - GUID: 9541d86e2fd84c1d9990edf0852d74ab...
    done. [Time: 24.635795 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/DropdownOptionListDrawer.cs - GUID: 9545c9eb3bf94265810463794fec8334...
    done. [Time: 20.968169 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Matrix3ShaderProperty.cs - GUID: 95c9c50f50c70c8479180b855a3bd255...
    done. [Time: 19.699829 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_Sprite.cs - GUID: 968a09f153574430a6e15ae975145768...
    done. [Time: 19.989518 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Texture/CubemapAssetNode.cs - GUID: 968ed0a541658844486b1ac5ab57ee2d...
    done. [Time: 21.049282 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_FontAssetEditor.cs - GUID: 96b44f7d98314b139324a8a87eb66067...
    done. [Time: 35.894590 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Utility/ColorspaceConversion.cs - GUID: 96dd6bbf093ac3d41a5bdaa467b58e6c...
    done. [Time: 26.325259 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_EventManager.cs - GUID: 96e9072453a441618754c478755b3028...
    done. [Time: 21.816378 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/ShaderPort.cs - GUID: 96f5a3d0303d4d9395a450dcce906110...
    done. [Time: 20.248748 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Attributes/DecoratorAttribute.cs - GUID: 9753335d6f48da542be1c720aa07bbf5...
    done. [Time: 17.741533 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Procedural/Shape/PolygonNode.cs - GUID: 97e0f55e76f7d88449d41fe897188d67...
    done. [Time: 21.884910 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Vector/DotProductNode.cs - GUID: 97e1d998eea5d644095671979ecf2e54...
    done. [Time: 21.762082 ms]
    Updating Packages/com.unity.package-manager-ui/Tests/Editor/Services/Packages/PackageBaseTests.cs - GUID: 983d491088dbb4db8b83c926939a08c5...
    done. [Time: 20.711257 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerToggle.cs - GUID: 99811d558fd910d4b95f1fd7c0ba9ce9...
    done. [Time: 19.226726 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Volume/VolumeEditor.cs - GUID: 9a033a261241d6e48af8ca011ab7c5c1...
    done. [Time: 21.798500 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmListOperation.cs - GUID: 9a2c874c382e2419184b302497279dd9...
    done. [Time: 20.744695 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/DebugUI.Panel.cs - GUID: 9a33c6b643214f847b2e0cf1721a64db...
    done. [Time: 21.136354 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Textures/MSAASamples.cs - GUID: 9abeb67ba9136f940a7b78095f5b43d8...
    done. [Time: 18.001425 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/GraphContext.cs - GUID: 9af661b17b85d264b9549380599875a6...
    done. [Time: 19.108864 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/LensDistortion.cs - GUID: 9b77c5407dc277943b591ade9e6b18c5...
    done. [Time: 20.994986 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/ShaderGUI/LightweightStandardParticlesShaderGUI.cs - GUID: 9c01ef5265ba13840b3348ea75b8ae3e...
    done. [Time: 33.749569 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Volume/Drawers/Vector4ParameterDrawer.cs - GUID: 9c51e2ea627a393478d0b5c2a086136d...
    done. [Time: 19.583953 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Texture/Texture2DAssetNode.cs - GUID: 9c629b78a2ec57749ab4f76f4f42f423...
    done. [Time: 20.880104 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Trigonometry/ArctangentNode.cs - GUID: 9db0fbefda58761488455432f3133271...
    done. [Time: 20.942345 ms]
    Updating Packages/com.unity.textmeshpro/Tests/Runtime/TMP_RuntimeTests.cs - GUID: 9de24983a2c6cbe4f925c3e98a79b804...
    done. [Time: 25.799516 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/MasterNodes/ISubShader.cs - GUID: 9e131b3f1bf111d4caab49dcc291757b...
    done. [Time: 17.992155 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/UI/Common/PopupField.cs - GUID: 9e69df8ff024a4dc1a9e5c22725e4863...
    done. [Time: 26.969527 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Geometry/TangentVectorNode.cs - GUID: 9e8bd6ff1eba8ea4589ec534a00f4767...
    done. [Time: 20.426534 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/DynamicMatrixMaterialSlot.cs - GUID: 9e985385869ccee4ca3c6fd2fd15174c...
    done. [Time: 18.511939 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Manipulators/Scrollable.cs - GUID: 9ea23c5e75fdbea49824261efe5fc133...
    done. [Time: 18.125246 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/OperationFactory.cs - GUID: 9ec5dc72125424af38a9bfaca532acc8...
    done. [Time: 19.255860 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_FontPlugin.cs - GUID: 9edc9283e7d6409fab242fe8fb6a822c...
    done. [Time: 20.224911 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmAddOperation.cs - GUID: 9f091dea68a1452cb6c04a6dfa73d5f5...
    done. [Time: 20.097779 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/External/SemVersionExtension.cs - GUID: 9f17a0688211d476f8d8c9742bb9f992...
    done. [Time: 19.662418 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/PortInputView.cs - GUID: 9f69414f1afe45f794ec4b5d5bc2bcb5...
    done. [Time: 21.709772 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/ShaderPreprocessor.cs - GUID: 9f7bf504ded5bcb48835f194831914c8...
    done. [Time: 21.300566 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/EffectListEditor.cs - GUID: 9f9fffe306f3969418c31ee836b6ffee...
    done. [Time: 22.704977 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Matrix/Matrix2Node.cs - GUID: a01da6bf9ffa118478ae371b28d2e166...
    done. [Time: 20.592401 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/TextureSamplerState.cs - GUID: a0238123ffe44c05bc05acf347c4d52d...
    done. [Time: 20.021632 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/DebugManager.cs - GUID: a09c907f481d4894a96697283a87c352...
    done. [Time: 22.840717 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/Slots/ColorRGBSlotControlView.cs - GUID: a184620cc50fd2e40a845d6ebb39529e...
    done. [Time: 20.045138 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/ColorRGBMaterialSlot.cs - GUID: a29c1f6321a430d439c5623e2a44f397...
