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"Masking" With Gameobjects

Discussion in 'Immediate Mode GUI (IMGUI)' started by cookie966507, Sep 4, 2014.

  1. cookie966507


    Jun 27, 2014
    Currently, it is only possible to render gameobjects on top of GUI with Pro. Will it be possible to do this with the new GUI in 4.6 (Creating a mask of sorts from a gameobject)?

    In my current implementation, I have two rings that rotate in the middle of the screen that take up most of the screen space. My character (only a sphere at the moment) sits on the bottom of the screen, but the rings render on top of the player instead of being masked by the player.
  2. TechnicalArtist


    Jul 9, 2012