prepurchase question. My game involves needing to play the same sound from multiple different items at the same time. The player places blocks which do things. Like a pusher block that extends out an arm to push the block next to it. When it does so it plays its arm extending sound. But there could be numerous pusher blocks placed around that are all extending their arm at the same time so you can have the same sound coming from several locations at the same time (actions are synchronised, so every block acts and plays its sound at the same time, the start of each sound is not spread out). At the moment i'm just using a simple free sound manager which is fine when there's only one or 2 but starts getting glitchy when several are placed next to each other. Would master audio be able to handle doing this sort of thing more gracefully (playing the same sound from several sources at once) out of the box?