    done. [Time: 18.386794 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/RuntimeUtilities.cs - GUID: a2ed510c13db63f4ea5749ef503a99b5...
    done. [Time: 27.098315 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/ObjectPool.cs - GUID: a47156f8a364c344d9a2cc4bd904afc8...
    done. [Time: 23.072468 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/SerializableTexture.cs - GUID: a4a4ff926ce74b059400bb049aefcba2...
    done. [Time: 18.789379 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/LogHistogram.cs - GUID: a4b23776a3150a74ea5ad6271a3d8f15...
    done. [Time: 19.641891 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/AbstractMaterialNode.cs - GUID: a4da4d7c02dcbdd4f9ef2d3b1106879a...
    done. [Time: 29.361529 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_UpdateRegistery.cs - GUID: a55fb7b4961a425381d1282fc424f966...
    done. [Time: 25.422755 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Interpolation/LerpNode.cs - GUID: a5622947be2d8cd48beb2362351ddf12...
    done. [Time: 24.932105 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/LightweightShaderUtils.cs - GUID: a59ed397e0917cd4aa1de2bb1495fead...
    done. [Time: 29.655190 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/DynamicVectorMaterialSlot.cs - GUID: a5dfe8ebe34ab064fb2769846adaa6a3...
    done. [Time: 71.462080 ms]
    Updating Packages/com.unity.package-manager-ui/Tests/Editor/Common/PackageSets.cs - GUID: a5edd19845e0e426eb775477a7988a4a...
    done. [Time: 39.917787 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Adjustment/ReplaceColorNode.cs - GUID: a60be5fb80fbbdb449fcc95fa2256cc5...
    done. [Time: 32.193526 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Basic/BooleanNode.cs - GUID: a6bd4d4655c0b9046a14e6ab0caebdc3...
    done. [Time: 23.876975 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/ShaderGUI/LightweightStandardGUI.cs - GUID: a72ab9c46e7987c40bcd48bcf9e7c0dd...
    done. [Time: 25.601534 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/Graph/SlotReference.cs - GUID: a7b6f306850f6cc449bc71d8d2384146...
    done. [Time: 20.738074 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageInfoListExtensions.cs - GUID: a7b89acd74e047778b42209a7a733d39...
    done. [Time: 20.908245 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Advanced/LogNode.cs - GUID: a8880ad54646f8b469de662f4f0785c9...
    done. [Time: 22.101101 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Common/Singleton.cs - GUID: a8e809a4a46fd8046a7e3a4f172585f0...
    done. [Time: 20.668217 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/ProfilingSample.cs - GUID: a9115e9ffa8b6df4ba69fe5eb9b541db...
    done. [Time: 55.386174 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageOrigin.cs - GUID: a98bc92072da64d49a393088e55ce2a0...
    done. [Time: 19.127404 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Interpolation/SmoothstepNode.cs - GUID: a9ced96a233d64541b3c5d374a057d6b...
    done. [Time: 21.189988 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/AllNode.cs - GUID: aa03a542537ab4fb4a01a004efa97f58...
    done. [Time: 21.080734 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_InputFieldEditor.cs - GUID: aa160f27c3fe4052a5850e21108811b6...
    done. [Time: 26.321287 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/PreviewManager.cs - GUID: aa2238545a2849ecb0a6285b5a632a69...
    done. [Time: 25.933269 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_EditorShaderUtilities.cs - GUID: aa76955fe5bb44f7915d91db8c7043c4...
    done. [Time: 19.869338 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Trigonometry/HyperbolicSineNode.cs - GUID: aac1ed8451e23d34ab8a362ad52fce32...
    done. [Time: 21.642565 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IHasSettings.cs - GUID: aaccc11846e23c84093c0d6780172063...
    done. [Time: 21.381348 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Vector4MaterialSlot.cs - GUID: aad5b297ad24f804aa36b04329f70020...
    done. [Time: 20.887718 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequireTangent.cs - GUID: ab1ebec1bc4dee54c9b0df228d5f6609...
    done. [Time: 20.686426 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_StyleSheet.cs - GUID: ab2114bdc8544297b417dfefe9f1e410...
    done. [Time: 26.533173 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Round/CeilingNode.cs - GUID: ab2601bf38a580a46945e707fecb7943...
    done. [Time: 44.664379 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/CubemapControl.cs - GUID: abdad6e5c36e0994290fcacce2fab066...
    done. [Time: 25.121147 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Volume/SerializedDataParameter.cs - GUID: abf61146103c4444290de1048016607b...
    done. [Time: 24.019999 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/PropertyFetcher.cs - GUID: ac00489121556c741bc0e67dfb460a8e...
    done. [Time: 25.478375 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Tools/ProfileFactory.cs - GUID: ac5668592895c1742a0c6e9d111f870b...
    done. [Time: 25.627027 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/NotNode.cs - GUID: acb4138f9cef644dfa59102e871d1820...
    done. [Time: 26.240505 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/CubemapPropertyChunk.cs - GUID: acd2330628610436abee804f8846e725...
    done. [Time: 24.222947 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Manipulators/Draggable.cs - GUID: ad4cd8fec883e80418e5427585b426db...
    done. [Time: 18.595701 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/Graph/IGraph.cs - GUID: ad5e6e2ab1165fb46bfc2296913d25a2...
    done. [Time: 19.895824 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/IShaderGraph.cs - GUID: ad9b7f8f562a4ee59873c8c222874ce7...
    done. [Time: 18.719522 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/CubemapMaterialSlot.cs - GUID: ada5a840e90db5e4d901c686dca382ab...
    done. [Time: 19.727308 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ColorGrading.cs - GUID: adb84e30e02715445aeb9959894e3b4d...
    done. [Time: 42.967962 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/LightweightPipeline.cs - GUID: ae13646e45aa3634da32df7c7da1c380...
