I'm developing a UWP app with C# instead of C++, using the solution provided here: https://forum.unity.com/threads/solved-xamlunityconnection-in-il2cpp-xaml-c-il2cpp.495345/ At this point I'm trying to create a build without the console and "development build" stamp, but the new project doesn't have the 'Master' build option. I have tried copying the ProjectConfigurationPlatforms sections from the C++ solution to the C# solution. That does give me the option to build as Master, but only for the Il2cppOutputProject. The actual app project still only has Release and Debug. Anyone have any ideas to build the app (Universal Windows) project as Master?
Where would that be? Because while I do have the option in the C++ project that was generated by Unity: I don't have that option in the C# project: