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Massive multiplayer roleplay Fps. On going indiegogo campaign. Need everyone's support! :)

Discussion in 'General Discussion' started by KlausJoensuu, Aug 14, 2015.

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  1. KlausJoensuu

    KlausJoensuu

    Joined:
    Jan 2, 2015
    Posts:
    4
    Hey guys, i am a solo game developer who has started to develop a massive multiplayer roleplay fps that is pretty close to arma 3 altis life. Going to be 100% Free to everyone. Please check out my on going Indiegogo campaign! Link:https://www.indiegogo.com/
     
  2. superwendel

    superwendel

    Joined:
    Jun 18, 2013
    Posts:
    105
    Oh gosh, here we go again...
     
    XGundam05, Meltdown and Kiwasi like this.
  3. Ryiah

    Ryiah

    Joined:
    Oct 11, 2012
    Posts:
    20,150
    Your campaign doesn't exactly inspire confidence. The only visual given is a screenshot for another game (Atlis Life) and aside from that we don't have any real information. It sounds like you are only at the idea stage with nothing to show for it.

    If you want anyone to take this seriously, you need a proof of concept. It doesn't have to be anything remotely close to a finished product, but it should at least show that you're capable of achieving your goal.
     
    Kiwasi likes this.
  4. pKallv

    pKallv

    Joined:
    Mar 2, 2014
    Posts:
    1,132
    I am not the best expert but please answer the following questions:

    1. Who should play your game given all other available similar games available?

    2. Why should people invest time and play your game vs, other similar games?
     
  5. Kiwasi

    Kiwasi

    Joined:
    Dec 5, 2013
    Posts:
    16,860
    Insert my standard noob making an MMO speech here. Just do a forum search. I've responded to hundreds of these threads. Not one has ever come back with a released MMO.
     
    HemiMG likes this.
  6. Meltdown

    Meltdown

    Joined:
    Oct 13, 2010
    Posts:
    5,796
    You might want to link in your campaign to all the games you've completed and released in those 4-5 years you've been using Unity.

    If you haven't released any games prior, people are not going to have confidence investing in your project.
     
  7. MaverickMode

    MaverickMode

    Joined:
    Aug 14, 2015
    Posts:
    24
    I think that's the best next step. After all... It's all about marketing and building a proper confident fan-base. Unless you just want to play your game alone or with a few people.
     
  8. Master-Frog

    Master-Frog

    Joined:
    Jun 22, 2015
    Posts:
    2,302
    In city life there will be multiple "Russian mafia, Chechen mafia, Italian mafia, al-Qaeda".

    cereal.png
    58327-NOPE-NOPE-NOPE-NOPE-octopus-sq-Rr5E.gif
     
  9. hippocoder

    hippocoder

    Digital Ape Moderator

    Joined:
    Apr 11, 2010
    Posts:
    29,723
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