    done. [Time: 31.980315 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/FormerNameAttribute.cs - GUID: ae5b0289aecc42c2b6f5b5b08b80bdd9...
    done. [Time: 30.396463 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/LightweightMaterialUpgrader.cs - GUID: aec5479bdc442cb4d96b1de3f5e5c818...
    done. [Time: 30.295816 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/LightweightLightEditor.cs - GUID: aecdbe497ecdc4e498e66886c0b963cd...
    done. [Time: 28.012407 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Round/StepNode.cs - GUID: af47cc48edd11514ba0c965aae166f2f...
    done. [Time: 23.551862 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Texture2DMaterialSlot.cs - GUID: af7e1a692e5050c4ca44bb5a0e4ae4ca...
    done. [Time: 20.499701 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SpriteAssetEditor.cs - GUID: b09be1f217d34247af54863a2f5587e1...
    done. [Time: 32.426933 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/AbstractShaderProperty.cs - GUID: b1411039ed1342fa8efff6fa8a4c179d...
    done. [Time: 33.056633 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Manipulators/ResizeSideHandle.cs - GUID: b165bcb20989fa2428253e51bc4f440f...
    done. [Time: 38.319699 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/Graph/INode.cs - GUID: b16d3bd20d4d2c644969258425ff071a...
    done. [Time: 23.974642 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/GradientInputMaterialSlot.cs - GUID: b1acbb0046e714669a0792cec877146c...
    done. [Time: 21.930598 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Common/SerializedDictionary.cs - GUID: b21ca88b322a62d4b9a511ddabc12251...
    done. [Time: 26.025970 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Basic/SubtractNode.cs - GUID: b251c305a044f49438dff356f1e7bb84...
    done. [Time: 86.807639 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/UI/Common/Alert.cs - GUID: b274f3d1ea05d4bd8a13f4556f7797d2...
    done. [Time: 25.945519 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Basic/PowerNode.cs - GUID: b2957c4e08e061444a7444a1a03fb584...
    done. [Time: 23.195627 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/AutoExposure.cs - GUID: b3f6f3f7c722b4544b97e3c75840aa33...
    done. [Time: 23.910414 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/IncludePaths/CoreShaderIncludePaths.cs - GUID: b40d30371f67ce54e89386dc076a895a...
    done. [Time: 21.032066 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/SamplerStateShaderProperty.cs - GUID: b48a2e97e3e24303833a0062f90f4f13...
    done. [Time: 20.748999 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/Slots/CubemapSlotControlView.cs - GUID: b54f542a9d5f7b84e974b54d625d73ea...
    done. [Time: 21.278384 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Implementation/NodeUtils.cs - GUID: b5721d495a5354c4a96da57b12f43adb...
    done. [Time: 24.271945 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Range/ClampNode.cs - GUID: b58e88ce87f05b241b7dc5d9a31bac69...
    done. [Time: 22.005420 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/PreviewProperty.cs - GUID: b61922288469cb5438e9b4118b11a4d9...
    done. [Time: 25.955120 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/Slots/TextureArraySlotControlView.cs - GUID: b65e883d3170e4edca841ea6a8fca626...
    done. [Time: 22.496733 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Shadow/VectorArray.cs - GUID: b6860f4fd5236f648b2c48c6799c68a7...
    done. [Time: 33.306593 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/Graph/IGraphAsset.cs - GUID: b6c42fafc7c73f84b8d030cc6743346d...
    done. [Time: 19.374053 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_LineInfo.cs - GUID: b6e75d7f429a4e7e9e1ffb4f85cff49f...
    done. [Time: 24.352065 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerWidget.cs - GUID: b70527f884154e34488f81fce789ef50...
    done. [Time: 26.028287 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessRenderContext.cs - GUID: b7733f6a6fd11474e8fc598901f90fab...
    done. [Time: 26.433520 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/Slots/LabelSlotControlView.cs - GUID: b7e0bdc2deb5a43aca74fd1e84c94cfa...
    done. [Time: 22.528185 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Interfaces/IListOperation.cs - GUID: b7e8a8fb69eacee439474914ea54bf9b...
    done. [Time: 19.886223 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/ShaderGraphRequirements.cs - GUID: b80c0c5cd7f940d7bc0f37b22c454d40...
    done. [Time: 23.943190 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Texture2DArrayMaterialSlot.cs - GUID: b87c46f06c359416e8bf44a90c7737d8...
    done. [Time: 19.965018 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/MotionBlur.cs - GUID: b94fcd11afffcb142908bfcb1e261fba...
    done. [Time: 24.076281 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Round/TruncateNode.cs - GUID: b9b4b0e1cbbca934a8bb06144cf84730...
    done. [Time: 24.863242 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/DebugManager.Actions.cs - GUID: b9ea0a15a47dead4ebc52bd3f7a926c1...
    done. [Time: 31.202956 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/PackageInfo.cs - GUID: b9f324f08cd904ec986357c98dd9eaa6...
    done. [Time: 221.592705 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/PBR/MetalReflectanceNode.cs - GUID: ba3db6b7663a26244a3efba1203bad6e...
    done. [Time: 23.235356 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/LightweightAdditionalCameraData.cs - GUID: ba6af5eaa8d821f4e93093fd37ee3484...
    done. [Time: 19.598521 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/ParameterOverride.cs - GUID: bc5d8aaf03e613843a0ecaff18e0dfbd...
    done. [Time: 23.735276 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerValue.cs - GUID: bc78ce7c3bda3b845b1e94eade19277f...
    done. [Time: 21.447232 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Common/CommandBufferPool.cs - GUID: bc85748f0cef607499e03b46e3846ebd...
    done. [Time: 22.314974 ms]
    Updating Assets/Scripts/SimpleCameraController.cs - GUID: be76e5f14cfee674cb30b491fb72b09b...
    done. [Time: 28.186220 ms]
    Updating Packages/com.unity.shadergraph/Editor/AssetCallbacks/CreateShaderSubGraph.cs - GUID: beb456cc86fd0ea4a9943f78665a8ec2...
