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Masking objects from the Sun in Unity? Everything is getting a ugly yellow hue.

Discussion in 'Global Illumination' started by KaraZee, Jan 26, 2022.

  1. KaraZee

    KaraZee

    Joined:
    May 5, 2020
    Posts:
    27
    We are creating a environment in Unity ( for a mobile game) and the sun is creating a ugly yellow hue that is washing out objects. We have these white wood pieces in the environment that do not look white at all, they look yellow when the sun is on. It is possible to mask objects in Unity so they retain their color with the sun on ?
     
  2. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,792
    I mean, change the color of the sun? OR what is typically done, is you add some sort of ambient / GI with a slight blue tint (from the sky), which makes the sun's slight yellow look whiter.

    Which Render pipeline are you using?

    Also a screenshot would help understand better what you're talking about.