Hi everyone, I am totally new to Unity, yet I do have a strong CG background. When playing around with Unity for some hours I noticed that no matter which type of shader I applied to my model, it always contained light information. I am looking for a shader that doesn't use lightinformation, and is essentially just a texture fully lit. Can you guys help me out? How would I go about this? PS My project would not make use of any lights at all. A big thanks in advance!