    done. [Time: 22.286501 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Data/LightweightPipelineAsset.cs - GUID: bf2edee5c58d82540a51f03df9d42094...
    done. [Time: 32.330921 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IGenerateProperties.cs - GUID: bfce8626f6421204988af1303b24dcea...
    done. [Time: 21.975293 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Normal/NormalStrengthNode.cs - GUID: c003a641a03160e478f4ce7ee8ce8da6...
    done. [Time: 27.449583 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Adjustment/WhiteBalanceNode.cs - GUID: c09bf9b59c16e0d48b9a346376d28640...
    done. [Time: 25.394614 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Derivative/DDXYNode.cs - GUID: c18b14d941c03eb4d90c30f51c1d4fe1...
    done. [Time: 23.775667 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/AmbientOcclusion.cs - GUID: c1cb7e9e120078f43bce4f0b1be547a7...
    done. [Time: 29.905150 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequireMeshUV.cs - GUID: c23e123c3ff140c997d68b663b484f29...
    done. [Time: 22.664256 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/Graph/ISlot.cs - GUID: c273d08d1dec8434583305f6cff41a08...
    done. [Time: 68.942285 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/UV/FlipbookNode.cs - GUID: c31e2a2017d86b14192cc8a9fec5fffb...
    done. [Time: 26.973500 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/ChannelEnumMaskControl.cs - GUID: c32d860c6f767f14fa889dffac527bc5...
    done. [Time: 22.734443 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/XRSettings.cs - GUID: c387aa7210e2f324b85febd7211d6c9f...
    done. [Time: 22.441775 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/ColorUtilities.cs - GUID: c3c112f1ddeedfe45839158cc4b148d4...
    done. [Time: 25.720720 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/IMaterialGraphAsset.cs - GUID: c3e00256415a816419b39d61b3bf8451...
    done. [Time: 54.355214 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerIndirectFloatField.cs - GUID: c42b71ff0e23e2d4a8a32a2bc85acac0...
    done. [Time: 67.240239 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Implementation/SlotType.cs - GUID: c465ac18d51260d41999717f8c47770f...
    done. [Time: 24.022316 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessDebug.cs - GUID: c520d478f3d2445429bd7ac9c92b03a3...
    done. [Time: 24.171299 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/ScalableAO.cs - GUID: c564cc69bd8582a48b2e0a2090d28361...
    done. [Time: 29.291672 ms]
    Updating Packages/com.unity.shadergraph/Editor/DefaultShaderIncludes.cs - GUID: c5c6fed447622d14cabac1b6abcdd8a9...
    done. [Time: 22.550035 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerGroup.cs - GUID: c5d44b76204264d4eb90d4a92b067d7d...
    done. [Time: 25.452220 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Procedural/Shape/EllipseNode.cs - GUID: c65ff5e45f92e3b498f3ec3aa63b9598...
    done. [Time: 55.429214 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/ComparisonNode.cs - GUID: c66cc68d0d0862b4c8ddfc00093d0ae0...
    done. [Time: 25.316811 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/Spline.cs - GUID: c687cf9a3e8607a4b991e6d445a2f9bf...
    done. [Time: 22.804961 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackageItem.cs - GUID: c68ba5b432ef64e67ae0bf74960908a8...
    done. [Time: 25.337669 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Shadow/AdditionalShadowData.cs - GUID: c6c2871f720b2af4e9210febdac74517...
    done. [Time: 24.237845 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/SliderControl.cs - GUID: c74a50771637c2d49980f713bbb7f4ea...
    done. [Time: 20.326881 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/IsFrontFaceNode.cs - GUID: c7e3dd61523f54e52ade29765e299d3f...
    done. [Time: 27.920037 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/Graph/DrawState.cs - GUID: c85b5b63a005833438cd315d952735de...
    done. [Time: 20.799653 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Utilities/CoreUtils.cs - GUID: c86deb7236b4fe146b8b75ab0ac89586...
    done. [Time: 26.806639 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Utils/Styling.cs - GUID: c884467f149574e44b21c869b7fc3401...
    done. [Time: 22.391120 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Procedural/Noise/GradientNoiseNode.cs - GUID: c8e5f34a7e7cbfe4a9444e42ccfc7ea4...
    done. [Time: 55.895696 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Common/RectInt.cs - GUID: c8e81b226dbe13441ab23fbc3719f78c...
    done. [Time: 21.546885 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/GenerationResults.cs - GUID: c922293e622b43f4a1cd25a1246a17dc...
    done. [Time: 21.538608 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Normal/NormalCreateNode.cs - GUID: c943843c9c7424a4d9b629c087d93df5...
    done. [Time: 28.219327 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/CameraEditorUtils.cs - GUID: c9fabbcdc8ab50c44a8112c70c67735c...
    done. [Time: 27.918051 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/AssemblyInfo.cs - GUID: ca53a6f1e29564d528bb56b92e0f181c...
    done. [Time: 20.076259 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/CubemapShaderProperty.cs - GUID: ca5ddce766d5ae24f8be282b4f7a21bd...
    done. [Time: 22.758611 ms]
    Updating Packages/com.unity.shadergraph/Editor/Importers/ShaderSubGraphImporterEditor.cs - GUID: ca6b9d3e5c1927e4cb49fc3107f72c1c...
    done. [Time: 22.403039 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/PropertyCollector.cs - GUID: ca768a19c7caa844c83fceae4a411f04...
    done. [Time: 26.394785 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SelectionCaret.cs - GUID: ca819640f53b48919bf7774744f7f15e...
    done. [Time: 20.018321 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/ShaderGraph/LightWeightPBRSubShader.cs - GUID: ca91dbeb78daa054c9bbe15fef76361c...
    done. [Time: 26.362671 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Data/LightweightPipelineResources.cs - GUID: cc1f30932f41a6a4d8c53677788dd8aa...
    done. [Time: 20.161676 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Textures/BufferedRTHandleSystem.cs - GUID: cc56f4b85f1be9749add0bb4a25a4e4b...
