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Question Matchmaker always forced new player to open new server.

Discussion in 'Matchmaker' started by dixnri, Dec 19, 2022.

  1. dixnri

    dixnri

    Joined:
    Mar 3, 2020
    Posts:
    7
    Hi, why my matchmaking ticketing fail with this result "MultiplayAllocationError: request error: maximum capacity reached"?
    I set backfill true but new player always forced to open new server.
     
  2. FlorianAtUnity

    FlorianAtUnity

    Unity Technologies

    Joined:
    Jun 16, 2021
    Posts:
    15
    There could be multiple things happening here.

    For the "maximum capacity reached", This mean that the matchmaker can't allocate new servers, make sure that all your game server that shouldn't be running anymore have exited properly (You can see what server is running on UDash in Multiplayer > Game Server Hosting > Servers). You can increase the maximum number available servers on UDash in Multiplayer > Game Server Hosting > Fleets > you fleet > Scaling settings.

    For your backfilling issues, are you properly approving the backfill ticket every ~20sec ?

    More about backfilling here.