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Massive quality loss on Mobile Platforms

Discussion in '2D' started by WyrmCS, Jul 12, 2018.

  1. WyrmCS

    WyrmCS

    Joined:
    Nov 9, 2014
    Posts:
    24
    Hey guys, this question has probably been asked quite a few times, and I've read multiple threads on this issue.

    I'm currently almost ready to release a game to the Google Play Store, yet the textures are pristine on my development station however, when I build to my phone (Samsung Galaxy Note 8) with a screen resolution of 2960x1440, all of my sprites have a reduced quality of around 99%. I've tried everything, including changing the max size to 256 for all the sprites, setting the compression to "none", and changing the filter to Point (no filter). These were suggestions I had found, none are working.

    I'm aware that with 2D games it is important to turn off Anti-Aliasing to prevent sprite tile splits (where you can see the empty scene between cracks of tiles.)

    I just got the scaling fixed to work with all mobile devices, yet this has got me stumped. Any help would be appreciated!
     
    Last edited: Jul 12, 2018
  2. Helladah

    Helladah

    Joined:
    May 5, 2018
    Posts:
    254
    maybe u have to change the aspect ratio of the game at game window, 16:9 shall work with mobile devices
     
  3. WyrmCS

    WyrmCS

    Joined:
    Nov 9, 2014
    Posts:
    24
    Didn't do anything, but I appreciate the help.
     
    Last edited: Jul 12, 2018
  4. Helladah

    Helladah

    Joined:
    May 5, 2018
    Posts:
    254
    sorry, im out of ideas
     
  5. imaginaryhuman

    imaginaryhuman

    Joined:
    Mar 21, 2010
    Posts:
    5,834
    screenshot comparison would help
     
  6. WyrmCS

    WyrmCS

    Joined:
    Nov 9, 2014
    Posts:
    24
    Actually fixed it, just loaded a new project reset the quality variations to android and now it was good to go. Thanks for the help:)
     
    Helladah likes this.
  7. Helladah

    Helladah

    Joined:
    May 5, 2018
    Posts:
    254
    i actually would like to ask, cause when i see at the scene the resolution its fine but at the game preview or window,, it just look like looses much quality, i have asked it before at a new treahth, but maybe nobody knows :/