    done. [Time: 23.095975 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/HistogramMonitor.cs - GUID: cce62646e6d421c41b0aa1c300fcd0fe...
    done. [Time: 26.688777 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerVector3.cs - GUID: cd072512faf9def4aab6bf02a353e37a...
    done. [Time: 22.502361 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Controls/GradientControl.cs - GUID: cd2268cf57344487791694f9f136712e...
    done. [Time: 27.084078 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IGeneratesFunction.cs - GUID: cd53f18c76af5ab40bad30c1af8e06a0...
    done. [Time: 24.553357 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/LightweightShaderIncludePaths.cs - GUID: cd920abe23764ecc804601f00b93c770...
    done. [Time: 29.655853 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Utils/CurveEditor.cs - GUID: ce0f0631fee52da41884853337cab99d...
    done. [Time: 43.667850 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/PackageResourceImporterWindow.cs - GUID: cf1fe50a641faac4691bf49eb32ce333...
    done. [Time: 27.370788 ms]
    Updating Packages/com.unity.package-manager-ui/Tests/Editor/UI/PackageDetailsTests.cs - GUID: d028fbbad11524d13a069f495ddcf01c...
    done. [Time: 25.103600 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/VertexColorMaterialSlot.cs - GUID: d03029f14ab44744d948ca282e300cb3...
    done. [Time: 23.704155 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Textures/DepthBits.cs - GUID: d063f57ca4b7cd346a14a1be20de65b4...
    done. [Time: 22.578508 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Texture3DMaterialSlot.cs - GUID: d14087d6634274aee91ead8607c2e32d...
    done. [Time: 20.762904 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/ScreenSpaceType.cs - GUID: d296e8d1103ed5c49a267d57be0f4d96...
    done. [Time: 23.521734 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Implementation/Edge.cs - GUID: d35a1ba1f2dabea42ab1fc3d040eec81...
    done. [Time: 23.411156 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Matrix/Matrix4Node.cs - GUID: d3889ae2c6ffabd40a2ee45f5b051d3b...
    done. [Time: 24.861255 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Tools/ResourceAssetFactory.cs - GUID: d4351734f8a0aaa42a51a99db92e92e2...
    done. [Time: 22.544738 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Volume/VolumeParameter.cs - GUID: d53242bc2649d524aa42f2a84eb077b2...
    done. [Time: 26.656663 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Shadow/ShadowUtilities.cs - GUID: d53d8bd422ecef740865c3acd7e2c62b...
    done. [Time: 27.803831 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Editor/LightweightCameraEditor.cs - GUID: d569aa2a3d2a1a74aaf68c388f2e0798...
    done. [Time: 21.714739 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Monitors/WaveformMonitor.cs - GUID: d579562c49280d84cb532cd67d19da5d...
    done. [Time: 22.300075 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmRemoveOperation.cs - GUID: d5a61f8cc87394b28aec6b88b4083217...
    done. [Time: 20.978101 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/CoreResources/GPUCopyAsset.cs - GUID: d6592d54c1ab4694eaabc84e14cc6385...
    done. [Time: 28.311035 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/Grain.cs - GUID: d65e486e4de6e5448a8fbb43dc8756a0...
    done. [Time: 20.317942 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Advanced/ReciprocalSquareRootNode.cs - GUID: d67c532974f20f74ca83c79573c45a61...
    done. [Time: 21.966685 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Common/Resources.cs - GUID: d6a708dbb74414a6dbd60e07d9513c1c...
    done. [Time: 20.927116 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Decorators/Decorators.cs - GUID: d6ae47710b8593e41960a944bb29e6c3...
    done. [Time: 24.328228 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Volume/VolumeComponentEditor.cs - GUID: d6bb22372ebe2bc42a227c8f8c1795ac...
    done. [Time: 24.502372 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Blackboard/BlackboardFieldPropertyView.cs - GUID: d71f7c86172344198783dacd26515c28...
    done. [Time: 69.383274 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/SceneViewDrawMode.cs - GUID: d7255bed85944a04fa68dd4d1d28022a...
    done. [Time: 21.258520 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/UvChannel.cs - GUID: d77363d2f0df1f544b21d9e8a05f01a1...
    done. [Time: 17.737891 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Effects/ScreenSpaceReflectionsEditor.cs - GUID: d798d5719bf3b434eafb013385f872eb...
    done. [Time: 20.876462 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Volume/VolumeProfile.cs - GUID: d7fd9488000d3734a9e00ee676215985...
    done. [Time: 19.121445 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Volume/VolumeParameterDrawer.cs - GUID: d8ce10b4215bd81438b65f7e23ac0946...
    done. [Time: 23.530673 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Adjustment/ChannelMixerNode.cs - GUID: d8d3a2d8c96e5994696f30f658efebea...
    done. [Time: 85.157572 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_ColorGradientAssetMenu.cs - GUID: d9647b571c5e44729b71d756b3d55317...
    done. [Time: 20.706953 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/LightweightPipelineCore.cs - GUID: d973de1eba2f6934e9c31429e8e40c09...
    done. [Time: 22.456342 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/SerializableTextureArray.cs - GUID: d9807a630579843d5a2e956e776b0d3d...
    done. [Time: 19.212490 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Volume/VolumeProfileFactory.cs - GUID: da75d0a7610da4245824752899c20db4...
    done. [Time: 21.748508 ms]
    Updating Packages/com.unity.standardevents/Editor/Importer.cs - GUID: db8aaff416254941ad06a59da318af92...
    done. [Time: 19.848481 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Vector2ShaderProperty.cs - GUID: dbd5691737554a15ab0b098fca999382...
    done. [Time: 32.934136 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Scene/CameraNode.cs - GUID: dd27728b9ce314209beef46e595204c5...
    done. [Time: 22.930107 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SubMesh_Editor.cs - GUID: dd2fe74169b54bf58fca17288513ef38...
