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Bug Mars + IL2CPP

Discussion in 'Unity MARS' started by HEROTECH70, Jun 10, 2020.

  1. HEROTECH70

    HEROTECH70

    Joined:
    May 24, 2017
    Posts:
    74
    I get this error when I build the base mars project and starting any template scene with IL2CPP.
    Everything works fine in mono since I can disable Managed Stripping Level.

    2020/06/10 11:12:52.943 25521 25549 Error Unity NullReferenceException: Object reference not set to an instance of an object.
    2020/06/10 11:12:52.943 25521 25549 Error Unity at Unity.XRTools.ModuleLoader.ModuleLoaderCore.LoadModulesWithTypes (System.Collections.Generic.List`1[T] moduleTypes) [0x00000] in <00000000000000000000000000000000>:0
    2020/06/10 11:12:52.943 25521 25549 Error Unity at Unity.MARS.MARSSession.Awake () [0x00000] in <00000000000000000000000000000000>:0
    2020/06/10 11:12:52.943 25521 25549 Error Unity Unity.XRTools.ModuleLoader.ModuleLoaderCore:LoadModulesWithTypes(List`1)
    2020/06/10 11:12:52.943 25521 25549 Error Unity Unity.MARS.MARSSession:Awake()
     
  2. leweyg_unity

    leweyg_unity

    Unity Technologies

    Joined:
    Jan 29, 2020
    Posts:
    38
    We are working on releasing an update, local fix should be adding the [UnityEngine.Scripting.Preserve] attribute to the "
    "ConnectDependency" method of "PackageSource/com.unity.xrtools.module-loader/Interfaces/Modules/IModuleDependency.cs" (that way, as you pointed out, the Managed Stripping knowns not to turn this system off).
     
    jmunozarUTech likes this.
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