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master server

Discussion in 'FPS.Sample Game' started by slava_pankratov, Jan 29, 2019.

  1. slava_pankratov

    slava_pankratov

    Joined:
    Jan 17, 2015
    Posts:
    47
    what would be the easiest way to launch a number of rooms and show the list of them with CCU counters to the player so they can matchmake?

    thanks
     
  2. Aquastar

    Aquastar

    Joined:
    Jul 17, 2013
    Posts:
    29
    I am waiting for Open Match which comes from Google and Unity.
     
  3. AggressiveMastery

    AggressiveMastery

    Joined:
    Nov 19, 2018
    Posts:
    206
    The FPS sample 1.1 (current) added a dedicated server browser, which shows connected players (CCU?) That was a new update I think, so you may be on 1.0 if the browser is not working for you?

    As for the automatic match making (doing something like Battle Royal instead of a standing server people join) is not yet implemented, but you can see form the menu it may be added in fps v1.2, since the buttons are there. So I believe you would need to roll/buy your own at this point.

    If you wanted to launch a bunch of normal-dedicated servers, you would just script (batch/cronjob) it up on the server, with strings to launch headless versions of the clients (this detail is out there.)

    aka launching the exe with these added triggers:
    run: autobuild.exe +serve level_01 -batchmode -nographics

    gl hf