    done. [Time: 22.206382 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/LightweightPipeline/LightweightFastBlinnMasterNode.cs - GUID: dd9161734a395a842b4c7efb8eaee2b0...
    done. [Time: 29.856483 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Basic/SquareRootNode.cs - GUID: de49bddaf105fe34483c97b6546e54d7...
    done. [Time: 22.311332 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/UV/SpherizeNode.cs - GUID: dfd538e33eb01974fad49a2533f8cff8...
    done. [Time: 18.985374 ms]
    Updating Packages/com.unity.shadergraph/Editor/AssetCallbacks/CreatePBRShaderGraph.cs - GUID: dfd5ef109afbc724fb00ddcfc7b9d24e...
    done. [Time: 20.652988 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/PropertySheetFactory.cs - GUID: e034505fdac568a45af53ec1cdb0fbb3...
    done. [Time: 21.678652 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/MaterialGraphView.cs - GUID: e0bbd4215e018eb4bbdb28bfaa7eabdd...
    done. [Time: 30.358720 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Trigonometry/ArcsineNode.cs - GUID: e0bd4c0099ef82240b5e91e77990628e...
    done. [Time: 20.670866 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/FilterWindow.cs - GUID: e1dbde6eddba87f4ea272a5d3af5b7ac...
    done. [Time: 28.904648 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Geometry/ScreenPositionNode.cs - GUID: e204c7999bfa0ee42a18d8a560a36244...
    done. [Time: 21.490271 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_MeshInfo.cs - GUID: e21bec35f48a44298911b25ead550ce3...
    done. [Time: 32.776546 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Blend/BlendMode.cs - GUID: e377212826a27da4f9cbf888b0c39bc9...
    done. [Time: 18.869829 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/UV/RotateNode.cs - GUID: e3897f68a598da34aa8bd55a3a3236ab...
    done. [Time: 21.501196 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Mask/ChannelMaskNode.cs - GUID: e3fd76d77a796b641ba3e9149086efc2...
    done. [Time: 22.965863 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/ShaderIDs.cs - GUID: e4026acd2810a474b9be96bbeb80b959...
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    Updating Packages/com.unity.package-manager-ui/Tests/Editor/Services/Mock/MockAddOperation.cs - GUID: e426a33061f184a9785cd5d82f9fb486...
    done. [Time: 18.455657 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Basic/IntegerNode.cs - GUID: e449bdf3b245898489ebab4f709ded62...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerUIntField.cs - GUID: e4700d8d03bde1e4c9138b22dc84d06e...
    done. [Time: 20.161013 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/PostProcessEvent.cs - GUID: e4732e1210a3d39459db8b431f866659...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/UIFoldout.cs - GUID: e4786b5477cac0a42855b21fdaa2242f...
    done. [Time: 20.737742 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_SpriteAssetImportFormats.cs - GUID: e4e0b1de1aee400d81ed4273141e7823...
    done. [Time: 21.335991 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/ShaderGenerator/ShaderGeneratorAttributes.cs - GUID: e55f53965f0bb7d43b389fea197e7b4f...
    done. [Time: 21.132050 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/Slots/GradientSlotControlView.cs - GUID: e5c808b828bf44895b35be954f0906e5...
    done. [Time: 22.377877 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/ShaderStringBuilder.cs - GUID: e64ba38b003f49bdb6ae4a2259be61c6...
    done. [Time: 22.959573 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMP_ObjectPool.cs - GUID: e69259f6ff914146ad610be5491eb44a...
    done. [Time: 21.586613 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmOperationFactory.cs - GUID: e6925bb38494e6a43ba0921e65e424fe...
    done. [Time: 19.846163 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/PostProcessEffectEditor.cs - GUID: e81ec1796a6c9844f9ab3847494d7911...
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    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerHBox.cs - GUID: e8261e6f2e5fac44da64da2b23939e9a...
    done. [Time: 22.040514 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/SpriteInfoDrawer.cs - GUID: e87e16ece4884c3bb85cc0e02f133a9f...
    done. [Time: 25.852487 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Debugging/UIFoldoutEditor.cs - GUID: e89075dc59755d8479f34df9e20926e1...
    done. [Time: 19.003252 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Artistic/Normal/NormalBlendNode.cs - GUID: e8d13e9dbb613e04f835b281d7ee9ef1...
    done. [Time: 21.350889 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Range/OneMinusNode.cs - GUID: ea3f39b56fc9544ff80cbe84aa0753d0...
    done. [Time: 20.349394 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/MasterNodes/PBRMasterNode.cs - GUID: ea7519738e2a9b4469abbff8d5c4d657...
    done. [Time: 24.873174 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Vector3MaterialSlot.cs - GUID: eb19b5420cdd2894c92c1683993bee49...
    done. [Time: 18.946969 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Effects/DepthOfFieldEditor.cs - GUID: eb4c0b518e013c8418135b3bd8a91b6c...
    done. [Time: 18.572857 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Texture2DInputMaterialSlot.cs - GUID: ebeb3a21d05d49caa5d3318fb49b7612...
    done. [Time: 18.698996 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/SubGraph/SubGraphOutputNode.cs - GUID: ec0207b061e270b4a96a01fbe11c18ca...
    done. [Time: 19.852454 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Vector/DistanceNode.cs - GUID: ec570279ba6e0734b9cd4c293a08b9fd...
    done. [Time: 20.910231 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/Graph/IOnAssetEnabled.cs - GUID: ed722b1f9c66a7441b3893cec3e3ff4d...
    done. [Time: 18.555310 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Passes/ScriptableRenderPass.cs - GUID: edba24b6007b9dd41824b4656ed8ebcf...
    done. [Time: 21.375720 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Textures/RTHandleSystem.cs - GUID: ee2d997a8a7c5de408c0a4194b1a8b4d...
    done. [Time: 35.177817 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Debugging/Prefabs/Scripts/DebugUIHandlerVBox.cs - GUID: ee7ce141c3937674f8ac247bbcf63711...
    done. [Time: 20.047787 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Upm/UpmSearchOperation.cs - GUID: ef5a2781610c4f12a79939f717f789cf...
    done. [Time: 20.828125 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Textures/TextureSettings.cs - GUID: ef6d2fab1eef264438d17ebc802e02c8...
    done. [Time: 19.858082 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/BooleanMaterialSlot.cs - GUID: efad93f5b8245a54fb4fee128fc0f3f6...
    done. [Time: 64.504584 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/FastApproximateAntialiasing.cs - GUID: efd3e892ff9d0b94c94e039ad5619e5d...
    done. [Time: 18.262973 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Utils/GlobalSettings.cs - GUID: eff4db1c9252e5247b661dec568df962...
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    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_MeshUtilities.cs - GUID: effb76e1937b45ff8adf45e51a4c08cf...
    done. [Time: 25.189348 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Textures/RTHandleSystem.RTHandle.cs - GUID: f01477642fe8bcf46af0f654f65043cf...
    done. [Time: 22.178241 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Derivative/DDXNode.cs - GUID: f13ae4db3be37ef4bbb46a37782ecd1a...
    done. [Time: 21.738576 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/Slots/UVSlotControlView.cs - GUID: f19b65893a414156825079dfc9a6dea3...
    done. [Time: 19.997795 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/FloatField.cs - GUID: f1ab7cad0fa94639990c801ecf80bff2...
    done. [Time: 19.832589 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Debugging/DebugUIHandlerCanvasEditor.cs - GUID: f1d41f85c15ac6048a850b51ff36c098...
    done. [Time: 21.854120 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_SpriteAssetImporter.cs - GUID: f1ea944dcf8849ebab391e461b99ccb7...
    done. [Time: 24.207717 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/PBR/DielectricSpecularNode.cs - GUID: f33e635e375c6b841bf3452a8da24be6...
    done. [Time: 25.719065 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Basic/Vector4Node.cs - GUID: f34a640000e664d4f8b2e0795df7fad9...
    done. [Time: 22.247435 ms]
    Updating Packages/com.unity.package-manager-ui/Editor/Sources/UI/PackagesLoading.cs - GUID: f34f5fa2437664b2a81b4a7f34df87ad...
    done. [Time: 21.780622 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/SubpixelMorphologicalAntialiasing.cs - GUID: f3b0ecb61e2f1e54ebd4572178bfd8b1...
    done. [Time: 21.614754 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Utility/Logic/AnyNode.cs - GUID: f3d072ddeeee848848f2e59dbb5cf1d9...
    done. [Time: 22.135201 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Volume/VolumeComponentListEditor.cs - GUID: f3ec0801d05bcb24c8a404d62f357d9c...
    done. [Time: 23.631982 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TextMeshProUGUI.cs - GUID: f4688fdb7df04437aeb418b961361dc5...
    done. [Time: 29.553220 ms]
    Updating Packages/com.unity.render-pipelines.lightweight/LWRP/Passes/LocalShadowsPass.cs - GUID: f46c1a0c3e3a98848a0efbf4e1fd5675...
    done. [Time: 23.120805 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Utils/SerializedParameterOverride.cs - GUID: f48a0d4b798943a448e8d2e5d891133c...
    done. [Time: 22.107060 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Basic/ConstantNode.cs - GUID: f48f68efc30ae334098ff30e88fbf9db...
    done. [Time: 22.672532 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMPro_TexturePostProcessor.cs - GUID: f4935fb862d54980b1bcbca942962642...
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    Updating Packages/com.unity.package-manager-ui/Editor/Sources/Services/Packages/Package.cs - GUID: f499e12eaeb145bf9022f581c0b7fa5b...
    done. [Time: 25.490625 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Camera/CameraSwitcher.cs - GUID: f52d1e5345c395641b482217c8804ff9...
    done. [Time: 21.062525 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Effects/MultiScaleVO.cs - GUID: f59da4cf1b7dee244bc37fa6add23b00...
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    Updating Packages/com.unity.shadergraph/Editor/Data/Util/SerializationHelper.cs - GUID: f6657676e9fd9cd4bbcb26b0771df3ac...
    done. [Time: 24.132564 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_FontUtilities.cs - GUID: f695b5f9415c40b39ae877eaff41c96e...
    done. [Time: 23.894853 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/AbstractMaterialGraphAsset.cs - GUID: f69ae4bd132ba4c4990a5f2ec28e5932...
    done. [Time: 18.503332 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/ShaderSourceMap.cs - GUID: f6c222989d9946e8a85c01ba541f4b41...
    done. [Time: 20.795018 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Volume/VolumeManager.cs - GUID: f709aacbf8d0b0048889f52315d67d58...
    done. [Time: 26.642427 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Interfaces/IMayRequireScreenPosition.cs - GUID: f7223ad4b07146cc98966aad000f017d...
    done. [Time: 20.161013 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Textures/TextureCache.cs - GUID: f7748b8cc626e65419cc66c679de56e5...
    done. [Time: 22.864555 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Common/ComponentSingleton.cs - GUID: f78c611171f4b4946b5cf8394378931f...
    done. [Time: 20.622529 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Effects/ColorGradingEditor.cs - GUID: f79c8927d684af6499f512361e23bace...
    done. [Time: 38.632894 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/TextureLerper.cs - GUID: f85e8d04208ed5145a521dd27d174830...
    done. [Time: 22.116330 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Runtime/Utils/TextureFormatUtilities.cs - GUID: f8baf5b99881c054d90afcd1dffd11eb...
    done. [Time: 23.849827 ms]
    Updating Packages/com.unity.postprocessing/PostProcessing/Editor/Effects/ChromaticAberrationEditor.cs - GUID: f8e5f5614c0d72445b292f4b16ab660b...
    done. [Time: 19.259171 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/ShaderGenerator.cs - GUID: f8fc6d3c3c9b7bf429981a1a5cc03807...
    done. [Time: 25.336345 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Scene/FogNode.cs - GUID: f934acb3f675022448ac439d87d84a80...
    done. [Time: 24.081579 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/Volume/Drawers/FloatParameterDrawer.cs - GUID: f9816364c4bdf314db38db52fc67a3f2...
    done. [Time: 107.248410 ms]
    Updating Packages/com.unity.shadergraph/Editor/Util/TypeMapper.cs - GUID: f9c0c57b328abb94982f26ec960996d2...
    done. [Time: 20.192134 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Texture3DShaderProperty.cs - GUID: fa05c5d2d4d374703b6c59248a30fca3...
    done. [Time: 42.781568 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/PreviewRate.cs - GUID: fa070520993a4b839e705dcd7f22e4d6...
    done. [Time: 18.342430 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Channel/FlipNode.cs - GUID: fa443691530c547418e195e22597f2af...
    done. [Time: 22.010718 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/Texture3DInputMaterialSlot.cs - GUID: fa82e95b6172d4aafaed3656eb9d0a03...
    done. [Time: 18.844668 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Procedural/Shape/RoundedRectangleNode.cs - GUID: faba19d28a5fc1d4187c0124658f1822...
    done. [Time: 21.840877 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/Views/MaterialNodeView.cs - GUID: fafbde32fa2b69e4c8a5fe32bf82c7ff...
    done. [Time: 33.724738 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/MaterialGraph.cs - GUID: fb1baf5d764fd6543ae40a4772ed0299...
    done. [Time: 19.950451 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Range/SaturateNode.cs - GUID: fb36f8243cc0c1b4b862405cc67fa2d1...
    done. [Time: 21.637267 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Scene/ReflectionProbeNode.cs - GUID: fb8845c10261f47d0a719ac80481e667...
    done. [Time: 21.597870 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/SerializableGuid.cs - GUID: fb9a23efd2bc46e9a5e34bf5ff0c9768...
    done. [Time: 19.995477 ms]
    Updating Packages/com.unity.render-pipelines.core/CoreRP/Editor/CoreResources/GPUCopyAssetEditor.cs - GUID: fc0d85f2322db134d96eec0e66cf1c34...
    done. [Time: 18.870160 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Editor/TMP_ColorGradientEditor.cs - GUID: fcc60c1d6bb544d9b712b652f418ff3a...
    done. [Time: 19.252218 ms]
    Updating Assets/TutorialInfo/Scripts/Readme.cs - GUID: fcf7219bab7fe46a1ad266029b2fee19...
    done. [Time: 17.284983 ms]
    Updating Packages/com.unity.package-manager-ui/Tests/Editor/Services/Mock/MockRemoveOperation.cs - GUID: fd382b8abbd6145c29e32af0e2a26d88...
    done. [Time: 21.546222 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Graphs/ViewDirectionMaterialSlot.cs - GUID: fd41e705ec44f6a428a22f08da1b19b3...
    done. [Time: 20.058712 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Math/Trigonometry/Arctangent2Node.cs - GUID: fdd3de2442c50d74da35552bdbe0be74...
    done. [Time: 20.865537 ms]
    Updating Packages/com.unity.shadergraph/Editor/Drawing/MaterialGraphPreviewGenerator.cs - GUID: fe0b2ff8964a3254ba241f3a78a125c3...
    done. [Time: 24.269297 ms]
    Updating Packages/com.unity.package-manager-ui/Tests/Editor/Services/Mock/MockListOperation.cs - GUID: fea24dc53b50441a9b2a8f9473fede33...
    done. [Time: 18.885059 ms]
    Updating Packages/com.unity.textmeshpro/Scripts/Runtime/TMPro_ShaderUtilities.cs - GUID: fea49a0730244a98bf1087f7ca9410a8...
    done. [Time: 29.270484 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Nodes/Input/Matrix/Matrix3Node.cs - GUID: fec4ad06a8bd71044af822b7d2258a69...
    done. [Time: 21.741886 ms]
    Updating Packages/com.unity.shadergraph/Editor/Data/Util/Logging.cs - GUID: ffca76f71e6326344ad2ff5e823d02f9...
    done. [Time: 20.425210 ms]
    - Starting compile Library/ScriptAssemblies/com.unity.postprocessing.Runtime.dll
    - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
    - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.core.Runtime.dll
    - Starting compile Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll
    - Finished compile Library/ScriptAssemblies/com.unity.render-pipelines.core.Runtime.dll
    Symbols will be read from Temp\com.unity.render-pipelines.core.Runtime.dll.mdb
    Script Module: com.unity.render-pipelines.core.Runtime.dll
    Pass: 0 took 80 milliseconds
    Pass: 1 took 35 milliseconds
    - Starting compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
    - Finished compile Library/ScriptAssemblies/com.unity.postprocessing.Runtime.dll
    Symbols will be read from Temp\com.unity.postprocessing.Runtime.dll.mdb
    Script Module: com.unity.postprocessing.Runtime.dll
    Pass: 0 took 12 milliseconds
    Pass: 1 took 33 milliseconds
    - Finished compile Library/ScriptAssemblies/Unity.TextMeshPro.dll
    Symbols will be read from Temp\Unity.TextMeshPro.dll.mdb
    Script Module: Unity.TextMeshPro.dll
    Pass: 0 took 66 milliseconds
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    - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.lightweight.Runtime.dll
    - Starting compile Library/ScriptAssemblies/com.unity.render-pipelines.core.Editor.dll
    - Finished compile Library/ScriptAssemblies/Unity.ShaderGraph.Editor.dll
    - Starting compile Library/ScriptAssemblies/com.unity.postprocessing.Editor.dll
    - Finished compile Library/ScriptAssemblies/Unity.PackageManagerUI.Editor.dll
    - Starting compile Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll
    - Finished compile Library/ScriptAssemblies/com.unity.render-pipelines.lightweight.Runtime.dll
    Symbols will be read from Temp\com.unity.render-pipelines.lightweight.Runtime.dll.mdb
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